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Developer Notes

World Arena Triumph Season Infographic [22]

  • OFFICIAL Dominiel
  • 2023.03.01 10:30 (UTC+0)
  • 조회수 8562


Hello, Heirs.

This is Epic Seven.

 

Following our previous announcement on the Conquest Season's infographic, we would like to present the Triumph Season's infographics.  First and foremost, we would like to express our gratitude to all our Heirs for their continued support and enjoyment of World Arena.

 

This season saw a major shift in the meta compared to previous seasons in 2022 due to the introduction of new Heroes and balance adjustments, which had a significant impact on the game.

 

We observed a major shift in the Heroes that many players have been using for an extended period of time. Hwayoung, who had a strong presence in previous seasons, had a significant decrease in her numbers after undergoing balance adjustments, while Apocalypse Ravi, who had high first pick and pick rates due to her high versatility, saw a drop in her numbers with the introduction of Savior Adin.

 

As a result, the stall team composition began using Unbound Knight Arowell and Savior Adin as their primary Heroes.

To counter the threat of Savior Adin and Zio, the speed-contesting composition began incorporating Ranger Heroes instead of Heroes like Ran and Cidd. Heroes with stealth abilities, such as Specter Tenebria, gained popularity as they could evade lethal skills by Heroes with single-target abilities.

 

We will take a closer look at the numbers for pre-ban, first pick, and picks respectively, in more detail. Today's infographic is based on data from the Triumph and Conquest Seasons including an analysis of battles above the Champion League.

 

Pre-Ban

The pre-ban rate here refers to the percentage of matches in which the Hero was pre-banned among all matches.

For example, if a Hero’s pre-ban rate is 50%, it means the Hero had been pre-banned for half of all the matches counted.

For Specialty Change Heroes, they will be counted separately from the original Heroes.

 

First Pick

The term 'First Pick' here refers to the Hero selected by the player assigned the First Pick role, which means that only one Hero is evaluated per match. 

For example, a Hero that has a 30% weighted distribution in the image below means that 30% of players assigned the First Pick role drafted the Hero in their first slot. 

From the following data, you can also confirm the post-pick ban rate and win rate of the Heroes.

 

■ Pick

The term 'Pick' here refers to the Heroes selected by the two players for a match and includes their First Picks. If the pick rate is 50%, it means the Hero has been drafted by either player for half of all the matches.

 

1. Hero Pick Rate

i) Pre-Ban



Triumph Season

Conquest Season

Hero

Pre-Ban

Hero

Pre-Ban

Lua

66.7%

Hwayoung

53.7%

Belian

42.3%

Conqueror Lilias

48.3%

Conqueror Lilias

37.0%

Angel of Light Angelica

44.1%

Angel of Light Angelica

29.0%

Belian

38.8%

Zio

28.6%

Ran

36.4%

Unbound Knight Arowell

20.6%

Apocalypse Ravi

18.6%

Desert Jewel Basar

20.1%

Diene

15.6%

Specter Tenebria

16.3%

Mediator Kawerik

12.4%

Savior Adin

12.8%

Rimuru

11.9%

Ran

9.1%

Politis

10.9%

Faithless Lidica

7.9%

Designer Lilibet

9.0%

Arowell

6.2%

Desert Jewel Basar

6.9%

Edward Elric

5.9%

Peira

6.7%

Briar Witch Iseria

5.3%

Cidd

6.2%

Sage Baal & Sezan

5.1%

Lionheart Cermia

5.0%

Lionheart Cermia

4.8%

Specter Tenebria

4.2%

Command Model Laika

4.8%

Fallen Cecilia

3.2%

Destina

4.1%

Sage Baal & Sezan

2.7%

Zahhak

4.0%

Adventurer Ras

2.5%

Politis

3.7%

Archdemon's Shadow

2.3%

 

Lua was the most commonly pre-banned Hero during the Triumph Season, with a pre-ban rate of 66.7%. 

Compared to the Conquest Season, the percentage of the most commonly pre-banned Hero increased, while the pre-ban rate of other Heroes decreased overall.

This suggests that players prioritized containing Lua, a Hero who could effectively increase the Cooldown of the enemy team, by pre-banning her instead of other Heroes like Hwayoung, Conqueror Lilias, Angel of Light Angelica, and Ran, who were frequently pre-banned in the previous season.

