작성 시간 06/05/2026
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LORDNINE 10th Dev Letter

Greetings, Lords! Do you remember when you first started playing LORDNINE? The first monster you encountered, the first dungeon, and the companions you fought alongside. All of those moments have come together to make you who you are today. And now we are writing to you our tenth letter. Over the past 9 months, LORDNINE has grown together with the Lords, and now it is preparing for another new leap forward. The news I will share in this letter is about important changes to LORDNINE. An environment where more Lords can participate together, expansion into new regions, and even spaces for Lords preparing for a new beginning. We want to share the moment when LORDNINE takes one more step forward together. ▣ World Merge - For a more vibrant community The Power of Unity LORDNINE is preparing to merge worlds, aiming for mid June. This decision is intended to create a denser world environment, strengthen community cohesion, and bring vitality to the trading market. When Lords who were previous

06/05/2026
06/05/2026 09:30 AM
작성 시간 01/04/2026
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LORDNINE 9th Dev Letter
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Greetings, Lords! We greet you today with the ninth letter as we look back on our journey for the past 8 months. As we launched the global service of LORDNINE in July 2025, the very first promise we made was "a game created together." And we have been preparing various changes to provide a better gameplay experience. The Unified World Marketplace created to improve the stagnant trading environment, the Ability Book Piece System prepared to ease the burden of obtaining Ability Books, and even the Lucky Draw introduced to provide new ways to acquire things. Each of these began with your voices and were changes designed to ensure your efforts could circulate meaningfully. However, we take seriously the inconvenience and concern caused to you during this process due to the excessive LNP distribution and delays in the 4th server transfer. The related issues were addressed through the 1 April update. (We will correct the remaining matters as soon as possible.) In this April update, we aim to

01/04/2026
01/04/2026 09:00 AM
작성 시간 09/03/2026
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LORDNINE 8th Dev Letter

Greetings, Lords! As we enter the third month of 2026, we are bringing you our eighth Dev Letter. You may or may not have noticed, but this letter has arrived a little earlier than usual. Until now, dev letters were mainly released near the end of the month, so there was little difference from the update note publication schedule, and feedback was given that there was not enough time to understand the update content in advance and prepare. In response to these voices, we plan to change the approach by releasing the developer letter at the beginning of the month to inform you in advance about the major updates and schedule for that month. Looking back briefly at the main points related to the February update, the Unified World Marketplace opened and 10 servers were merged into a single market, and feedback was given that positive changes were felt through the expanded acquisition paths for high-tier items via the Lucky Draw system and the supply of consumable items such as buff items. H

09/03/2026
09/03/2026 09:40 AM
작성 시간 20/02/2026
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LORDNINE 7th Dev Letter

Greetings, Lords! As we enter the second month of 2026, we are bringing you our seventh Dev Letter. In January, LORDNINE's first World Raid, Yama, was released, and many players experienced the thrill of 10-player cooperation and strategic gameplay. Since its release, the number of participants has steadily increased each week, showing a consistent rise of over 20% compared to the first week, confirming strong interest in the World Raid. We sincerely thank you for the enthusiastic response and passion you showed during the first update of the new year. This February update focuses on four major areas: significant improvements to the economy system, expansion of new Hunting Grounds, enhanced growth support, and the introduction of a fair reward system. We hope you join us in seeing our efforts to make LORDNINE better every day. ▣ February Major Update Notice ■ Unified World Trading Post – Innovation in the Economy System The long-requested Trading Post integration is finally happening.

20/02/2026
20/02/2026 09:40 AM
작성 시간 20/01/2026
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LORDNINE 6th Dev Letter

Greetings, Lords! As we welcome the New Year of 2026, we bring you our sixth Dev Letter. First and foremost, we sincerely wish all Lords a happy and prosperous New Year. The journey of LORDNINE, which began with its global launch in July 2025, now enters a new year. Thanks to the continued support and encouragement you've shown us over the past six months, LORDNINE has grown steadily with each step. With the first update of 2026, LORDNINE reaches another important turning point. In this sixth Dev Letter, we will share details of the January update, along with our plans for the first half of 2026. As we welcome the New Year, we hope this letter serves as a meaningful opportunity to look ahead and envision the future of LORDNINE. ▣ World Raid "Yama" Detailed Overview Entry Requirements & Prerequisite Quest To challenge the World Raid, you must first complete the prerequisite quest "Path to the Temple" in the Fallen Wasteland of the Kransia Continent. Through this quest, you will learn of

