Game Guide
Astra
■ Astra Consume the 'Pure Or's Crystal' obtained by dismantling materials togrant continuous blessing buffs to your character.※ Astra is unlocked upon reaching Weapon Mastery Level 50 . The 'Pure Or's Crystal' can be obtained through the following methods:1) Obtain by dismantling consumable items in the [Equipment Workshop - Dismantle - Miscellaneous] tab.2) Craft using 'Time Shards, Equipment Fragments, Accessory Fragments' as materials in the [Crafting - Consumables - Astra] tab. ※ 'Estimated Remaining Time' is updated based on the quantity of 'Pure Or's Crystal' currently possessed when re-entering the Astra menu. You can craft a tradeable 'Bundle of 500 Pure Or's Crystals' by consuming 1,000 'Pure Or's Crystals', and using the box will grant you '500 Pure Or's Crystals'. ※ The 'Bundle of 500 Pure Or's Crystals' is tradeable, butplease note that the 'Pure Or's Crystals' obtained upon opening are character-bound.Please be aware of this. ■ Astra Blessing You can select desired blessings for three slots, and the selected blessings will be applied to your character when you start granting blessings. Changing blessings will cause the previously saved blessing time to expire.Additionally, if you change blessings while they are active, additional materials will be consumed, so please be mindful when changing them. - You can check the blessing status through the Astra icon. Astra DeactivatedAstra Activated - Astra is configured as follows.① You can grant blessings to a slot or check the granted blessings. ② After checking the available blessings, you can select the desired blessing. ③ Depending on the blessing type, you can check the amount of Pure Or's Crystal consumed per 10 minutes. ④ Grant the selected blessing to your character. < Astra Blessing List >BlessingEffectPure Or's Crystal Consumption per 10 minMagic DefenseMagic Defense +1050Melee Damage Lv.2Melee Damage +2%10Melee Damage Lv.1Melee Damage +1%3Ranged Damage Lv.2Ranged Damage +2%10Ranged Damage Lv.1Ranged Damage +1%3Magic Damage Lv.2Magic Damage +2%10Magic Damage Lv.1Magic Damage +1%3Damage Taken Reduction Lv.2Damage Taken Reduction +1.5%10Damage Taken Reduction Lv.1Damage Taken Reduction +0.75%3Accuracy Lv.2Accuracy +3010Accuracy Lv.1Accuracy +153Defense Penetration Lv.2Defense Penetration +1210Defense Penetration Lv.1Defense Penetration +63Endurance Lv.2Endurance +1010Endurance Lv.1Endurance +53※ The same type of blessing can be granted to all slots, and blessings with the same effect can be stacked in each slot.※ When blessings are activated, they are automatically renewed every 10 minutes, and will be interrupted if there are insufficient materials. ※ The Astra icon may not be displayed during certain content, but the buff effects already applied will remain normal even when the icon is not displayed. ※ Blessings are maintained upon character death, and remaining blessing time is also maintained upon logging out.※ Estimated remaining time is a reference value calculated based on the number of remaining Pure Or's Crystals, and is not reflected in real-time. The changed time will be applied when you reopen the window.
Demon Power
■ Demon PowerThis is an additional stat obtained when awakening equipment. Depending on the requiredDemon Power for certain hunting grounds, the damage dealt to and received from monsters decreases or increases. < Demon Power Application Ratio >Demon Power RatioDamage Dealt RatioDamage Received Ratio0~9%Max 1500%10~19%3%380%20~29%9%340%30~39%15%300%40~49%21%260%50~59%27%220%60~69%38%180%70~79%50%140%80~89%65%120%90~99%80%110%100~109%100%100%110~119%103%90%120~129%106%80%130~139%110%70%140~149%115%60%150%~120%50%※ Demon Power is applied to all Normal, Elite, Named, and Boss monsters.※ Demon Power does not apply to player-versus-player (PvP) combat.- Compare your character's Demon Power with the monster's Demon Power to check the appropriate level with arrows. - You can check the monster's Demon Power in the Monster Knowledge information.
Equipment Awakening
■ Equipment Awakening- Equipment Awakening can be done in [Menu] – [Equipment Awakening], and is content that allows you to further strengthen equipment that has reached its growth limit.- You can acquire Awakening Points through Awakening Injection Materials to strengthen the Awakening Stage or change Emotion Options.① You can change emotion options.② You can check the Awakening Experience and Awakening Point values.③ You can check the materials injected into the awakened equipment. Equipment AwakeningInjection MaterialEquipment of the same type as the registered equipmentAwakening Possible EquipmentAll Emotion Option Levels 1 or higher, Hero Grade or higher equipmentAwakening ConditionWhen acquiring the Awakening Points required for AwakeningAwakening Effect① Weapon, Sub-Equipment: Additional Attack Power, Magic Resistance② Armor: Additional Defense, Max HP, Magic Resistance③ Cloak: Additional Max HP, Magic ResistanceMaximum Awakening Stage① Hero Grade Equipment: Max Stage 5② Legend Grade Equipment: Max Stage 10③ Mythic Grade Equipment: Max Stage 15※ If you have the maximum Awakening Points required for Equipment Awakening, you cannot inject materials, and you can inject materials again after completing Awakening.※ Only Gold is consumed when first awakening equipment. (When awakening to stage 1)※ When changing emotion options, the emotion option level remains the same.※ Changing emotion options consumes 18 Awakening Points.※ When changing emotion options, the 3 options currently applied are excluded.※ Magic resistance stat is added to awakened equipment, and the final damage dealt and final damage received are affected by the magic resistance stat in certain hunting grounds.※ Awakening Points are bound to the equipment and are maintained even if the character holding the item changes.※ If awakened equipment is disassembled or destroyed due to enhancement failure, you can acquire an 'Awakening Stone' that can add awakening experience. [Weapon/Sub-Equipment Awakening Additional Stats]ClassificationGradeAwakening StageAdditional StatsWeaponHero1Attack Power 4Magic Resistance 02Attack Power 8Magic Resistance 203Attack Power 17Magic Resistance 404Attack Power 26Magic Resistance 605Attack Power 35Magic Resistance 80Legend1Attack Power 6Magic Resistance 02Attack Power 13Magic Resistance 303Attack Power 26Magic Resistance 504Attack Power 40Magic Resistance 705Attack Power 53Magic Resistance 906Attack Power 66Magic Resistance 1107Attack Power 80Magic Resistance 1308Attack Power 94Magic Resistance 1509Attack Power 109Magic Resistance 17010Attack Power 124Magic Resistance 190Mythic1Attack Power 10Magic Resistance 02Attack Power 20Magic Resistance 403Attack Power 40Magic Resistance 604Attack Power 60Magic Resistance 805Attack Power 80Magic Resistance 1006Attack Power 100Magic Resistance 1207Attack Power 120Magic Resistance 1408Attack Power 142Magic Resistance 1609Attack Power 164Magic Resistance 18010Attack Power 186Magic Resistance 20011Attack Power 208Magic Resistance 22012Attack Power 230Magic Resistance 24013Attack Power 252Magic Resistance 26014Attack Power 274Magic Resistance 28015Attack Power 298Magic Resistance 300Sub EquipmentHero1Attack Power 4Magic Resistance 02Attack Power 8Magic Resistance 203Attack Power 17Magic Resistance 404Attack Power 26Magic Resistance 605Attack Power 35Magic Resistance 80Legend1Attack Power 6Magic Resistance 02Attack Power 13Magic Resistance 303Attack Power 26Magic Resistance 504Attack Power 40Magic Resistance 705Attack Power 53Magic Resistance 906Attack Power 66Magic Resistance 1107Attack Power 80Magic Resistance 1308Attack Power 94Magic Resistance 1509Attack Power 109Magic Resistance 17010Attack Power 124Magic Resistance 190Myth1Attack Power 10Magic Resistance 02Attack Power 20Magic Resistance 403Attack Power 40Magic Resistance 604Attack Power 60Magic Resistance 805Attack Power 80Magic Resistance 1006Attack Power 100Magic Resistance 1207Attack Power 120Magic Resistance 1408Attack Power 142Magic Resistance 1609Attack Power 164Magic Resistance 18010Attack Power 186Magic Resistance 20011Attack Power 208Magic Resistance 22012Attack Power 230Magic Resistance 24013Attack Power 252Magic Resistance 26014Attack Power 274Magic Resistance 28015Attack Power 298Magic Resistance 300 [Additional Stats for Armor Equipment Awakening]CategoryGradeAwakening StageAdditional StatsHelmet / Armor / Pants / Gloves / ShoesHero1Defense 1Max HP 38Magic Resistance 02Defense 3Max HP 76Magic Resistance 103Defense 6Max HP 158Magic Resistance 204Defense 10Max HP 244Magic Resistance 305Defense 14Max HP 332Magic Resistance 40Legend1Defense 2Max HP 57Magic Resistance 02Defense 5Max HP 114Magic Resistance 153Defense 10Max HP 238Magic Resistance 254Defense 16Max HP 366Magic Resistance 355Defense 21Max HP 498Magic Resistance 456Defense 26Max HP 636Magic Resistance 557Defense 32Max HP 776Magic Resistance 658Defense 38Max HP 920Magic Resistance 759Defense 45Max HP 1069Magic Resistance 8510Defense 52Max HP 1222Magic Resistance 95Myth1Defense 4Max HP 86Magic Resistance 02Defense 8Max HP 172Magic Resistance 203Defense 16Max HP 358Magic Resistance 304Defense 24Max HP 550Magic Resistance 405Defense 32Max HP 748Magic Resistance 506Defense 40Max HP 954Magic Resistance 607Defense 48Max HP 1164Magic Resistance 708Defense 58Max HP 1380Magic Resistance 809Defense 68Max HP 1604Magic Resistance 9010Defense 78Max HP 1834Magic Resistance 10011Defense 88Max HP 2068Magic Resistance 11012Defense 98Max HP 2310Magic Resistance 12013Defense 108Max HP 2558Magic Resistance 13014Defense 118Max HP 2812Magic Resistance 14015Defense 130Max HP 3074Magic Resistance 150 [Cape Equipment Awakening Additional Stats]ClassificationGradeAwakening StageAdditional StatsCapeHero1Max HP 76Magic Resistance 02Max HP 152Magic Resistance 103Max HP 318Magic Resistance 204Max HP 488Magic Resistance 305Max HP 664Magic Resistance 40Legendary1Max HP 114Magic Resistance 02Max HP 229Magic Resistance 153Max HP 477Magic Resistance 254Max HP 733Magic Resistance 355Max HP 997Magic Resistance 456Max HP 1272Magic Resistance 557Max HP 1552Magic Resistance 658Max HP 1840Magic Resistance 759Max HP 2138Magic Resistance 8510Max HP 2445Magic Resistance 95Mythic1Max HP 172Magic Resistance 02Max HP 344Magic Resistance 203Max HP 716Magic Resistance 304Max HP 1100Magic Resistance 405Max HP 1496Magic Resistance 506Max HP 1908Magic Resistance 607Max HP 2328Magic Resistance 708Max HP 2760Magic Resistance 809Max HP 3208Magic Resistance 9010Max HP 3668Magic Resistance 10011Max HP 4136Magic Resistance 11012Max HP 4620Magic Resistance 12013Max HP 5116Magic Resistance 13014Max HP 5624Magic Resistance 14015Max HP 6148Magic Resistance 150 ■ Flame Refinement- You can change the refinement options through Flame Refinement when the 5, 10, and 15 awakening stages are opened.※ Flame Refinement requires Flame Refinement Stones.※ The options that change depend on the type of Flame Refinement Stone used. - After registering the Flame Refinement Stone, you can check the probability of each applicable option through the ‘Option Table’ button.■ Awakening Transfer- You can transfer awakened equipment to other awakened equipment to transfer awakening points.Awakening TransferRequired ConditionsRequired ItemsEssence of InheritanceEquipment Conditions① Both the equipment to be transferred and the equipment to be transferred to must be in the awakened state② Only the same equipment types can be transferred(Sub-equipment → Sub-equipment, Weapon → Weapon, Armor → Armor, Cape → Cape)Transfer ResultGreat Success100% transfer of points consumed for awakeningSuccess90% transfer of points consumed for awakeningAwakening StageThe transferred equipment is reset to awakening stage 1Awakening FlameAll awakening flames of the transferred equipment are removed※ When transferring awakening, the awakening points and awakening experience of the equipment to be transferred are also transferred together.※ Great success has a 20% chance of occurring.※ There is no chance of failure for awakening transfer.