 



Upon closer examination of the season, it becomes clear that the top-tier Heroes remained consistent throughout, while the rankings of lower-tier Heroes were subject to frequent changes.

Early in the season, Zio was introduced, making it easier to counter Heroes who could take the first turn, such as Ran. Consequently, Rangers who were effective against Zio became more popular, and their names started appearing on the pre-ban list towards the end of the season.

 

ii) First Pick



Triumph Season

Conquest Season

Hero

First Pick

Ban

Win Rate

Hero

First Pick

Ban

Win Rate

Unbound Knight Arowell

24.0%

12.7%

53.1%

Apocalypse Ravi

27.3%

8.8%

51.9%

Conqueror Lilias

20.7%

18.3%

52.0%

Conqueror Lilias

19.0%

19.5%

51.7%

Specter Tenebria

13.4%

12.1%

49.7%

Hwayoung

10.6%

16.7%

51.0%

Zio

8.2%

21.5%

47.0%

Mediator Kawerik

9.3%

14.1%

51.6%

Lua

4.7%

29.5%

50.9%

Diene

7.5%

17.3%

49.9%

Desert Jewel Basar

4.7%

17.7%

47.9%

Ran

4.4%

25.0%

48.5%

Mediator Kawerik

4.6%

11.6%

51.5%

Angel of Light Angelica

3.5%

24.5%

49.8%

Savior Adin

4.1%

11.4%

52.1%

Adventurer Ras

3.3%

10.2%

50.8%

Angel of Light Angelica

3.5%

23.6%

50.3%

Desert Jewel Basar

2.4%

20.3%

51.1%

Destina

2.5%

12.0%

51.4%

Politis

1.8%

17.7%

50.1%

Command Model Laika

2.4%

19.6%

48.1%

Cidd

1.5%

25.6%

47.8%

Apocalypse Ravi

1.3%

10.6%

52.7%

Rimuru

1.4%

22.1%

49.5%

Ran

1.3%

27.2%

49.5%

Peira

1.3%

26.6%

49.4%

Cidd

1.2%

19.8%

48.5%

Specter Tenebria

0.7%

18.8%

49.4%

Adventurer Ras

1.1%

8.7%

49.4%

Fallen Cecilia

0.6%

19.3%

53.4%

Faithless Lidica

0.9%

25.6%

49.8%

Moon Bunny Dominiel

0.5%

18.7%

50.2%

Yulha

0.9%

10.3%

49.2%

Emilia

0.5%

18.5%

47.1%

Politis

0.7%

18.7%

50.5%

Lua

0.5%

22.4%

52.1%

Crimson Armin

0.6%

15.5%

51.6%

Alencia

0.2%

7.5%

46.1%

Rimuru

0.4%

23.9%

49.3%

Belian

0.2%

20.0%

54.0%

 

The first pick rate of Apocalypse Ravi significantly decreased and was replaced by Unbound Knight Arowell, a new Specialty Change Hero. 

Although Apocalypse Ravi had been popular for a long time due to her versatility and synergy with most Heroes, her pick rate declined as a result of the balance adjustment of Zahhak and the introduction of Savior Adin. Instead, Unbound Knight Arowell, who can protect her allies and restrict enemies' damage dealers, rose to the top of the first pick list. 

As a result of these changes, Specter Tenebria's first pick rate greatly increased compared to the previous season. She is versatile and effective in long-lasting battles and has a favorable matchup against single-target enemies because of her permanent stealth ability.


 

Although the first pick rate of Unbound Knight Arowell and Conqueror Lilias was very high early in the season, the popularity shifted towards Zio and Specter Tenebria as the season progressed.

Compared to the previous season, Soul Weaver Heroes were affected by the absence of the Battle Frenzy effect that increased their Speed. Desert Jewel Basar's first pick rate decreased as a result, but it still maintained a certain percentage, while Diene was no longer a popular pick. 

Mediator Kawerik, who initially had a low first pick rate, became more popular as players started to use debuff-focused team compositions.

