Epic Seven

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General Discussion

Game scripted? Pull scripted? [19]

  • RANK70
  • Softtm17[Softtm17]
  • 2022.09.18 15:46 (UTC+0)
  • 조회수 875

I would like to ask some questions or at least have some answers. (If from devs, would be really good)
Actually I'm farming...and I've noticed one thing. (You can try that )
Example: if you start the battle and find a chest on the 3rd step (example > chest will drop an helmet lv44 heroic)...the entire pattern of the battle and the reward would be always the same, even if you yield the battle and do that again.
If you yield and do that again...it would be again the same.
If you do re-try is the same.
If you do another level...finish that level and return to that previous one...will always be the same battle with the same reward until you finish it.
At the same time...if you do another level (still you didn't finish the old one) you can apply the same theory/mechanic...
If you exit from the game and log in...still the same battle, same reward, same gold until you finish it.
(It's the same even in the hunt/spirit altair battle)
Basically what I would like to say...
When you log in E7, you automatically download all the "random" reward of every battles you can do inside the game...and you can refresh that information only if you complete them.
So the "Randomization" starts from the server before you even do something.
I will try to be as clear as possible....but imagine if the same coding is applied to the pull mechanic...on your account, among your files there is supposed to be a text file that contains the result of your next pull...
Example: Your next moonlight pull is Aola, but until you pull it, you won't know, because it's already in your account info, reason being it's your next pull.
Randomization doesn't start from you when you do the action "in that moment", but from the server, when you log in and keep that information until it is used.
So...yeah, supposedly it's still RNG...but can be scripted or can be manipulated from the start...Who can tell me it's random If I don't decide when to do the roll dice?

포스트 19

  • images
    2022.09.18 16:16 (UTC+0)

    Yea, I have noticed it a long time ago. It’s actually fair if you think about it, some players might try and restart the run over and over and over again just to get those 50 drops. So this is why they implemented it, I think.

  • images
    2022.09.18 16:27 (UTC+0)

    let's say the drop for a certain battle will change if u yeald. You will be able to farm 1covenant bookmark every 8 energy. Let's say you do reset for a single day for a total of 594 energy(250 from event + 154 + 160 from shop + 30 from guild). 
    will only be 74 covenant bookmark every day. If you do this for 30 days will be 2200 bookmark. Litteraly 3 pity or maybe a ml5 if ur lucky on covenant summon.

    That's why the drop will not change. Otherwise will be a exploitable system.


  • images
    2022.09.18 16:29 (UTC+0)

    This also applies to hunts

    If you get for example 9 mats in one hunt and then quit and do another hunt,you will get 9 again of the other hunt

    What you get is determined upon starting the stage and it will not change until you clear it


    I may restart a stage 100 times and in that stage I get 1bm,I will always get that 1 bm

    I am not sure if that applies to restarting the game(did not bother to test it)

  • images
    2022.09.18 18:00 (UTC+0)

    I think other people have basically stated why the system is how it is, but you’re mostly correct but leave out key information, the first time you start a run it’ll be randomised whatever drops you may get from wyvern, however losing or yielding will result in the randomised level becoming a scripted repeatable battle with the same rewards until you can beat it. Why do they do this? Because people don’t lose energy from this system and so if they could yield/quit before the finish screen seeing what rewards they’d have, they could abuse the system and grant any rewards they want just from 8 energy or whatever energy is used for other content respectively, such as Hunts and Spirit alter.

    Now if you wanted to get into other areas being scripted (gear rolls, Garo shop refresh etc) it becomes a matter of tinfoil hats and conspiracy of if the games code implores this,  most have been incorrect however the incident of counter set % has left people skeptical.

  • images
    2022.09.18 21:39 (UTC+0)

    So are you telling me that I'm cursed forever of losing 5050 and hitting pity every mystic banner?

    Jokes aside (but I'm really cursed lol), this is there to prevent people trying to get the best loot possible.

    Back then I wasn't playing but I think few month after release of E7, there was a way to run raid and you kill each boss and see which boss drops the best reward and they will leave and only kill that X boss so they don't waste currency.

    I think this idea was applied due to this. Also, I read some article about some KR forum about some programmer mentioning the limitation of yuna engine and cheat-o-matic incident and this is kind of related to it.

  • images
    2022.09.18 23:26 (UTC+0)

    as for your adventure example, I think once it drops it is recorded for your account until you claim it and thats basically it.

  • images
    2022.09.19 09:02 (UTC+0)

    this make sense because I feel like luck of every account is different and their luck standard stay the same forever, for example account A is very lucky, he always get what he want and rarely pity, its stagnant like that

    the other, account B, very unlucky account with 70% pity and never get shine on GBM except from pity, pity all MM banner


    the conclusion is this:

    account destiny already decide the moment you create the account, nothing can change it, Im sure players with multiple account can confirm this

  • images
    2022.09.19 21:36 (UTC+0)

    ....the way i understand is....most of the comments are avoiding the part of... summons are "rigged" from the very start.....amirite.......heh.....oh my bad....the guy who wrote this post used the word  "scripted".... nyahahaha......same same.......

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