Tower of Strife
■ Tower of Strife- The Tower of Strife can be entered from [Menu] - [Tower of Strife], and is a personal competitive dungeon content that proceeds on a seasonal basis.* The Tower of Strife is conducted on a seasonal basis every 4 weeks. ※ The Tower of Strife is unlocked upon reaching weapon mastery level 50. ■ Entering the Tower of Strife ① You can select the dungeon area to challenge.② You can check the reward information.③ You can check the effects applied in the season.④ You can check the time remaining until the end of the season. ※ If there is a challenge record in another area, you can enter the selected area after initializing the challenge history.※ If you have received the Tower of Strife reward, you cannot initialize the challenge history. Tower of Strife Entry Requirements- Only one character per server can enter the Tower of Strife (If character A enters, character B cannot enter)- You can enter with another character when initializing the existing challenge history- Even if you delete the character who received the reward, you cannot enter with another character- If you have received the reward, you cannot initialize the challenge history or change the challenge area■ Tower of Strife Progress① Stop the Tower of Strife and return to the place before entering.② This is the total score earned by defeating monsters.③ This is the total time spent in the Tower of Strife.④ This is a special skill slot that can only be used in the Tower of Strife⑤ There are 3 types of gates, and the difficulty of the dungeon is determined by the entrance gate. How to proceed with the Tower of StrifeBasic Rules- All buffs applied to the character are removed upon entering the Tower of Strife. (The removed buffs are reapplied to the character when the Tower of Strife ends.)- There is no death penalty in the Tower of Strife.Usage Restrictions- All consumables except recovery potions cannot be usedBattle Progress- Proceed to the next wave when all appearing monsters are defeated- Move to the starting point when clearing a specific waveSkill Acquisition- Select effect when reaching a certain score - When you reach a certain monster kill score, you can select an effect, and some of the acquired effects can be used in the special skill slot. - You can acquire monster kill scores and beneficial effects for your character from the boxes placed in the rest area.- The Tower of Strife challenge ends when the character dies or all monsters are defeated until the last wave. ■ Tower of Strife Ranking- The character's combat power information exposed in the ranking is aggregated based on the time of playing the Tower of Strife, and is not updated in real time thereafter.Tower of Strife Ranking Calculation and BenefitsRanking Aggregation ConditionsAggregated if the entering character's combat power is within the ranking calculation range of the areaRanking Calculation Criteria① Highest monster kill score② If the kill score is the same → Priority is given to the faster clear record③ If both score and record are the same → Priority is given to the record achieved first* The ranking is updated every hour at 30 minutes past the hour. (1 hour interval)(ex, 6:30 ranking update → 7:30 ranking update)Ranking BenefitsSpecial buff applied to the entire server to which the character ranked 1st in each area belongs* The buff is maintained for 1 hour based on the time the ranking is updated. (ex, 6:30 ranking update → buff lasts until 7:30, 7:30 ranking update and buff distribution repeated) * The special buff effect applied each season may change.
Equipment Workshop - Appraisal Option
Equipment Workshop - Appraisal OptionYou can enhance or transfer the appraisal options of rare or higher grade equipment using the [Option] button in the [Equipment Workshop – Appraisal Option] menu or item details popup. ■ Appraisal Option Enhancement- You can select the option you want to enhance from the appraisal options granted to the equipment to acquire enhancement points, 100% enhancement points are required to increase the option level. ① Select a rare or higher grade equipment to enhance the appraisal option.② Select the option you want to enhance from the appraisal options granted to the selected equipment. : 100% enhancement points are required when increasing the appraisal option level.③ Select the material to use to acquire enhancement points from the inventory. : Only equipment of the same type as the equipment selected for enhancement or option enhancement stones can be selected as materials. : If you register a material with the same option as the equipment selected for enhancement, you can acquire additional enhancement points. : If the enhancement points reach 100%, you can increase the enhancement level, and enhancement points exceeding 100% will disappear.④ After selecting the equipment to use as a material, you can proceed with the [Appraisal Option Enhancement] button. ■ Appraisal Option Enhancement Stone- Weapon/Armor/Cape/Sub-equipment option enhancement stones can be used as materials for appraisal option enhancement, and can be registered and used on the same type of equipment.- Appraisal option enhancement stones can be acquired according to the enhancement level of the option when equipment with enhanced appraisal options is disassembled or destroyed, It can also be obtained through crafting.- Additional points can be acquired by enhancing using an option enhancement stone that is the same as the appraisal option of the equipment. ■ Appraisal Option Level Up- If the enhancement points required to increase the appraisal option level reach 100%, the option is changed to a level up possible state. You can increase the level with the [Appraisal Option Enhancement] button. - The [Appraisal Option Enhancement] button is activated when you have all the materials required to increase the appraisal option level.- Enhancement materials are required differently depending on the grade of the equipment to be enhanced and the option level.■ Appraisal Option Transfer- You can transfer the appraisal option of an item to another item, and the appraisal option enhancement value of the existing equipment is reset upon successful transfer.- Upon successful appraisal option transfer, 90% of the enhancement points of the existing equipment option are transferred to the target equipment, and 100% of the enhancement points can be transferred upon great success. ① Select a rare or higher grade equipment to transfer the option enhancement level from the inventory.② Select the equipment to receive the option enhancement level and the appraisal option to transfer. : Only equipment of the same type as the transfer target equipment and with the same options can be selected.③ You can transfer the option with the [Appraisal Option Transfer] button. : The success/great success probability is determined according to the selected extraction scroll, and you can select the extraction scroll to use after selecting the option. : If the appraisal option transfer result is not a success or a great success, the existing equipment and the equipment's options are maintained as is, and the materials used are not restored. Used ItemsPreservation ProbabilitySuccess ProbabilityGreat Success ProbabilityExtraction Scroll94%5 %1 %Proficient Extraction Scroll75%20 %5 %Expert Extraction Scroll60%30 %10 %※ Extraction scrolls can be purchased through general merchandise merchants in each town.※ Proficient/Expert Extraction Scrolls can be crafted at [Crafting] - [Materials] - [Extraction Materials].