 

iii) Pick



Triumph Season

Conquest Season

Hero

Pick

Ban

Win Rate

Hero

Pick

Ban

Win Rate

Unbound Knight Arowell

56.0%

12.7%

53.1%

Apocalypse Ravi

65.4%

8.8%

51.9%

Specter Tenebria

51.0%

12.1%

49.7%

Mediator Kawerik

42.3%

14.1%

51.6%

Conqueror Lilias

43.0%

18.3%

52.0%

Adventurer Ras

41.1%

10.2%

50.8%

Savior Adin

38.7%

11.4%

52.1%

Diene

40.7%

17.3%

49.9%

Zio

33.3%

21.5%

47.0%

Conqueror Lilias

36.8%

19.5%

51.7%

Mediator Kawerik

31.9%

11.6%

51.5%

Specter Tenebria

35.6%

18.8%

49.4%

Destina

29.4%

12.0%

51.4%

Hwayoung

34.0%

16.7%

51.0%

Angel of Light Angelica

27.9%

23.6%

50.3%

Politis

33.1%

17.7%

50.1%

Desert Jewel Basar

25.9%

17.7%

47.9%

Angel of Light Angelica

30.1%

24.5%

49.8%

Edward Elric

25.6%

27.6%

50.2%

Alencia

28.6%

7.5%

46.1%

Lionheart Cermia

24.7%

19.7%

49.0%

Rimuru

27.7%

22.1%

49.5%

Apocalypse Ravi

24.6%

10.6%

52.7%

Ran

24.8%

25.0%

48.5%

Landy

23.6%

18.5%

47.9%

Cidd

22.8%

25.6%

47.8%

Belian

22.1%

18.1%

54.0%

Belian

22.2%

20.0%

54.0%

Zahhak

21.5%

29.9%

47.8%

Fallen Cecilia

19.6%

19.3%

53.4%

Politis

20.1%

18.7%

50.5%

Choux

17.6%

19.1%

48.9%

Briar Witch Iseria

17.3%

28.5%

49.0%

Designer Lilibet

17.4%

18.7%

51.2%

Faithless Lidica

16.9%

25.6%

49.8%

Landy

16.8%

19.1%

48.4%

Ran

16.1%

27.2%

49.5%

Peira

16.3%

26.6%

49.4%

ae-WINTER

15.8%

16.4%

43.7%

Lionheart Cermia

16.2%

25.4%

50.3%

 

Apocalypse Ravi, who had consistently remained at the top of the pick rate from Arena Conviction Season to Conquest Season, dropped to 12th place in the Triumph Season. Instead, the newly introduced Hero, Unbound Knight Arowell, as well as existing Heroes like Conquerer Lilias and Specter Tenebria, took the top spots on the list.

 

Adventurer Ras, who was a popular pick in the previous season due to his ability to protect allies, was replaced by Unbound Knight Arowell this season, while Destina has taken the place of Diene among Soul Weavers.  Bruisers like Hwayoung, Choux, and Alencia have seen a decrease in pick rates, while damage dealers such as Specter Tenebria, Savior Adin, Landy, and Zahhak are more commonly picked. These changes may be attributed to the altered battle environment after Hwayoung's balancing adjustment, which made it easier for damage dealers to be more effective.

 

Compared to the last season, this season's pick rate is more evenly distributed, with a smaller gap between first and second place. The reduced combined pick rate of the top 20 heroes suggests that the trend of favoring only certain heroes is declining.

 


 

Specter Tenebria maintained a high pick rate due to her permanent stealth and skill that does not trigger counterattacks. This makes her an effective choice against popular heroes like Unbound Knight Arowell and Savior Adin Moreover, Specter Tenebria's versatility allows her to fit into a variety of team compositions, making her one of the top choices for both first pick and pick

 

Ran and Cidd, who were the centerpieces of the speed-contesting team composition last season, have lost their dominance due to the increase in counter Heroes. Instead, Ranger Heroes such as Faithless Lidica and Command Model Laika have risen to prominence to be Heroes to take the first turn, offering added stability with their stealth abilities.

 

Edward Elric had a consistent pick rate among Collaboration Heroes, whereas ae-WINTER had a high pick rate in the mid-season, and ae-KARINA made it to the list towards the end of the season. Furthermore, Heroes who underwent balance adjustments, such as Zahhak, Briar Witch Iseria, and Remnant Violet, became popular picks this season. This indicates that a greater variety of Heroes were used overall, from Specialty Change Heroes to Moonlight Heroes.

 

 2. Season Close

As the analysis of Hero usage comes to an end, we will now announce an afterword on the Triumph Season.

 

The European server had a major impact this season, with nine players finishing in the Legend League. This marks a significant increase from the previous season.

The number of players who finished in the Legend and Emperor League increased overall for the Global server, with the Asia server seeing a particular rise in the number of players who finished in the Emperor League.