20/01/2026
20/01/2026 09:00 AM
작성 시간 24/12/2025
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LORDNINE 5th Dev Letter (Edit 20 Jan 15:30)

Greetings, Lords! As we enter the final month of 2025, we are bringing you our fifth Dev Letter. Through our previous four Dev Letters, we shared LORDNINE's vision and concrete plans for improvement, and many of those commitments have steadily been brought to life in the game. This December, LORDNINE reached another important milestone. That milestone was the successful launch of the Medea server. It provided a shared space where Lords from Japan and Southeast Asia could begin a new journey together. We were encouraged by the passion and enthusiasm shown by so many of you. That said, we would like to first offer our sincere apologies for the inconvenience caused by three unexpected emergency server maintenance periods during the launch process. For Lords who were eager to begin their journey on a brand-new server, the repeated interruptions were understandably frustrating, and we sincerely apologize for the disappointment this caused. In this fifth Dev Letter, we would like to provide

24/12/2025
24/12/2025 09:30 AM
작성 시간 24/11/2025
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LORDNINE 4th Dev Letter

Greetings, Lords! Since the global launch in July, our journey has now reached its fourth milestone. In our first letter, we shared our vision. In the second, we discussed the direction of upcoming improvements, and in the third, we laid out detailed plans. And as promised, the Lord’s Arena has launched successfully, with countless Lords diving in and showing incredible enthusiasm. However, we sincerely apologize that improvements to several issues you raised regarding the Arena are taking longer than we originally expected. Our development team is currently working on a deeper, more comprehensive solution rather than a temporary fix, and we are committed to delivering meaningful, high-quality adjustments as soon as possible. We are also carefully reviewing the valuable feedback you shared through the recent survey, and we will actively reflect these opinions in setting the priorities and direction of future updates. In this fourth letter, we would like to share key preparations for th

24/11/2025
24/11/2025 06:20 AM
작성 시간 23/10/2025
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LORDNINE 3rd Dev Letter (Additional 23 Oct 14:54) [2]
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Greetings, Lords! We sincerely thank all the Lords who've been with LORDNINE. Since the global launch last July, we’ve communicated with Lords through two developer letters to share directions for improvements. Thanks to your passionate support and constructive feedback, LORDNINE has been able to grow much since then. This third letter is to reflect on the changes so far and to lay out more concrete directions for moving forward. We want to share how we’ve been evolving in response to the voices you've sent us. The recent milestone video premiere was an exciting moment for us as it marked the first time we broadly shared LORDNINE’s direction and major upcoming update plans. We prepared it in hopes of the vision conveyed in the video meeting your expectations. Since the video release, Lords across Asia, including Thailand and the Philippines, have responded with enthusiasm and submitted valuable suggestions beyond our expectations. Along with high expectations for milestones, you have c

23/10/2025
23/10/2025 06:00 AM
작성 시간 30/09/2025
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LORDNINE 2nd Dev Letter
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▣ Preface Greetings, Lords! A big thank you to everyone who has shown support for LORDNINE. Since the global launch on July 31, we have carefully listened to the valuable feedback from Lords in Japan and various Southeast Asian countries through different channels, and we also conducted a survey to establish more specific improvement plans. We thank all the Lords who took the time our of their days to participate. We may not be able to immediately reflect all the feedback from our Lords, but we are carefully reviewing each pain points and improvement request you have shared. As soon as specific plans are finalized, we will return with a detailed roadmap. Today, we would like to share in detail the key feedback most frequently mentioned by our Lords and the directions from our development team. ▣ Key Feedback Points 1. Boss Drop Monopoly Issue We are well aware of the structural issue where rewards are concentrated on certain top guilds or players. To address this, we will enhance rewar

30/09/2025
30/09/2025 09:10 AM
작성 시간 02/09/2025
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Dev Letter - The first letter has arrived!

Hello, I’m Hyojae Kim, Head of Development of LORDNINE. Since the global launch on July 31, many Lords from Japan and various Southeast Asian countries have been exploring the continent of El Sera. We want to express our gratitude for your support and valuable feedback over the past month. While we received positive evaluations regarding the immersion the game provides and its potential for future growth, we also heard some concerns about our long-term operations and the revenue model. We would like to share with you today the details of our global service’s status, the feedback we have received so far, and future development direction. ▣ Schedule Management and Communication Plan 1. Advance Notice System For Maintenance Schedules At the end of each month, we will finalize the update plan for the following month, and announce our maintenance schedule in advance to allow our Lords to better plan their schedules ahead of time. 2. Detailed Preview of Update Content During maintenance week

02/09/2025
02/09/2025 06:30 AM