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Adding programmable A.I. Defensive Control

This suggestion is a much bigger project.  I suggest to add an Artificial Intelligence Defense control system.  In short, an AID system.  


This AID can be improved through Research Documents.  Leveling up will give player better and stronger AID system.

This AID can either be player programmable or non-programmable (developer should decide).  If programmable, then user can choose how their tank can run their defensive tank based on a set of simple pneumonic instructions.  Levelling up can give players more pneumonic instruction vocabulary (i.e. if-then, if-then-else, press A/B/C/D/1R/2R/3R/4R/1L/2L/3L/4L, detection of enemy on right/left/above/below, detection of enemy weapon/defense, aiming system, avoidance system, etc.)  This will add a whole new dimension to the game.


If non-programmable AID, then just add preset AI as player level up AID.


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