Stronghold Occupation War
Conquest is a large-scale PvP content that takes place between guilds in the same world.- Multiple Conquests will take place during one season period, and through these, the owners of each tier's strongholds will be determined. ※ Conquest may be temporarily suspended if world or server transfers occur during the season. Conquest can be accessed upon completion of the [Tenth Road] quest.Quest NameStart NPCTenth RoadServis - Yubar Conquest is conducted on a guild basis, and the participation requirements are as follows.RequirementDetailsGuild LevelGuild Level 15 or higherGuild Membership PeriodOnly guild members who have been in the guild for 7 days or more can participate.Number of ParticipantsAt least 15 guild members with a minimum combat power of 80,000 or higher → If the above conditions are not met, the "Apply" button will be disabled. Please check the number of available participants.※ Guild Masters must complete the prerequisite quest to apply for Conquest. → Guild members other than the Guild Master can apply for Conquest without completing the prerequisite quest. However, guild members must complete the prerequisite quest to access the Conquest UI.※ Each guild can only apply for one tier per Conquest round. (Multiple applications not allowed) → During the Conquest application period, you can apply, cancel application, or change based on the competition rate. If the Conquest participation conditions are met, clicking the Conquest icon in the menu> will take you to the Conquest main UI.You can check Conquest progress and related information.① This is the area where you can check the current progress stage of the ongoing Conquest.② This is the area where you can check the amount of Blood Diamonds, the currency for Conquest rewards, that you possess.③ This is the area where you can check the Conquest tier you have applied for and the schedule for the current Conquest season.④ This is the area where you can check the information of the guild you belong to for participating in Conquest.⑤ This is the area where you can check the applying guilds and the total number of occupied strongholds for each Conquest tier you intend to participate in.⑥ This is the area where you can check the rewards for the Conquest tier selected through area ⑤.The Conquest schedule is as follows.CategoryTimeConquest ApplicationSaturday 04:00 ~ Sunday 19:00Conquest MatchingSunday 19:00 ~ Sunday 20:00Conquest ProgressSunday 20:00 ~ 20:30 (Detailed schedule may be adjusted.)Conquest proceeds in the following order.1 Stage2 Stage3 Stage4 Stage5 StageApplication StageMatching StageProgress StageOccupation StageEnd (Preparing for next round) StageIn the Occupation War, you can proceed with the application by selecting one of the 4 grades of battlefields: S/A/B/C.For S-grade battlefields, all applied guilds will be matched to a single battlefield and proceed with the battle. (Max 16 guilds can apply)For A, B, and C grades, guilds will be randomly matched among those who applied for each grade, and up to 3 guilds will battle on one battlefield.The number of bases that can be occupied differs for each grade. S-GradeA-GradeB-GradeC-GradeTotal Bases141215Bases per Occupation1111Total Bases (= Total Battlefields)141215Guilds per Battlefield16333Max Applicable Guilds16123645※ The number of strongholds may be adjusted if new regions are added in the future, and the number of guilds that can participate per battlefield may also be adjusted based on the number of guilds applying.- If the maximum number of guilds that can apply for each grade is exceeded, the conquest battle matchups will be determined by lottery. - If you are unable to participate in the conquest battle due to a matching failure, you will be provided with [Conquest Battle Basic Rewards].- The number of battlefields activated will be determined by the number of guilds that apply, and the number of guilds that will face each other in one battlefield will also be determined.- You can check the currently matched guilds, colors, and numbers through the [Check Matchups] button within the conquest battle UI . You can enter the conquest battlefields 2 minutes before the start of the conquest battle. However, actions such as moving or using skills will be restricted.During this time, you can form an attack party of up to 50 people through the rally function. (Rally function can be used after the conquest battle starts)The time during which you can join a conquest battle is as follows.※ You can enter for 5 minutes after the conquest battle begins.※ Once the joinable time has ended, you can no longer join. To enhance the immersion of combat in the large conquest battlefields, a force field will be applied.The force field is generated immediately after the conquest battle begins and decreases slowly at first. Each time the center point of the force field changes, the damage taken outside the force field will significantly increase.The force field can be checked during the conquest battle, and its size and current center point can be confirmed on the mini-map and world map.Occurrence TimeForce Field GenerationForce Field PhaseForce Field Shrink TimeDamageImmediately after conquest battle startㅇ12 minutes2% of max HPAfter 8 minutesㅇ23 minutes4% of max HPAfter 14 minutesㅇ34 minutes6% of max HPAfter 18 minutesㅇ45 minutes10% of max HPAfter 20 minutesㅇ56 minutes20% of max HP21 minutes - EndAfter a certain time has passed since the start of the occupation battle, a special object will be summoned.This object grants a powerful 1-person buff when interacted with, allowing for strategic use during the occupation battle.Spawn TimeBuff NameNumber of SpawnsInteraction TimeBuff EffectDurationAfter occupation battle start 5 minutes laterRadiant's BlessingRandom Area x3 Near Central Area x16 secondsAttack Power +250 All Damage +15%10 minutesRael's DivineRandom Area x3 Near Central Area x16 secondsDefense Power +250 Damage Taken Reduction +15%10 minutesBarte's WildnessRandom Area x3 Near Central Area x16 secondsMax HP +30% Heals 30% of Max HP.10 minutesAfter occupation battle start 10 minutes laterMarek's AuthorityRandom Area x3 Near Central Area x110 secondsAttack Power +500 Defense Power +500 All Damage +20% Damage Taken Reduction +20% Attack Speed +30% Casting Speed +30% Movement Speed +30% Max HP +30% 30% of Max HP Heals.10 minutesWhen proceeding with the Conquest War, a status board is provided to view guild and individual records at a glance.- Shows the Kill/Death/Assist of each guild and the Kill/Death/Assist of individuals within the guild.The Conquest War map consists of 2 types: S-grade battlefields and A/B/C-grade battlefields .In S-grade battlefields, up to 16 guilds battle simultaneously.In A/B/C-grade battlefields, up to 3 guilds battle simultaneously. S-grade battlefields are divided into 4 zones, and you can move to other zones through portals.Since the location of the magnetic field generation is random, you must actively utilize portals to move to areas within the magnetic field. When you win a Conquest War for each grade, the victorious guild is granted the right to use the dungeon.All grades of Conquest Dungeons are exclusive dungeons, so each guild that occupies a base can freely use their own dungeon.Conquest Dungeons can be entered if you occupy the base for each grade.Base GradeDay of OperationTime of OperationS-GradeMon, Tue, Wed, Thu, Fri20:30 ~ 21:30A-GradeMon, Tue, Wed, Thu20:30 ~ 21:30B-GradeMon, Tue, Wed, Thu20:30 ~ 21:30C-GradeMon, Tue, Wed, Thu20:30 ~ 21:30※ The operating schedule for Conquest Dungeons may be adjusted by season.Enter through the "Conquest Dungeon" tab in the existing dungeon UI, and select the grade and base of the base you have occupied to enter.When you win a Conquest War and occupy a base, the occupying guild for each S to B grade will be displayed on the world map > continent view. ※ During the regular season, guilds that occupy S-grade bases can receive a certain percentage of "Bloody Diamonds" from guilds occupying A to C grade bases in the Conquest Dungeon. → The amount received by S-grade guilds is determined by the participation rate of A to C grade guilds. ※ When acquiring Bloody Diamonds in the Conquest Dungeon of A to C grade bases, a portion is stored in the base vault, and the stored Bloody Diamonds are used in raids.※ The anonymity of participating users is strictly guaranteed when playing in Conquest Wars and Conquest Dungeons.→ Only the information of guild members within the same guild is displayed normally. → All information for other guild members is hidden [ Conquest War Rewards]When participating in a Conquest War, you can receive differentiated rewards based on the win / loss results.GradeWin/Loss StatusBloody DiamondReward BoxVictory TitleSGradeRankVictory250,0002 S-Rank Victory Reward BoxesBlood Lord Title Exchange TicketDefeat15,0002 S-Rank Basic Reward BoxesARankRankVictory100,0002 A-Rank Victory Reward BoxesBlood Commander Title Exchange TicketDefeat6,0002 A-Rank Basic Reward BoxesBRankRankVictory40,0002 B-Rank Victory Reward BoxesBlood Vanguard Title Exchange TicketDefeat2,5002 B-Rank Basic Reward BoxesCRankRankVictory16,5002 C-Rank Victory Reward BoxesDefeat1,0002 C-Rank Basic Reward BoxesRankReward BoxObtainable Reward ItemsS-RankS-Rank Victory Reward BoxAetherion 1 pcBlood Diamond 1,600 pcsBrilliant Life Core 4 pcsFragment of Enhancement 25 piecesExpert Promotion Scroll 6 piecesShining Rune Summon Ticket 1 time 22 piecesPure Weapon Enhancement Stone 5 piecesPure Armor Enhancement Stone 5 piecesS-Grade Basic Reward BoxBrilliant Core of Life 2 piecesFragment of Enhancement 10 piecesExpert Promotion Scroll 5 piecesSkilled Promotion Scroll 10 piecesShining Rune Summon Ticket 1 time 10 piecesPure Weapon Enhancement Stone 3 piecesPure Armor Enhancement Stone 3 piecesRemains of Ruin 50,000 piecesA-GradeA-Grade Victory Reward BoxEterion 1 pieceBlood Diamond 600 piecesBrilliant Core of Life 4 piecesFragment of Enhancement 20 piecesExpert Promotion Scroll 5 piecesShining Rune Summon Ticket 1 time 15 piecesPure Weapon Enhancement Stone 5 piecesPure Armor Enhancement Stone 5 piecesA-Grade Basic Reward BoxBrilliant Core of Life 2 piecesFragment of Enhancement 8 piecesExpert Promotion Scroll 4 piecesSkilled Promotion Scroll 8 piecesShining Rune Summon Ticket 1 time 7 piecesPure Weapon Enhancement Stone 3 piecesPure Armor Enhancement Stone 3 piecesRemains of Ruin 45,000 piecesB-GradeB-Grade Victory Reward BoxEterion 1 pieceBlood Diamond 240 piecesBrilliant Core of Life 3 piecesFragment of Enhancement 15 piecesExpert Promotion Scroll 4 piecesShining Rune Summon Ticket 1 time 12 piecesPure Weapon Enhancement Stone 5 piecesPure Armor Enhancement Stone 5 piecesB-Grade Basic Reward BoxBrilliant Core of Life 1 pieceFragment of Enhancement 7 piecesExpert Promotion Scroll 3 piecesSkilled Promotion Scroll 7 piecesShining Rune Summon Ticket 1 time 5 piecesPure Weapon Enhancement Stone 3 piecesPure Armor Enhancement Stone 3 piecesRemnants of Ruin 40,000 piecesGrade CGrade C Victory Reward BoxEterion 1 pieceBlood Diamond 100 piecesBrilliant Core of Life 3 piecesShard of Enhancement 10 piecesExpert Promotion Scroll 3 piecesShining Rune Summon Ticket 1 time 10 piecesPure Weapon Enhancement Stone 5 piecesPure Armor Enhancement Stone 5 piecesGrade C Basic Reward BoxBrilliant Core of Life 1 pieceShard of Enhancement 6 piecesExpert Promotion Scroll 2 piecesSkilled Promotion Scroll 5 piecesShining Rune Summon Ticket 1 time 4 piecesPure Weapon Enhancement Stone 3 piecesPure Armor Enhancement Stone 3 piecesRemnants of Ruin 35,000 pieces※ Rewards are obtained based on the set probability when opening the box.Domination War Victory/ Participation Reward & Blood Diamonds obtainable in the Domination Zone Dungeoncan be exchanged for various items such as the Mythic grade Terenos Accessory Blueprint and Level 85 Master Skill Book through the > Domination War category in the Exchange Shop. Product NameBinding TypePurchase LimitPurchase PricePurchase LimitTerenos Accessory BlueprintCharacter BoundNoneBlood Diamond 2,000,000 piecesUnlimited85Level Weapon Mastery Skill Book Selection BoxCharacter BoundNoneBlood Diamond 1,000,000 piecesUnlimitedTerenos's Bloody Prelude Lion King Summon TicketCharacter BoundPer ServerBlood Diamond 1,500,000 pieces1 timeTerenos's Bloody Prelude Black Knight Summon TicketCharacter BoundPer Server600,000 Blood Diamonds1 timeBlood War Prelude Knight Summon TicketCharacter BoundPer ServerBlood Diamond 240,0001 timeMaster Promotion CertificateCharacter BoundPer ServerBlood Diamond 500,000Weekly 1 timeArtisan Promotion CertificateCharacter BoundPer ServerBlood Diamond 50,000Weekly 2 timesExpert Promotion CertificateCharacter BoundPer ServerBlood Diamond 5,000Weekly 3 timesSkilled Promotion CertificateCharacter BoundPer Server500 Blood DiamondsWeekly 5 timesMythic Accessory Enhancement StoneCharacter BoundPer ServerBlood Diamond 15,000Daily 10 timesLegendary Accessory Enhancement StoneCharacter BoundPer ServerBlood Diamond 1,500Daily 20 timesHeroic Accessory Enhancement StoneCharacter BoundPer ServerBlood Diamond 200Daily 30 timesRare Accessory Enhancement StoneCharacter BoundPer ServerBlood Diamond 20Daily 50 timesLegendary Purified Cloak Enhancement StoneCharacter BoundPer Server500,000 Blood DiamondsWeekly 1 timeHero Purified Cloak Enhancement StoneCharacter BoundPer Server100,000 Blood Diamonds Weekly 2 timesFate Avatar Summon Ticket 11 timesCharacter BoundPer Server100,000 Blood Diamonds Weekly 1 timeFate Artifact Summon Ticket 11 timesCharacter BoundPer Server100,000 Blood Diamonds Weekly 1 timeHomunculus Culture Cell - No. 16Character BoundPer Server50,000 Blood Diamonds Weekly 1 timeHomunculus Culture Cell - No. 15Character BoundPer Server10,000 Blood Diamonds Weekly 3 timesHomunculus Culture Cell - No. 14Character BoundPer Server2,000 Blood Diamonds Weekly 5 timesHomunculus Culture Cell - No. 13Character BoundPer Server500 Blood Diamonds Weekly 10 times["}Raid] 1. Winning guilds that participated in the A to C rank Conquest battles and losing guilds can participate in the Raid every Friday.2. The winning guild becomes the defending guild, and the losing guild is assigned as the attacking guild. 