Despite the cut-off point thresholds to finish in Legend/Emperor League decreasing slightly from the last season, the win rate required to finish in Legend League actually increased. Overall, the season was marked by intense competition, with numerous highly skilled players dominating the top tier leagues.

 

i) Legend League

Server

Triumph Season

Conquest Season

Difference

Avg. Win Rate

No. of Players

Avg. Win Rate

No. of Players

Avg. Win Rate

No. of Players

Global

59.7%

52

60.2%

43

-0.6%

9

Asia

62.1%

29

59.8%

32

2.3%

-3

Europe

59.5%

9

53.5%

1

6.0%

8

Japan

64.6%

3

61.7%

7

2.9%

-4

Korea

60.5%

10

58.9%

19

1.6%

-9

Total

60.6%

103

59.9%

102

0.7%

1

 

Cut-off Point

Triumph Season

Conquest Season

Difference

3866

3938

-72

Avg. Match Count

1366

1556

-190

Avg. Win Rate

60.6%

59.9%

0.7%

 

ii) Emperor League

Server

Triumph Season

Conquest Season

Difference

Avg. Win Rate

No. of Players

Avg. Win Rate

No. of Players

Avg. Win Rate

No. of Players

Global

53.4%

383

53.7%

374

-0.3%

9

Asia

53.0%

233

53.1%

221

-0.1%

12

Europe

53.4%

48

53.1%

45

0.3%

3

Japan

53.9%

49

53.7%

61

0.2%

-12

Korea

53.2%

209

53.0%

203

0.2%

6

Total

53.3%

922

53.4%

904

-0.1%

18


Cut-off Point

Triumph Season

Conquest Season

Difference

3610

3702

-92

Avg. Match Count

1124

1143

-18

Avg. Win Rate

53.3%

53.4%

-0.1%

 

iii) League-specific Data

We have observed a decline in the average number of matches played in the Legend League compared to the previous season, while the other leagues have remained relatively stable.

League

Triumph Season

Conquest Season

Difference

Avg. Match Count

Avg. Win Rate

Avg. Match Count

Avg. Win Rate

Avg. Match Count

Avg. Win Rate

Bronze

5.4

6.2%

5.1

6.1%

0.3

0.1%

Silver

17.6

50.4%

16.6

50.2%

0.9

0.2%

Gold

55.8

52.7%

56.5

52.2%

-0.7

0.5%

Master

53.2

60.8%

56.4

60.1%

-3.2

0.7%

Challenger

156.8

54.7%

145.9

55.1%

11.0

-0.4%

Champion

321.6

54.9%

327.7

54.8%

-6.1

0.1%

Emperor

1124.5

53.3%

1142.8

53.4%

-18.3

-0.1%

Legend

1365.8

60.6%

1555.9

59.9%

-190.1

0.7%

 

3. Triumph Season – Overall Analysis

This season was marked by a multitude of battle scenarios, with different Heroes showcasing unique advantages over others, providing players with more options during the drafting phase. However, some Heirs have expressed concerns that this increased variety also led to greater complexity and higher difficulty levels in World Arena.

We are considering additional methods to lower the entry barrier for World Arena and will continue to monitor the balance to make it more enjoyable for players.

 

The Battle Frenzy effect will remain unchanged until the next season. Although we have noticed a positive impact on certain Heroes with the current effect that increases the speed of Mages, we still need to evaluate it further to determine if it will result in significant improvements.

 

We would like to thank you again for playing this season with great passion. The Epic Seven team will always strive to provide the best gaming experience possible for our Heirs. 




댓글 22

  • images
    2023.03.01 10:37 (UTC+0)

    BESTare you guys kidding?  nerf lua.  

  • images
    2023.03.01 11:15 (UTC+0)

    BESTI am not going to talk about how you have wiped hwayoung off the map, but about how all the battles include the same heroes and you have the courage to say that there is a team behind the balancing, I am very disappointed

  • images
    2023.03.01 11:00 (UTC+0)

    BESTAll these stats tell me is clilas needs a nerf if anything. Even with being the 3rd most prebaned unit shes still the 2nd most picked unit. Lua is only banned 60% of the time and yet is only first picked 6% of the time, which tells me that even when shes not banned shes not picked a lot. People can easily ban a unit because they are annoying vs them actually being broken/verstaile. Clilas is not only in quite literally every guildwar, arena and RTA team because of her verstatility, but she has such a loaded kit + nostagic music box procing twice every turn, where if they removed some aspects of her kit and/or nerfed the artifact to proc only once per turn, she still would be very viable as a unit. I suggest they remove her strip and/or her attack down on her S3. Vigor + attack down is just too much mitigation. And the strip screws over guiding light units.The only nerf they could do to lua without killing her off as a unit would be to remove her ignore eff res on soul burn.

