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Game Guide

[GameGuide] [Skill] Introduction to Cleric Skills

Cleric Active Skills


Skill Image
Skill Name
Type
Target
Consumption
Reuse Waiting Time
Explanation
Holy ArrowActiveSingle TargetMP 47 SecondsAttacks the target, causing damage.

[effect]Damage 9 - 11 (+100%)
HealActiveFriendly Object / SelfMP 236 SecondsRestores the target's HP.

[effect]Skill HP Recovery +62 (1 sec)
Holy SpearActiveSingle TargetMP 812 SecondsAttacks the target, causing damage.

[effect]Damage 17 - 23 (+100%)
Bless the SpiritActiveOneselfMP 2420 SecondsMP natural recovery increases.

[effect]MP Natural Recovery +10 (180 seconds)
Holy LightningActiveSingle TargetMP 135 SecondsAttacks the target, causing damage.

[effect]Damage 25 - 39 (+110.0%)
Party HillActive-MP 3015 SecondsRestores the HP of surrounding party members.

[effect]Skill HP Recovery +140 (2 seconds)
Light SearchActive-MP 48 SecondsFind hidden hostile targets nearby.[effect]Unhide (1 sec)
Cleric AuraActiveOneselfMP 2920 SecondsIncreases fixed INT and MP recovery.

[effect]INT +1 (180 seconds)MP Fixed Recovery +3 (180 seconds)
CureActiveFriendly Object / SelfMP 20
Pantheon Stone(Account) 1
1 SecondRemoves status effects below hero level from yourself and your friendly target.
TrinityActiveGuild MemberMP 20
Pantheon Stone(Account) 1
1 SecondsBless the friendly target to increase damage resistance and resistance to enemies.Increases.

[effect]Damage resistance 20% (50 seconds)
Abnormal status resistance 4% (50 seconds)
MiracleActiveOneselfMP 32
Pantheon Stone(Account) 1
180 SecondsIgnore damage taken and all status effects for a short time, then gain PvP damage reduction afterwards. Can be used while stunned or silenced.

[effect]Invincibility (2 seconds)
PvP Damage Reduction 10 (10 seconds)


Cleric Passive Skills


Skill Image
Skill Name
Type
Target
Consumption
Reuse Waiting Time
Explanation

Holy Armor 1PassiveOneself--Defense increases.

[effect]Defense +1

Holy Armor 2
Passive
Oneself
--Increases defense and magic defense.

[effect]Defense +1
Magic Defense +2

Magic Attack 1
Passive
Oneself
--
Magic damage increases.

[effect]Magic damage +1

Guardians 1Passive
Oneself
--Skill HP recovery amount increases.

[effect]Skill HP recovery amount increased by 30

Heavenly Assistance
Passive
Oneself
--Increases magical hit rate.

[effect]Magic Hit +1

Holy Armor 3
Passive
Oneself
--
Increases defense and magic defense.

[effect]Defense 2
Magic Defense +2

Mana RecoveryPassive
Oneself
--MP natural recovery increases.

[effect]MP Natural Recovery +4

Magic Attack 2Passive
Oneself
--Magic damage increases.

[effect]Magic damage +2

Guardians 2
Passive
Oneself
--
Skill HP recovery amount increases.

[effect]Skill HP recovery amount increased by 50

Fate GuardianPassive
Oneself
--
Increases stun resistance, damage reduction, and range.

[effect]1% stun resistance
Damage reduction +2Increase range by 100

Cleric ExpertPassive
Oneself
--Increases hit rate, magic damage, and critical hit chance.

[effect]Hit +2Magic damage
+32% critical hit chance

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