3. Upon death in the Raid, it takes 15 seconds to respawn.4. Depending on the elapsed time, the amount of rewards obtainable upon successful Raid completion decreases.5. When the reward settlement time ends, acquired/defended Blood Diamonds are stored in the guild warehouse.6. Settled reward records can be checked up to 6 times.CategoryMain ContentAltar of the Sun - Available for both defending and attacking guilds - Skill activation for 30 seconds upon completing interaction, applying effects to the enemy guild - Damage and stun effect in a certain range - Chance to be canceled when hit during interactionUnderground Secret Passage - Can move to the opposite exit when usedNeutral Monster - Tarus/Elkarus Shadow: Appears in the passage at the entrance of the defending side - Tarus/Elkarus: Removes the corresponding shadow when defeated - Immortal Executioner/Abyssal Executioner: Appears in the passage to the attacking side < Raid Progress Time >Progress StageProgress TimeEntry21:30Start21:35End22:05Settlement23:00※ Raids are held every Friday. < Raid Obtainable Reward Amount >Elapsed TimeObtainable Reward Amount0-5 min100%5-15 min75%15-25 min50%25-30 min20% < Raid Victory Conditions >RoleVictory ConditionDefending GuildFor the set time,Protect the guild storage from being destroyedAttacking GuildWithin the set time,Destroy the defending guild's storage[S-Rank Raid]It takes place for 48 hours from 21:30 on Friday of the first week during the 2-week occupation war period until 21:30 on Sunday, and only guilds that have conducted S-class occupation wars can participate. If you protect the diamonds stored in the vault for a certain period, you can obtain diamonds as much as the quantity protected into the guild warehouse, and the guild leader can distribute the obtained diamonds. CategoryDetailsDurationDuring the occupation war period 1st week Friday 21:30 ~ Sunday 21:30Running Time48 hoursParticipation RequirementsGuilds that have conducted S-class occupation wars World Map → In Continent View, you can check the S-class plunder war status in real-time. - During the S-class plunder war period, the appearance times of World Bosses will be changed.BossOriginal Appearance TimeChanged Appearance TimeIkarusiaTuesday, Thursday 22:00Friday 22:00MotiMonday, Wednesday 21:30Saturday 21:00NebaSunday 23:00Saturday 22:00LukusSunday 19:30Sunday 19:00ZarhagallSunday 23:30Sunday 20:00 < Sclass Plunder War Win/Loss Rules > Defending SideResultConditionWinIf the main vault is not destroyed and diamonds are protected during the S-class plunder war periodLossIf the main vault is not protected and destroyed during the S-class plunder war period Attacking SideResultConditionWinIf the main vault is destroyed and all diamonds are incinerated during the S-class plunder war periodDefeatIf the main vault is not destroyed during the S-class plunder period < SClass Plunder Rules > Defending SideCategoryContentTargetS-class Conquest Victory GuildObjectiveDefend the main vault within the given timeVault ConfigurationMain Vault 1 (Center) / Sub Vault 4 (East, West, South, North)EndThe plunder immediately ends if the main vault is destroyed. Attacking SideCategoryContentTargetS-class Conquest Defeated GuildObjectiveBurn all diamonds by attacking the vault within the given timeEndThe plunder immediately ends if the main vault is destroyed. Defending/Attacking CommonCategoryContentDamage CompensationDamage compensation and maximum damage limit applied when attacking the vault.Diamond BurnDiamonds are burned according to the reduction rate of Vault HP .Re-entryA re-entry waiting time of 5 minutes is applied when leaving the battlefield. ※ The S-class plunder victory guild will start the plunder in the center of the map.※ The plunder continues even if the sub vault is destroyed. - You can check the diamond storage of the main vault and sub vaults in real-time when entering the plunder. - The S-class plunder area contains various monsters and objects, which can be utilized to gain an advantage in combat. MonsterMonsterDescriptionApocalypse TeterHigh endurance, only fixed damage is effective(Appears when interacting with the Altar of Protection)Apocalypse Lizardman ArcherElkarusSummons Elkarus's Shadow Elite Monster upon appearanceTarusSummons Tarus's Shadow Elite Monster upon appearanceElkarus's ShadowImmune to damage, disappears when Elkarus is defeatedTarus's ShadowImmune to damage, disappears when Tarus is defeated ObjectObjectSpawn locationCooldownAltar of the Abyss12 o'clock direction30 minutesAltar of Dawn3 o'clock direction30 minutesAltar of Scorch6 o'clock direction30 minutesAltar of Twilight9 o'clock direction30 minutesAltar of MoonlightVictory Guild Outpost30 minutesAltar of ProtectionUsable only onceMain StorageGuild Outpost1 hour ※ Interacting with objects may grant specific buffs based on a set probability.※ Interacting with the Main Storage will apply fixed damage and stun effects to nearby enemies every 3 seconds for 30 seconds.※ Interacting with the Altar of Protection will summon monsters around the Auxiliary Storage. BuffBuffEffectProbabilityDurationUncontrollable PowerAttack Power +500 All Damage 20% Defense +500 Damage Taken Reduction +20% Attack Speed +30% Casting Speed +30% Movement Speed +30% Max HP +30% Instantly Recover 30% HP5%20 minutesRaging PowerAttack Power +300 All Damage 15% Defense +300 Damage Taken Reduction +15% Max HP +20% Instantly Recover 20% HP10%20 minutesSurging PowerAttack Power +200 Defense +200 Damage Taken Reduction +10% Max HP +10% Instantly Recover 10% HP15%20 minutesBoiling PowerAttack Power +100 Defense +100 Damage Taken Reduction +5% Max HP +5% Instantly restore 5% HP30%20 minutesCalm PowerAttack +50 Defense +50 Max HP +5% Instantly restore 5% HP40%20 minutes
Alchemy
Alchemy is a system that allows you to acquire higher-level equipment and various items by using your weapons/armor as materials. Alchemy is a system that requires content unlocking, and can be accepted through Lindris NPC Alchemy Society President Dreibain. [Successor of Truth] Completing the sub-quest will activate the alchemy menu.Alchemy is Rare to Legendary gradeYou can register weapons/armor up to as materials for alchemy.Points are awarded according to the grade, type, and enhancement level of the equipment registered as a material, and the material registered as a material.The probability of obtaining items during alchemy varies depending on the sum of the points of all equipment.① This is the area where you can check the list of weapon/armor items that can be used for alchemy.You can check the point value that will be applied when alchemizing each equipment item.② Weapon/ to be alchemizedArmor This is the area where you register items. You can register a minimum of 3 and a maximum of 5 equipment items., and you can check the total alchemy points of registered equipment.③ Items that can be obtained after alchemy KindThis is the area where you can check the acquisition probability.The point value for each material equipment applied during alchemy and the item appearance probability for each alchemy slot areYou can check it through the probability page that will be provided separately.<Go to the alchemy-related probability page> ※ Alchemy Material: Rare to Legendary gradeOnly non-soulbound armor/weapon items can be registered as alchemy materials.※ Alchemy Result: You can acquire rare to mythical grade armor/weapon items or Tablets of Truth depending on the probability. ㄴ Rare to Heroic gradeWhen acquiring armor/weapon items, you can acquire equipment items with applied enhancement values at a low probability. ※ You can craft various items with the Tablets of Truth obtained through alchemy. (Crafting > Alchemy Menu) ※ Alchemy crafting allows you to alchemize Ore/ Succession/ Creation/ Pinnacle Weapon Selection Box can be crafted, and the weapon item acquired when opening the box can be used in [Item Record].By consuming “Terenite”, which can be obtained through alchemy crafting, as a material item, You can acquire mythical grade weapons/armor. (Crafting > Can be crafted when entering the Weapon/Armor menu)
Homun Racing
You can participate in thrilling Homun racing using the Homun you own. Available during the main quest [Act 2, Chapter 1: The Magic Academy] You can unlock Homun Racing by completing the growth guide [My Little Homun]. You can receive sub-quests [faster than anyone else]. [Faster than anyone else] After completing the sub-quest, click on the Menu > Homun Racing icon You can go to the Homun Racing Lobby. Homun Racing is a seasonal content, and the schedule details are as follows: Progress form Seasonal system in progress Season period 3 weeks per season 1 season progress period After maintenance on 7/30 ~ 8/20 04:00 Subsequent progress period Continue without interruption at 3- week intervals EX: Season 2 8/20 (Wed) 05:00 ~ 9/10 (Wed) 04:00 Progress date Fri/Sat/Sun 6:00 PM - 10:00 PM Number of times possible 3 times a day (resets daily at 04:00) To participate in Homun Racing, you need a Homun with racing genes. ※ Homuns that were cultivated and held before the 2nd update in July 25th cannot participate in Homun racing. After the 2nd update in July Among the newly cultivated homuns, only those with racing genes can participate in racing. ※ Through the extraction and transfer of racing genes from the Homundo obtained before the 2nd update in July 25th You can participate in Homun Racing if you have 3 racing genes . Cultured stage 3 or higher homuns are endowed with three racing genes, and all racing genes have tag information. -Racing genes are ranked by probability, and the skill effects differ for each rank. ※ Racing genes expressed during homun culture Homun stage Expression racing genes Homun's dream Steps 1 to 7 Strengthening stamina Overflowing with potential Increased endurance strong physical strength runner Trap kick Strong support fair race Cover your ears Homun's dream cannot be completed Steps 8 to 12 Strengthening stamina Overflowing with potential Increased endurance strong physical strength runner Trap kick Frontal attack Double elimination sagging A mess Competition for the top spot Speed boost Running close Do not disturb A race against time overtaking instinct Last-minute turnaround Burning pride Booster enhancement Strong support fair race Cover your ears Homun's dream can be fulfilled To participate in Homun Racing, you must register a Homun with 3 racing genes. After registering your entry, click the Matching Request button > Matching Complete > Accept button to enter Homun Racing. After registering your entry, click the Matching Request button > Matching Complete > Accept button to enter Homun Racing. ※ Homun Racing requires 5 people to apply for matching in order to complete the matching. ※ After registering for entry, each Homun that participates in Homun Racing will have their Homun stamina reduced by 1. ※ The maximum stamina per house is 5. If the stamina becomes 0, you can still participate in house racing, but your racing performance will decrease. ※ Reduced stamina is restored by 1 point every 24 hours. Once matching is complete, you will be taken to the racing track, where you can choose which special skills you will use throughout the race. Each guild member is given three trait options, and must choose one trait skill. You are given 15 seconds to select, and if you do not select, the skill on the far left will be automatically selected. Special Skills effect Departure spurt Increases movement speed for 4 seconds at the start of a match. a fair crack of the whip In section 5, each door is given the following effects. 