  • images
    2023.03.01 10:37 (UTC+0)

    are you guys kidding?  nerf lua.  

    • images
      2023.03.01 20:08 (UTC+0)

      FergalaI removed all her gear cuz i would rather always ban her than maybe have to go against her. She is too op.

    • images
      2023.03.02 20:18 (UTC+0)

      Fergaladrop her base speed or remove the dispell on s3 or remove the unresistable soul burn, they just throw eff res as a stat in the garbage too many times in this game. 

  • images
    2023.03.01 11:00 (UTC+0)

    All these stats tell me is clilas needs a nerf if anything. Even with being the 3rd most prebaned unit shes still the 2nd most picked unit. Lua is only banned 60% of the time and yet is only first picked 6% of the time, which tells me that even when shes not banned shes not picked a lot. People can easily ban a unit because they are annoying vs them actually being broken/verstaile. Clilas is not only in quite literally every guildwar, arena and RTA team because of her verstatility, but she has such a loaded kit + nostagic music box procing twice every turn, where if they removed some aspects of her kit and/or nerfed the artifact to proc only once per turn, she still would be very viable as a unit. I suggest they remove her strip and/or her attack down on her S3. Vigor + attack down is just too much mitigation. And the strip screws over guiding light units.The only nerf they could do to lua without killing her off as a unit would be to remove her ignore eff res on soul burn.

    • images
      2023.03.02 20:27 (UTC+0)

      pick rate is a poor metric for nerfing.  Ask yourself why is lua banned so much? 


      because in the event that she is picked she literally makes a whole team do nothing with 1 fell swoop and cannot be resisted. 


      she's banned because no one wants to play with a chance of that level of 'fun' happening.  damned if shes picked or not afterwards, people dont want to play with her in the game. 
      arowell is picked a ton, shes certainly not overpowered. 

  • images
    2023.03.01 11:05 (UTC+0)

    I also belive that belian deserves a nerf, as she is the 2nd most unit in all forms of PVP with clilas being the first. I suggest they make it so that both her team (except herself), and the opposing team both don't receive souls. That way it doesnt change her useablity in GW/arena defense teams. Also her dmg should prob be reduced as she is extremely tanky + does a absurd amount of dmg for a tank, plus can apply injury, and blind making her even more tanky. She is not a healthy character to have in the game as not many units can actually deal with her except a select few, but even then there are a lot of characters that cover her weaknesses making her an extremely annoying/difficult unit to deal with.

    • images
      2023.03.01 14:23 (UTC+0)

      Belian is not as destructive as C.Lilias or Angelic Angelica.

      Not extremely hard to kill as A.Ravi either.


      She's more like a tech hero, and get countered hard by anti-aoe/anti-counter heroes.

      It's safe to say she's perfectly fine.

    • images
      2023.03.01 20:10 (UTC+0)

      She has a lot of counters. Did you seriously argue that Belian with a ton of counters needs to be nerfed when Lua can guarantee you to win if you out speed the enemy?

  • images
    2023.03.01 11:15 (UTC+0)

    I am not going to talk about how you have wiped hwayoung off the map, but about how all the battles include the same heroes and you have the courage to say that there is a team behind the balancing, I am very disappointed

    • images
      2023.03.01 13:36 (UTC+0)

      FergalaNot many heroes have 20k+ hp, it's a roulette! I have seen 16k Ruele or Krau! I can't build a 6k hp Hwayoung.

    • images
      2023.03.01 21:47 (UTC+0)

      FergalaWhat a ******* comment, I see way more tanks in that list but no mention of Hwa. Straze does a better job because he is reliable and does not have a chance to not kill unlike Hwa when you overstimate the opponents "tank" that could be built with Hwa in mind. Hell my trash Aravi can survive a Hwa attack. While I agree with the ONE shot ANY unit part, Im not gonna take any chance of her not hitting and/or just not killing and doing nothing afterwards, while my Straze sits with Azure Comet and can kill any tank as well. Buildning her correctly has nothing to do with her not being used, she is not reliable. She deserved a nerf yes, but right after selling her. By the point of nerf, she had counters you could use and or could have built one yourself.

