Hololive Members Inside Hanafuda! – [hololive Holo’s Hanafuda] Review
Hi everyone! I'm Yuna.
I'm excited to share a game review from our STOVE Crew Team - a group of passionate Korean gamer always active on STOVE. They will bring a very refreshing style of game review 😊
[hololive Holo's Hanafuda]: Reviewed by STOVE Crew Team
Please note that the screenshots may contain Korean text.
Everyone, have you ever heard of Hololive? It’s a virtual YouTuber group that’s famous in Japan and around the world.
I even ended up going to one of their holy sites somehow. I didn’t force myself to go or anything… seriously…!
The game I’m introducing today is the meeting of Hololive and hanafuda: <hololive Holo’s Hanafuda>.
In hololive Holo’s Hanafuda, you can enjoy a total of four different types of hanafuda games. Rather than the Korean Go-Stop or Matgo that we’re familiar with, there are games like Koi-Koi (Hololive Matching) and Oicho-Kabu.
What really makes this game unique is that you get to play hanafuda together with Hololive members. You can hear the voices of Hololive members during story progression and even while playing the games.
Shall we try playing hanafuda? Huh—don’t the hanafuda cards look a little different from what we’re used to? In hololive Holo’s Hanafuda, instead of the traditional card illustrations, you’ll find hanafuda cards featuring Hololive members as well as cards illustrated with fan characters.
While playing the game, for those who aren’t familiar with the scoring combinations, you can check the yaku at any time.
There’s also a special rule found only in hololive Holo’s Hanafuda. When playing Hololive Matching, if you collect two or more cards from the same Hololive generation, then in addition to the standard Koi-Koi rules, a special effect will be activated.
You can score points by completing yaku, or activate skills by matching Hololive members to give yourself an advantage or put your opponent at a disadvantage.
Not very familiar with Hololive members or the yaku yet? Don’t worry. There’s an assist system prepared just for you. By checking a simple display that shows your hand and the Hololive generations, you can play the game much more comfortably.
If you complete a yaku, you can choose to end the game or shout “Koi-Koi.” If you call Koi-Koi, the game continues as usual, but the score multiplier is doubled. But be careful—your opponent might win with the increased multiplier after you call Koi-Koi.
When you call Koi-Koi, each Hololive member’s unique talent skill is activated. From skills that steal your opponent’s points to skills that significantly increase your own score, each character has different abilities, so there’s plenty of fun in discovering them.
After a total of three rounds (the number of rounds can be adjusted depending on the game settings), the winner and loser are decided based on the points accumulated so far.
Through Adventure (Story) Mode, you can meet a variety of Hololive members that appear in the story and hear their voices as well. As you progress through the story, you’ll naturally learn the basic rules of games like Koi-Koi and Hololive Matching, which makes online play even more enjoyable.
It’s not just Koi-Koi and Hololive Matching. There are also games like Flower Matching and Oicho-Kabu.
Among them, Oicho-Kabu may feel familiar to those who have played the Yakuza / Like a Dragon series. Similar to baccarat, it’s a game where the goal is to have the higher total card value.
You place points on each card, and if your total is higher than the main card, you gain points; if it’s lower, you lose the points you wagered.
Games like Hololive Matching, Koi-Koi, and Oicho-Kabu can be played in Adventure (Story) Mode, but you can also play them in online “Play Together” mode or in Solo Play against the computer.
By playing the game, you earn points, which can be used to purchase various materials in the shop.
Using the materials bought from the shop, you can customize a bento box, and after online matches, you can gift that bento to your opponent.
In addition to the original four characters (Ayame, Fubuki, Mio, and Miko), you can also directly play as, or experience new story modes with, various Hololive members such as Pekora, Suisei, and Laplus through DLC. If you have a favorite member, buying the DLC to play as them seems like a good choice.
If you go into this game expecting a simple hanafuda experience, there’s a good chance you’ll be disappointed. Since it uses many rules that differ from Korean hanafuda, and as you’d expect from a game featuring VTubers, the subculture elements are very strong. However, if you want to try Japanese hanafuda, or if you enjoy Hololive, this is a game I’d recommend. As a game made specifically for fans, I think it’s been put together quite well.
In particular, instead of just using standard hanafuda rules, the game introduces its own unique system called Hololive Matching, which makes it especially fun for people who already like, or used to like, Hololive.
Also, for beginners who are new to hanafuda, the assist features and the ability to check yaku at any time during play help lower the barrier to entry, which I thought was a great touch. The story also does a good job of naturally helping you understand hanafuda within the game, but…
Aside from Story Mode and Single Play, the multiplayer matchmaking can be inconsistent. Because bento boxes must be exchanged between players in multiplayer, even if you make a beautifully customized bento, you can’t give it away if you can’t find a match. On weekdays especially, it can be hard to find matches, and it feels like you need to play when there are more players online, which was a bit disappointing.
Still, for gamers who love Hololive, I think it’s a game worth trying out.
>> [hololive Holo’s Hanafuda] Stove Store Page <<
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