1st place: Reduced movement speed for 2 seconds 2nd place: Buff immunity for 5 seconds 3rd place: None 4th place: Debuff immunity for 5 seconds 5th place: Increased movement speed for 4 seconds I can't go alone... When colliding with a trap, it reduces the movement speed of other traps for 3 seconds. Let's run together! When colliding with an object, all Homunculi's movement speed increases for 3 seconds. I'm going first~ After 5 sections, if you are in first place, your movement speed increases for 3 seconds. Escape from last place! After 10 seconds of the match starting, if you are in last place, your movement speed will increase for 5 seconds. fair competition Grants buff immunity to all players for 7 seconds at the start of the match. Disinfection begins~ Removes all other Homun buffs in section 7. It's just you and me left 15 seconds after the start of the game, if you are in 2nd place or higher, the movement speed of the 3rd, 4th, and 5th place players will be increased for 2 seconds. Reduces. I can't lose!! After 45 seconds of the match starting, if your rank drops, your movement speed will increase for 4 seconds. A journey of three thousand miles in search of a trap When colliding with a trap, movement speed is greatly increased for 4 seconds. I'll treat you! 30 seconds after the start of the game, if your rank changes, all players will be notified within 3 seconds. Grants debuff immunity. Good things double When colliding with an object, you become immune to debuffs for 5 seconds. Ignore traps Removes debuff when colliding with a trap. To a higher place 10 seconds after the start of the match, if your rank increases, your movement speed will increase for 3 seconds. Once you select a special skill, the match begins. There is no separate manipulation during the Homun Racing match and it is conducted in simulation form. After the game is over, rankings are determined in the order in which players arrive at the finish line, and rewards and points are awarded according to ranking. ※ Racing result rewards ranking compensation 1st place 100 Homun Coins, 1 Homun Gold Medal Box 2nd place 70 Homun Coins, 1 Homun Silver Medal Box 3rd place 50 Homun Coins, 1 Homun Bronze Medal Box 4th place 50 Homun Coins, 1 Homun Participation Award Box 5th place 50 Homun Coins, 1 Participation Prize Box After participating in racing, your rank is determined based on the points you earned in the previous season, and you can obtain rank rewards. Rank score Ranking conditions compensation Road 3500 ~ 1st place 15,000 Homun coins Master I 3500 ~ 2nd to 15th places 14,000 Homun coins Master II 3500 ~ 16th to 30th places 13,000 Homun coins Master III 3500 ~ - 12,000 Homun coins Diamond I 3000 ~ 3499 - 11,000 Homun coins Diamond II 2700 ~ 2999 - 10,000 Homun coins Diamond III 2500 ~ 2699 - 9,000 Homun coins Platinum I 2200 ~ 2499 - 8,000 Homun coins Platinum II 2100 ~ 2199 - 7,500 Homun coins Platinum III 2000 ~ 2099 - 7,000 Homun coins Gold I 1800 ~ 1999 - 6,500 Homun coins Gold II 1700 ~ 1799 - 6,000 Homun coins Gold III 1600 ~ 1699 - 5,500 Homun coins Silver I 1500 ~ 1599 - 5,000 Homun coins Silver II 1400 ~ 1499 - 4,500 Homun coins Silver III 1300 ~ 1399 - 4,000 Homun coins Bronze I 1200 ~ 1299 - 3,000 Homun coins Bronze II 1100 ~ 1199 - 2,000 Homun coins Bronze III 1000 ~ 1099 - 1,000 Homun coins Ranked rewards from previous seasons can be obtained when progressing to the next season. The Homun Coins obtained as rank rewards can be exchanged for various Homun-related items through the Exchange Merchant NPC. Product name Initialization criteria amount Number of purchases possible Homun cells 1-3 (attributed) weekly 5 Homun coins 30 each Homun cells 4-6 (attributed) weekly 10 Homun coins 30 each Homun cells 7-9 (attributed) weekly 30 Homun coins 30 each Homun Cell 10 (Bound) weekly 50 Homun coins 20 pieces Homun Cell 11 (Bound) weekly 60 Homun coins 15 Homun Cell 12 (Bound) weekly 70 Homun coins 10 pieces Homun Cell 13 (Bound) weekly 100 Homun coins 5 Homun Cell 14 (Bound) weekly 200 Homun coins 3 Gene Extraction Reagent (Attributed) weekly 100 Homun coins 5 Mutagen X-1 (Bound) weekly 300 Homun coins 10 pieces Aura of Mutation (Bound) weekly 700 Homun coins 3 Using the Gene Extraction Reagent (Bound) item obtained through the Exchange Merchant You can extract racing genes from homunculi that possess racing genes. (Only available to 4th generation homunculi that possess all three racing genes.) The homun from which the racing gene is extracted is consumed regardless of success or failure. The basic extraction probability is 20%, and the extraction probability increases depending on the number of gene extraction cells input. Item name Increased extraction probability per 1 consumer goods Gene extraction reagent +5% 1,000,000 gold If extraction is successful, the extracted racing genes will be stored in the [Previous] menu, and if extraction fails, you can obtain the “Homun 4th Generation Farewell Box (Character Bound).” - You can transfer the extracted racing genes to any clan of any generation. (Clans that are currently in a locked state cannot be transferred.) The previous one has a 100% success rate, and a 5% chance of a great success. If a great success occurs, the transferred gene's grade will increase. (If the gene's grade is SS, it will not increase.)
Raid
RaidYou can participate in battles with bosses by creating a matching or attack party on the Krancia continent.※ The [Raid] menu is not exposed on the El Sera continent. - You can use the raid content after completing the [Road to the Temple] quest through NPC Pallas in the Ashen Shelter. DivisionContentsNumber of entries per bossOnce per week per server (regardless of difficulty)Entry count reset timeEvery Monday at 04:00Number of deductionsNumber of deductions upon defeating a boss ■ Raid entry① You can check or select the boss to attack.② You can check the difficulty reward and entry conditions of the selected boss.③ When applying for matching, a raid entry vote will be held with other Lords who are matching.④ You can recruit Lords to attack the boss together by creating an attack party. ※ Entry/matching is not possible if the required combat power and number of people for each difficulty are not met.※ You can enter if all Lords who are matching agree when applying for matching.※ Matching is automatically canceled when creating an attack party during matching. - If the character's connection is terminated at the time of defeating the boss, rewards cannot be obtained, and the number of entries will be deducted.- Boss defeat rewards are paid to the inventory, and if there is no free space, they are paid by mail.- When a character dies during a raid, it switches to spectator mode, and you can use the [Exit] function.- The number of times of using the [Exit] function is accumulated, and penalties are applied according to the accumulated number of [Exit] times.- If you are playing the raid alone, the penalty count will not be accumulated when using the [Exit] function. Penalty accumulation countTime limitWeekly entry count deduction1time ~ 5 timesNoneNone6times30minutesNone7times60minutesNone8times120minutesNone9times240minutesNone10times360minutes-1time- If you end the raid through a raid suspension vote, the number of entries will not be deducted and no penalty will be applied. (Attack party members in the dead state cannot vote) ※ If more than half of the attack party members agree to the suspension vote, the vote will be passed and the raid will end. ■ Raid Boss [Fate's Remains, Yama] DifficultyRequired Combat PowerRequired Number of PeopleIntroduction63,0005 ~ 10peopleEasy95,0005 ~ 10peopleNormal145,0005 ~ 10peopleDifficult195,0005 ~ 10people ※ Fate's Remains, Yama Raid is available from Friday 12:00 to Sunday 23:59. [Sin of Corruption, Balon]DifficultyRequired Combat PowerRequired Number of PeopleIntroduction70,0003 ~ 5peopleEasy105,0003 ~ 5peopleNormal155,0004 ~ 5peopleDifficult205,0004 ~ 5people※ Sin of Corruption, Balon Raid is available from Friday 12:00 to Sunday 23:59.
Artifact
Artifacts can be obtained through summoning or synthesis. When equipped, the artifact has various unique abilities, skills, and set effects. You can increase your character's abilities. You can check the artifact's ability information and possession status in the artifact menu. Artifacts come in three types, and you can equip artifacts that match each type. ①On the left, you can check the information/effects of the currently equipped artifact . ②You can check the effect of the artifact selected from the list on the right. ③ Artifacts held in the list will be activated for equipment. After selecting the artifact you want to equip, you can wear it by clicking Equip at the bottom. You can check artifact information with some set effects and skill information through Set View . ④One artifact preset is provided by default. Locked presets can be unlocked and used by spending a certain amount of gold. In synthesis , artifacts obtained in duplicate are synthesized. You have a chance to obtain higher grade or new artifacts. ① Synthesis points can be obtained when the synthesis of an artifact of rare grade or higher fails. When you fill all the synthesis points, you can use the points You can definitely obtain higher grade artifacts based on individual probabilities within the grade. ②You can check the artifacts to be used as synthetic materials . When synthesis is successful, you can obtain a high grade/new artifact with a set probability, or Only the synthesis stage can increase. Even if the synthesis stage reaches the final 4th stage through synthesis success, You can obtain artifacts of the following grades with a set probability. ③You can check the information on the artifacts you currently own . You can automatically register materials through the automatic registration below. You can initialize the information of the selected material artifact through initialization. ④Click on Synthesis to proceed with artifact synthesis using the selected synthesis material. In confirmed , you can use the summon shop, artifact summon ticket, and artifact synthesis. If you have obtained an artifact of hero grade or higher, go to the confirmation tab. You can proceed with final acquisition or re-drawing. If you do not wish to re-draw, you can obtain it by selecting the artifact and then pressing Confirm . If you draw again, you can do so up to 5 times according to the set probability. Can be replaced with artifacts of the same grade. A certain amount of diamonds are consumed for re-drawing, and the number of draws increases as the number of draws increases. The number of diamonds consumed also increases. The re-draw period is 7 days from the time of acquisition . If 7 days have passed since you pulled out again and did not confirm the artifact, It is automatically confirmed as an artifact from the last re-draw result. In Collection , you can check the status of artifact collection. ①You can check the information on the artifact collection points you currently have. You can check the information on points that can be earned by level through the magnifying glass icon. ②You can check the active ability information according to artifact collection. Abilities are activated based on the accumulated points earned for each rank.