  • images
    2023.03.01 14:39 (UTC+0)

    Personally, Lua has not been a problem for me.

    I even have a higher-than-usual win rate when my opponent picks Lua.


    I think it's because my heroes are built tankier than usual.

    It seems like most of the opponents are not expecting that.


    So if they pick Lua + cleave heroes, 2-3 of my heroes survive and kill them all.

    If they pick Lua +non-cleave heroes, all of my heroes stay healthy and cd increase doesn't mean much.

    After using S2->S3, Lua is nearly useless (Btw I often pick Earth heroes, so she has a hard time attacking).

    It's like, the opponent basically lose a hero if they cannot wipe your team.



    On the other hand, Angelic Angelica is still very surpressive even after she uses her skills.

    And Unbuffable denies all passive buffs that could save your team.

    • images
      2023.03.01 20:13 (UTC+0)

      Lua is op, but there are for sure ways to beat her. The problem is that she has barely any counters compared to other heroes.


      AOL is broken. My WR increased by like 10% after i started banning her

  • images
    2023.03.01 15:53 (UTC+0)

    I think one issue the community has to contend with, based on the comments I'm seeing, is equating high usage to needing a nerf. That is fundamentally the wrong approach and is only going to lead to frustration. Just because a unit is used a lot does not mean it is broken or needs a nerf. No matter the rest of the game state, there will always be heroes that get picked more than others. Jumping to the conclusion that "they're picked a lot" means they need a nerf is far too simplistic and ignores a multitude of other factors. 


    Additionally, and I know this is hard, but folks need to stop trying to reframe the data to suit their viewpoints. Data is always going to be malleable. But if you start inserting "facts" that are unknowable as if they are pertinent data points, you make the actual data unusable. 

    • images
      2023.03.02 16:28 (UTC+0)

      Well SG seems to look at nothing but ban/pick rates themselves but they also misinterpret or lie about the data. I mean they nerfed crimson seed and timeless anchor, claiming those artifacts cause debuffers to struggle. But this inforgraphic paints a different picture. Debuffers were very strong and the only heroes utilizing seed or anchor - DC and aravi - weren't anywhere near as relevant. Apparently seed and anchor should've been candidates for buffs instead of the nerf they got.

  • images
    2023.03.01 22:44 (UTC+0)

    but smilegate you said debuffers had been struggling and crimson seed needed to be nerfed. it kind of looks like crimson seed and timeless anchor were too weak in the first place and needed a buff instead. 


    crimson seed buff when?


  • images
    2023.03.02 02:29 (UTC+0)

    "This season was marked by a multitude of battle scenarios, with different Heroes showcasing unique advantages over others, providing players with more options during the drafting phase. However, some Heirs have expressed concerns that this increased variety also led to greater complexity and higher difficulty levels in World Arena.

    We are considering additional methods to lower the entry barrier for World Arena and will continue to monitor the balance to make it more enjoyable for players."

    I'm guessing the difficulty of acquiring suitable gear, that would allow each player to have a more diverse selection of heroes, is partly to blame. If the pool is more diverse, there is a good chance that even if you have a counter, that it isn't geared enough for the situation. Sure there are other factors like hero balance, but its harder to maintain well geared niche counters that allow a player to respond to their opponents pick. this is less of a problem for old players or spenders of course.

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      2023.03.03 12:55 (UTC+0)

      Nah SG would just rather say "skill issue" than admit they broke their game a long time ago and haven't been able to fix it

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    2023.03.04 14:07 (UTC+0)

    I wonder if some players realize the answers most players have to dealing with Lua are literally the top two first picks that are the most common. 


    I've been mentioning this whole time how Belian is a problem (especially that ridiculous passive for no soul gain), and with Hwayoung nerfed into the ground, the character just became more prevalent. 


    I'm waiting to see what the dev/balance team is going to do.


    1.  Are they going to nerf another unit into the ground despite having and giving further answers to the problem?


    2. Are they going to introduce a unit that can deal with it? Suprisingly enough .... the two most pick units this season is one of them ... will they add more? 


    3.  All this talk about RTA ... even Arena, just filled with Belian everywhere, not to mention the other golden girls (C. Lilias and AolA, but at least they have hard counters.  Belian just exists to make you feel bad. 

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