Specialization
Specialization is a system that can be opened when the sum of all weapon mastery experience reaches a certain level. In Specialization, you can use Specialization Points to grant various trait effects.Before opening, you can check the progress of opening by using the experience gauge,and when it reaches 100%, you can press [Open] to open the Specialization system.After opening Specialization, you can grow Specialization by defeating monsters,and you can acquire Specialization Points when leveling up. In the left screen, you can check the current Specialization growth status. Specialization can be grown up to level 350,and at levels 50, 100, 150, 200, 250, and 300, through [Promotion Information],you can check the materials required for promotion and grow to the next level upon promotion. Besides these, you can check/select Specialization traits such as Tracker, Sniper, etc.,and you can activate desired traits according to the remaining Specialization Points. In addition to the basic traits provided, some traits require you to meet conditions to be acquired,and you can check the detailed information by clicking [Acquisition Information] for each trait.In the center screen, you can see the effects of the traits selected on the left,the status of points used for traits, and based on the amount of points used,you can check information on traits that can be activated. Trait effects can be activated through Specialization Points,and by consuming a certain amount of gold through [Reset],you can reset all activated Specialization trait effects.*When resetting, all used Specialization Points will be returned. In Specialization, you can use 3 presets,and by default, 1 preset is provided. By consuming a certain amount of gold, you can open the 2nd and 3rd presets,and you can activate effects using the remaining points acquired for each preset.*Acquired Specialization Points can be commonly used for each preset.In the right screen, you can see the detailed information of the selected trait effects andthe effects activated so far. In [Specialization Information], you can check theskills and stats acquired from Specialization traits at a glance. When selecting a trait, through [Grant Effect] information,you can check the current stats and the next level stats,and within the remaining Specialization Points, select the desired required points,and activate the trait effects through [Apply]. Because each trait effect has different required Specialization Points and cumulative required Specialization Points,please be sure to check before activating.
Gift an account
※ This guide was written based on a test environment and may change when updated. The Account Gifting feature allows you to transfer all information from your account to another account. [ Notes on gifting an account] - If a problem occurs due to not checking the notices and precautions related to gifting accounts, We cannot provide assistance with recovery/cancellation/change, etc., so please check the contents and proceed with gifting your account carefully. - When the account gifting is completed, the 'gifted character' and the 'items held by the character' If there is a violation of the Terms of Use and Operating Policy, character use may be restricted and items may be confiscated. *Includes cases that occurred prior to gifting. - Before accepting a gifted account, please make sure to check the recipient account information. If the account receiving the gift is a promotional streamer account, world transfer may not be possible within 1 year from the end of the promotional contract period. - We are unable to assist with any damages that may arise if a violation of the Terms of Use or Operating Policy is discovered during the process of gifting or receiving an account. - After gifting an account, it cannot be restored to its previous state. - Cancellation is possible if the recipient has not registered the gift after gifting an account. (If registration is not made within 7 days after application, it will be automatically cancelled.) When canceling, your account gift voucher items will be returned to your mailbox. - When gifting an account, characters from all worlds owned by the account are gifted at once, and it is not possible to gift each world or server individually. - If you request to gift an account, you will not be able to access the game until the gifting is complete. - Gifting an account and the account receiving the gift cannot cancel or refund any goods held by the account before using the gifting function after gifting. ※ Account gift certificates have a 90-day cooldown period, and the cooldown period only applies to the account that registered (received) the gift certificate. ※ Once the gift account registration is complete, all of the 'Friends, Enemies, and Block' lists that the gifting account previously had will be deleted. - If an account that has preempted a server transfer is moved to gifting, the preemption history will also be moved. [ Please note!] - When an account is registered through an account gift, the account that registered (received the gift) All information, including paid goods (including diamonds, mileage, and LNP points) and items, will be deleted, and subscription cancellation and refund are not possible . - Movement information: All information including character name, status, mastery/ability information, avatar, mount, number of purchases of items with purchase restrictions in the store, event progress, and goods. - Including paid goods (including diamonds, mileage, and LNP points) and items held by the gifting account All characters and information will be transferred to the account that registered (received) the account. - The friends list and guild information of the account giving the gift will also be transferred. In order to use the account gifting service, the account being gifted must have an 'account gift certificate'. - 'Account Gift Certificates' can only be used in the village. 'Account Gift Certificates' can be purchased for 5,000 diamonds in [Shop > Consumables]. ※ Account gift certificates can be purchased once a month per account, starting from weapon mastery level 55. Please be careful when purchasing an account gift voucher. Log in as the character of the account you are gifting and use the 'Account Gift Certificate'. Log back in as the character of the account you are gifting and set the password to be entered using the 'Account Gift Certificate'. After setting a password, carefully check the account gifting precautions displayed on the screen and click the Agree and Confirm button. When you are taken to the login screen, click the 'Confirm Gift Account' button at the bottom left. You can check the 'Account Gift Code' and 'Password' to be entered in the account that registered the account (receiving the gift). While the account gifting process is in progress, you will not be able to access the account. If the gifting is completed or cancelled, you can re-connect. You can cancel by clicking the 'Gift Information/Cancel' button at the bottom left. Gifting an account will be maintained for 7 days after application and will be automatically cancelled after 7 days. If manual or automatic account gifting is canceled, the 'Account Gift Certificate' will be returned to the mailbox of the account making the gift. - If there are conditions to check in the current status of the account receiving the gift, a condition check pop-up will be displayed. Gift account registration will proceed only if the conditions are met. 1) No guild affiliation 2) No items registered in the World/Server Exchange 3) Shop > No items in storage 4) No friends, enemies, or block lists 5) No record of guild membership application Log back into the receiving account and click the 'Register Gift Account' button, enter the gift account code and password, then click the Register button. After carefully checking the account gift acceptance instructions displayed on the screen, click the Agree and Confirm button. After checking the account information displayed on the screen, click the Register button to complete gifting the account. ※ The account that registers (receives) the gift includes paid goods (including diamonds, mileage, and LNP points) that the account previously owned. Please choose carefully as all game information will be deleted. ※ Before accepting a gifted account, please make sure to check the recipient account information. ※ If the account receiving the gift is a promotional streamer account, world transfer may not be possible within 1 year from the end of the promotional contract period. ※ Account gift certificates have a 90-day cooldown period, and the cooldown period only applies to the account that registered (received) the gift certificate. ※ Once the gift account registration is complete, all of the 'Friends, Enemies, and Block' lists that the gifting account previously had will be deleted.
Rune
You can access the Rune system through the Rune menu. The rune system consists of four rune boards: You can obtain various effects by equipping the runes you own. When a rune of the same color is equipped on the rune board, it can cause a resonance effect. Depending on the rune's grade and tier, the resonance score increases, allowing you to apply more powerful resonance effects. Additionally, you can enhance the rune board to increase the resonance effect. You can combine three runes of the same grade to obtain a rune of one higher grade. Runes are items that can be equipped on the rune board. You can obtain various effects through runes. Runes can be obtained by using [Rune Summon Ticket]. Randomly obtained by using a Rune Summon Ticket held in the character's inventory. Runes and Rune Boards come in four types: When the same type of rune and rune board are combined, even more powerful power can be drawn out. The Rune of Creation can be equipped on any board and gain powerful power by receiving resonance points. Up to 5 can be mounted on the entire board. The Rune of Creation has an option type determined when it is acquired, and the value for the option is determined when it is equipped. Type (color) Rune Items Rune Board yellow Rune of Fury Rune Board of Fury abstract Rune of Regeneration Rune Board of Regeneration Blue Rune of Resistance Rune Board of Resistance purple Rune of Foresight Rune Board of Prophecy rainbow Rune of Creation entire Runes are divided into 5 grades (Common, Advanced, Rare, Heroic, and Legendary). Except for the Rune of Creation, each Rune has three tiers (Ⅰ, Ⅱ, Ⅲ). The higher the grade and tier, the higher the resonance score and the more powerful the effects. On the Rune Board, you can equip the runes you have on the Rune Board. You can check the rune/resonance effects being applied to each rune board. ① On the left, you can check the rune inventory information you currently have. Rune inventory can only be checked in the Rune menu and is not accumulated in the character inventory. ② In the middle, you can see four rune boards. ③ On the right side, you can check the rune/resonance effects applied to the rune board. ④ The rune system provides one basic preset and can be used by consuming goods. You can expand the presets to use up to 3 more. ※ When expanding the Rune Board preset, the Rune Board enhancements are not shared. You can equip the runes you own to the rune board. [Rune Equipping] When equipped with a rune, it is randomly equipped on one of the four rune boards. Runes are placed in empty positions in the order of the slots on each board. ※ If all runes are equipped on the rune board, they will be randomly equipped on boards of a different color, excluding the board in question. ※ When attempting to equip a rune on a rune board with remaining slots, it will be equipped with a uniform probability. When the rune is equipped, one of the effects the rune has is applied randomly. You can obtain resonance points applied when equipping the same type of rune on the rune board. When the resonance point reaches a certain point, an additional resonance effect is applied. [Additional application points for resonance points] Step 1: 5 points Step 2: 30 points Step 3: 50 points Step 4: 70 points Step 5: 90 points ①You can change the options of the runes equipped on the board by changing the options . (The Rune of Creation cannot use option replacement.) Option changes are possible up to 3 times per rune, and when changing Consumes a certain amount of [Turbid Rune Fragments] and [Pieces of Time]. Runes that have used up all their replacement counts will have their replacement counts reset when they are re-equipped after initializing the equipped runes. The probability of replacing a rune option is the same as the option probability applied when equipping a rune. ②You can lock the selected rune using the lock . Locked runes cannot be used for synthesis, option replacement, etc. If you register a rune for synthesis, all registrations will be canceled when you lock it. You can remove equipped runes from the rune board through [Reset]. However, when resetting the runes, you cannot select and remove specific runes. Only the entire rune board can be reset. You can reset it by consuming gold or diamonds during initialization. Depending on the item used, you can choose to remove or retrieve the rune. Gold Reset : All runes being reset will disappear. Diamond Reset : Pay diamonds based on the grade of the equipped runes and all runes will be restored to your rune inventory. Rune Board enhancement can increase the resonance effect value by using pieces of time. The Rune Board can be strengthened from level 1 to a maximum of level 20. Success/failure is determined randomly when strengthening. Select the rune board you want to reinforce in the [Rune Board Area] located on the upper left of the reinforcement tab UI ①. ②Click [Reinforce] to attempt to reinforce the rune board. When the Rune Board is successfully strengthened, the strengthening level and resonance effect value increase. If reinforcement fails, the reinforcement level and resonance effect value will decrease. Even if the rune board reinforcement fails, the equipped runes will be maintained. Reinforcement is not possible if you lack the necessary goods/material items. In synthesis, you can obtain new runes through general synthesis and special synthesis. ①General synthesis is done by synthesizing 3 runes of the same grade, regardless of rune tier. You can randomly obtain a rune of the same or higher grade. Normal synthesis consumes a certain amount of gold. ② Special synthesis has a certain probability of obtaining a rune of a higher grade than the rune used during synthesis. This is a synthesis that can be obtained with the Rune of Creation depending on the probability when obtaining a new Rune. Special synthesis consumes 3 runes of the same grade and a certain amount of rainbow rune dust and gold. ③Automatic registration is available for the runes you currently own. Automatically registers low-grade runes that can be synthesized. If there are no runes that can be synthesized, it will not be registered.
Lord Arena
Lord Arena is a content where you can compete 1:1 in personal battles, 5:5 in cooperative battles, and 30:30 in guild battles with other Lords. It is a content where you can vie for supremacy.Prove your strength against each other through ranked matching Increase your rank points to achieve rankings and tiers. Lord Arena is unlocked when you reach Weapon Mastery level 70, and you can enter during specific match times.Lord Arena matches are made on a world basis.Lord Arena operates in 2-week seasons, and when a season ends, you will receive rewards based on your rank in each mode.※ Lord Arena seasons are updated every other Wednesday.※ Ranking settlement is conducted every season on the last Wednesday from 00:00 to 06:00. Lord Arena Entry Times- Personal Battle: 10 times per day on Mon / Wed / Fri (20:30~21:30)- Cooperative Battle: 5 times per day on Tue / Thu / Sat (20:30~21:30)- Guild Battle: Participate 1 time each on Fri / Sat / Sun (20:30~20:40)※ The daily entry count for Lord Arena resets every day at 06:00.CategoryMonTueWedThuFriSatSun00:00~20:00 Guild Battle Entry Application20:25~20:28Guild Battle Entry (First come, first served 30 people)20:28~20:30Cannot Enter & Waiting for Match Start20:30~20:40Guild Battle Match20:30~21:30Personal BattleCooperative BattlePersonal BattleCooperative BattlePersonal BattleCooperative Battle Lord Arena is divided into Personal Battle, Cooperative Battle, and Guild Battle.In Personal and Cooperative Battles, you are matched with opponents through MMR matching based on your rank points,and in Guild Battles, you are matched with other applying guilds based on guild rank points and match adjustment points.(Match points may be adjusted depending on the matching situation.)This is a content where you can have a 1:1 match with other Lords.It can be played up to 10 times per day on Mon / Wed / Fri from 20:30 to 21:30.When the season ends, you can obtain rank nickname frames, and temporary mounts, etc., as rank rewards based on your Personal Battle rank tier.For the season rank nickname frame reward, the nickname frame from the previous season will be applied.This is a content where you can form a team with other Lords and have a 5:5 match.It can be played up to 5 times per day on Tue / Thu / Sat from 20:30 to 21:30.When entering Cooperative Battle, a party is formed regardless of your existing field party. ※ Party function is not available.※ When the match ends, all Cooperative Battle parties are disbanded.You can obtain temporary equipment items and emblems that can only be obtained through Cooperative Battle season rewards.Guild Battle is a content where you can have a single-round match against other guilds.You can participate once each on Fri / Sat / Sun from 20:30 to 20:40,and guilds that have not applied for Guild Battle in advance cannot participate.(Guild Battle Application Period: Fri / Sat / Sun 00:00~20:00 *Guilds with less than 10 members cannot apply)Guilds that have completed the application can enter from 20:25 to 20:28, with a limit of 30 people on a first-come, first-served basis.After entering Guild Battle, movement such as exiting is restricted for up to 5 minutes.When entering Guild Battle, a temporary rally is forcibly formed,and after the Guild Battle ends, the rally and party are automatically disbanded.Once the entry time has passed, further entry into Guild Battle is not possible,and the Guild Battle against the matched guild will proceed as a single-round match for 10 minutes from 20:30 to 20:40.Victory Condition: Eliminate all enemies or the guild with more survivors at the end of the match.Draw Condition: If the number of survivors is the same at the end of the match.Defeat Condition: All allies are eliminated or the guild with fewer survivors at the end of the match.Defeated guild members can spectate in spectator mode, and there is no penalty for exiting.You can obtain temporary mounts that can only be obtained through Guild Battle season rewards.Ranking tiers are reflected through the victory points earned in Personal Battle/Cooperative Battle/Guild Battle, and separate tiers exist for each.You can obtain seasonal temporary rewards based on your (Personal Battle/Cooperative Battle/Guild Battle) rank tier.The Rank tab displays your current rank within the world and ranks from 1st to 100th, and rankings are updated every 10 minutes. [Reference]- In Cooperative Battle, if you die during the match, you cannot be revived and will proceed in spectator mode after death. You can spectate in overall/ally mode, and you can exit while in spectator mode. ※ If you exit spectator mode in Cooperative Battle, your score will be treated as a loss regardless of the match outcome.※ There is no separate penalty for exiting spectator mode in Guild Battle.
PIP Mode (Android only)
※ PIP mode is only available in Android environment. However, it cannot be used on devices and OS versions that do not support PIP mode. You can use PIP mode (Android only) while using Road Nine. * What is PIP mode? PIP mode is a function that reduces the entire Lord Nine screen to a small screen. This mode allows you to use Road Nine on a small screen even while using other apps. To use PIP mode, you need to enable PIP mode. If permission is not granted, PIP mode will not work. * How to set up PIP mode on Android Settings > Applications > Select Lord Nine > Switch to Allow Picture in Picture (PIP) If you change the PIP mode usage permission to not allow while using Road Nine PIP mode, Road Nine PIP mode will end and move to the background. After running the Road Nine app, click the PIP mode switching button in the following situation. You can switch to PIP mode. - Lord Nine game patch download screen - Main screen after logging into the game - Power saving mode screen In PIP mode, only the character's HP/MP information is displayed. All actions, including character manipulation, are impossible. If you want to control the character, you can change from PIP mode to full screen.
Union
You can use alliances where up to 5 guilds can come together. Unions are divided into server unions and world unions, and each union can have up to 5 guilds. n Server Union: 5 Guilds n World Union: 5 Guilds A union can be created by the guild leader of a guild. 1,000 diamonds are consumed when creating a union. The guild leader who creates the alliance becomes the alliance's leader. If you are located on a server continent, you can manage the server alliance. If located on a World Continent, you control the World Federation. The Alliance Leader can invite allies or other guilds to the Alliance by pressing the [+] button. When you invite a union, you can check the list of allied guilds. You can check and search for guild information that is not affiliated with an alliance through [Guild Search]. Alliance invitations can be sent to any guild that does not have an alliance, regardless of alliance/hostility. Guilds that have received invitations can be checked in the [Invitation List] on the alliance screen. You can receive up to 30 alliance invitations at the same time. The Alliance Leader can send up to 30 Alliance invitations at the same time. However, you cannot send more than 30 invitations. Any alliance invitations older than 24 hours will be automatically declined and deleted. You can check the guild you have invited in [Notifications]. If you receive an alliance invitation, regardless of server/world, a notification will appear. The guild leader can delegate the role of guild leader to another guild leader within the alliance. You can also kick out a guild that has joined an alliance. When you click the 'Alliance Management' button, the authority of the alliance leader and alliance members is You can check the current settings. When the authority of the guild leader of a guild affiliated with the Federation or the guild leader of a guild affiliated with the Federation is delegated The alliance authority will be transferred to the new guild leader. You can communicate with your guild through the guild chat. The Federation Leader can set input permissions for the Federation Chat. ㄴ Guild ranks that can be set: Guild leader only / elite guild members / all The union leader can write a 'Notice' that is displayed at the top of the union chat. When writing or modifying a notice, the notice content It is displayed as a system message to the members of the affiliated union. When you click the 'Shout' button on the left side of the notice, Announcements are displayed as system messages to affiliated union members. Union chat can be sent via the hotkey [/u]. Depending on your location, you will automatically be switched to the local alliance chat. The Federation Leader can disband the Federation, The guild leader of a guild that has joined the alliance can leave the alliance. Disbanding an alliance is only possible if there are no guilds joined to the alliance. After disbanding/withdrawing from an alliance, you can immediately create/join an alliance without any waiting time. A guild that is part of an alliance cannot be dissolved even if only the guild leader remains. After leaving the alliance, the guild can be disbanded.
World
The World Continent provides content that is only available in the World Region. Regardless of the server, you can enter the World Continent if you meet the entry conditions. [World Continent Movement] The world continents can be accessed from the [Continents tab] in the upper left corner of the world map. You can move to the world continent by clicking the [View Continent] icon at the bottom left . However, in order to enter the continent of Cransia, Entry is only possible if all restricted entry conditions are met . World entry conditions can be checked by selecting the Crancya continent button or Crancya continent tab on the world map. [World Chat] Regardless of server/world region You can use World Chat if your Weapon Mastery is level 75 or higher. World Chat is available for free 3 times a day, but When the number of times is used up, 1 World Megaphone is consumed per chat. World Megaphones can be purchased from the in-game store. ※ The number of free world chats is reset at 04:00 every day. World chat content can also be checked in the server region. However, sending world chat is only possible when located in the world region. [World Alliance] As world regions are added, world-specific alliances will be added. World alliances only apply when located in a world region. You can register/manage separately from the server alliance. [World PVP Record] In the world, what happened in the world region You can check the world PVP record. [Revenge] in World PVP Records It can be used when both you and your opponent are located in the world area. The cost of revenge in a world region is applied differently depending on the server region. Number of times to take revenge Server World 1 time 20 diamonds 40 diamonds 2 times 30 diamonds 60 diamonds 3 times 40 diamonds 80 diamonds 4 times or more 50 diamonds 100 diamonds Death penalties in World Regions are applied as follows: Recovery target Diamond Gold General equipment 20 20,000 Advanced equipment 50 50,000 Rare equipment 100 100,000 Hero Equipment 400 400,000 Legendary Equipment 800 800,000 Mythical Equipment 1,200 1,200,000 Stat Recovery 200 200,000 [World Exchange] When entering the world, the existing exchange will change to the world exchange. Through the World Exchange, you can connect with people located within the world. Personal trading is only possible for tradable items of hero grade or higher . If you or the target is not in the world, trading is not possible. Existing exchange functions (trading/sales history/purchase reservation) cannot be used. The number of world personal transactions is deducted separately from the number of server personal transactions. The number of times resets at 04:00 every day. The minimum transaction price is the same as for server transactions. Some exchange fees are calculated when conducting personal transactions.
Server and World Transfer
※ This guide is based on the test environment and may be subject to change upon updates.You can transfer to another server within the same world through server transfer.(You cannot transfer to a server in another world.) Server transfer is divided into a [Server Pre-Selection Period] where you select the server you wish to transfer to in advance, anda [Actual Server Transfer Period] where you actually transfer the server.[Server Transfer Notes] - Server transfer refers to transferring all character information within the current server to another server.- All character information (name/experience/mastery/ability/currency/stats) held on the previous server and items, mounts, avatars, item history, relics, engravings, etc. will be transferred to the new server. - If you already have another character on the server you wish to transfer to, that character's information will be deleted.- If you have diamonds on the server to be transferred, the diamond currency of the previous server and the new server will be added together.- The ranking benefits you were receiving from the previous server will not be applied until the ranking is updated after the server transfer.[Please note!]- All character information and warehouse information from the current server will be transferred to the target server, andall character information and warehouse information previously held on the target server will be deleted.- Items in the bags and warehouses of each character on the current server will be transferred with their bound attributes maintained.A server transfer ticket is required to transfer servers.You can find the server transfer ticket in the Consumables menu in the store. Server transfer tickets can be purchased from weapon mastery level 55 or higher,and purchases are limited to a maximum of 2 times per server, and server transfers are possible up to 2 times per account.※ Server transfer tickets can be purchased up to 2 times per server, but can be used 2 times per account,so please be careful when purchasing/using server transfer tickets. Server transfer tickets cannot be used multiple times. You can select a maximum of 1 server, and when 1 server is selected,you must cancel the selected server to reselect another server.You can pre-select servers that can be transferred through server transfer. ①You can check the server where the current character is located and the server information to be transferred. ② You can check the list of servers that can be [Transfer Selected] from the current server.If the number of transferable people for each server is full, that server will be marked as a non-transferable server. ③You can update the server information by refreshing.※ Even if there are no transferable servers in the server list,due to server cancellation There may be changes, so please update the information by refreshing.※ A 5-second waiting time is applied when refreshing. ④You can confirm your selection by selecting a server and using a server transfer ticket. ※ Notes- If there is already a character created on the server you wish to transfer to,all character information on that server will be deleted, and the character information from the "previous" server will be transferred.(EX: Rael1: A, B, C characters / Rael2: D, E characters exist, and when transferring from Rael1 → Rael2, the D, E characters on the Rael2 server are deleted and the A, B, C characters are transferred to the Rael2 server.)- Please refer to the above and be careful not to delete unwanted characters. ⑤If the server transfer is not possible, you cannot proceed with the server transfer, so please check the server transfer impossible conditions in advance. When transferring servers, there is transferable data and non-transferable data (deleted data). Even after pre-selecting a server to transfer to, you can ①cancel the server selectionand remain on the current server without transferring the server. When canceling the server selection, a cancellation fee (gold) will be charged,and the used server transfer ticket item can be returned. However, if you do not proceed with the server transfer until the end of the transfer periodand maintain the server selection completedYou will not be able to get back the server transfer ticket used when the transfer period ends. ②After completing the server selection, press the next step You will be taken to a screen where you can check the server transfer conditions.①You can check the checklist in the transfer conditions. ②You can check whether the transfer conditions are met in the checklist.Lists that meet the conditions are distinguished by a yellow check mark. ③Conditions that are not met do not have a separate check mark exposed,In order to transfer the server, the conditions must be met. If there is a character on the server to be transferred,the check list will also show the characters on the server to be transferred. ④ For conditions that require changing some option settings,you can press [>] to immediately reflect the settings required for the transfer. ⑤ When all conditions are met, the confirmation button is activated and the server transfer can be completed.However, it may take some time for the server transfer to complete. You can check the items to be transferred during the server transfer below,and since it is impossible to restore to the state before the server transfer is completed,we would like to advise you to choose carefully. World Transferrefers to transferring all character information in the current server to another server in all worlds.(ex Lael01 > Lael02 transfer possible / Lael01 > Morian01 transfer possible) World transfer is also divided into a pre-selection period and a world transfer period, just like server transfer. ※ World transfer impossible conditions - If you are applying to join a guild or are a member of a guild - If there are items registered or uncollected in the exchange - If there are personal transaction registrations or uncollected items in the exchange, or if personal transactions are allowed - If there is a purchase reservation list in the exchange - If there are ongoing transaction details in the exchange - If there are items in the public storage or character storage in the store - If there are received friend requests or request auto-rejection is OFF - If there are recoverable items and stats remaining due to character death - If the character is not located in the village ※ For a safe server transfer, please withdraw from the "Guild" and collect "Exchange Items" and receive mail items for all characters in the server you are currently connected to and the server you wish to transfer to. ※ When transferring worlds, characters waiting to be deleted will be completely deleted before the world transfer proceeds. If you do not want to delete the character waiting to be deleted, please cancel the character deletion in the character selection window before proceeding with the world transfer. [Server/World Transfer Item Summary]ClassificationItemServer Transfer World Transfer Account CurrencyDiamondTransfer PossibleTransfer PossibleGoldTransfer PossibleTransfer PossibleMileageTransfer PossibleTransfer PossibleConfirmed Summon TicketTransferableTransferablePermanent Summon TicketTransferableTransferableCharacter ResourcesToken of BondingTransferableTransferableMark of CarnageTransferableTransferableToken of AdventureTransferableTransferableDeligeon Ranger CoinTransferableTransferableLindris Academy CoinTransferableTransferableAzam Hisan CoinTransferableTransferableServis CoinTransferableTransferableSerad Crusader CoinTransferableTransferableRemnants of DemiseTransferableTransferableEventAttendance CheckInformation transfer limited to the same eventInformation transfer limited to the same eventMission EventInformation transfer limited to the same eventInformation transfer limited to the same eventCash ShopProduct Purchase LimitTransferableTransferableBattle Pass (Activation status and progress)TransferableTransferableMount (Purchase history)TransferableTransferableSlot Expansion Ticket (Purchase history)TransferableTransferableShared StorageNon-transferableNon-transferableCharacter StorageNon-transferableNon-transferableAccount ContentAvatarTransferableTransferableAvatar Possession EffectTransferableTransfer possibleAvatar pending confirmationTransfer possibleTransfer possibleMount (including growth)Transfer possibleTransfer possibleMount possession effectTransfer possibleTransfer possibleHomunculusTransfer possibleTransfer possibleItem record effectTransfer possibleTransfer possibleSummon Shop (Number of times per banner and reward acquisition status)Transfer possible (only if it's the same schedule)Transfer possible (only if it's the same schedule)World RaidTransfer possibleTransfer possibleCharacter ContentNicknameTransfer possibleNon-transferableMasteryTransfer possibleTransfer possibleSkills, TraitsTransfer possibleTransferableAbilityTransferableTransferableRelicTransferableTransferableEngravingTransferableTransferableDungeon play count and remaining time TransferableTransferableTower of Trials TransferableTransferablePVP RecordResetResetQuestTransferableTransferableMission (Number of renewals, progress information)TransferableTransferableAchievement (Progress information, achievement score)TransferableTransferableTitleTransferableTransferableMonster KnowledgeTransferableTransferableFriendshipTransferableTransferableGuildNon-transferableNon-transferableRelationshipNon-transferableNon-transferablePreset SettingsTransferableTransferableLord Arena (Individual Battle, Cooperative Battle, Guild Battle)TransferableNon-transferableTendencyTransferableTransferableSpecializationTransferableTransferableHomon RacingTransferableNon-transferableRuneTransferableTransferablePossessionsItems in bagTransferableTransferableItems in warehouseTransferableTransferableSlot expansion historyTransferableTransferableMailCharacter mailTransferable (Changed from non-transferable to transferable) TransferableServer mailTransferableNon-transferableWorld mailTransferableNon-transferableAccount mailTransferableTransferablePersonal mailTransferable (Changed from non-transferable to transferable) TransferableGuild mailTransferable (Changed from non-transferable to transferable) Transferable
Dark Merchant
Every Saturday at 4:00 AM to Sunday at 4:00 AM You can find the Dark Merchant next to the General Store Merchant in each town. You can purchase various products through the dark merchant. Available only during the featured time each week. You will no longer be able to purchase items from the Dark Merchant Shop once your usage time has expired. The products sold by black marketers have a limited number of purchases per week. The number of available purchases resets every week.
Gather
You can use the gathering system that allows you to create parties of up to 50 people. The rally system can be used after joining a guild. When you create a gathering, the members you create will have commander authority. You can manage, reward, invite, and disband your assembled troops. The Gathering Management menu can be accessed by pressing the gear-shaped button. In addition, 'Unit Commanders' are created for up to 9 people in the order in which they joined the gathering. Guild members who join after that will be completed as unit members. The assembly authority for commanders, unit commanders, and unit members is as follows. [Commander] Invitation/Disband/Designate assembly point/Share location/Change unit location/Dismissal/Change reward distribution/Disband assembly [commanding officer] Vote to change location sharing/reward distribution [Unit member] Share your location In the management menu, you can manage 10 assembled units, Each unit consists of a total of 5 people: 1 unit commander and 4 unit members. (Total 50 people) If there is a unit member who wants to change the unit location In the gathering management pop-up, you can click on the unit member you want to change and then click on the position you want to change. Even if the commander wants to delegate authority to other unit members, You can delegate command authority by clicking on the unit member you wish to delegate in the gathering management pop-up. In Rewards, you can select the item reward distribution policy. Reward distribution includes individual/sequential/commander and unit commander priority acquisition. Depending on the settings selected, item rewards are measured per unit and only applied to members of that unit. If the commander wishes to change the reward distribution criteria, A yes/no pop-up will be sent to the unit commander, and the change will be made if the majority agrees. Commanders can invite members of the same guild to gather. However, guild members who have logged out or are not connected to the game cannot be invited to a gathering. Commanders can designate assembly points. The gathering point is selected by selecting [Specify gathering point] in the gathering menu or world map. You can set it as a gathering point by clicking on the area where the commander is located. Once you set up the assembly point, you can move to the assembly point set by the commander through [Move to assembly point]. A 1 minute cooldown is applied when setting up a gathering point. You can delete the information you have set through the Delete Meeting Point button that appears after designating the meeting point. However, in the case of guild dungeons, phases, and dungeons, the function of specifying a gathering point is limited. Gathering unit members can share their locations with each other. A link containing your location can be created through [Location Sharing]. It is shared through the party/gathering chat window. Any unit member in the gathering can click on the link, You can easily check the location on the world map by clicking on it. However, in the case of guild dungeons, phases, and dungeons, the location sharing function is limited. Other parties and gatherings cannot be registered at the same time. Rally cannot be used in the tutorial or Tower of Trials.
Friendship Merchant
Friendship level merchants are merchants who can donate acquired friendship certificates and purchase items when their interest level increases. You can purchase various items depending on your level of interest. If you click on the friendly merchant at the bottom right, you will automatically be moved to the friendly merchant.
