[ Hero Concept 27 ]
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    General Discussion

    ๊ธ€์ƒ์„ธ

    General Discussion

    [ Hero Concept 27 ] [1]

    This is the 27th original hero concept.

    The first hero featuring the new Enforce mechanic.

    Enjoy :)






    S1

    Attack an enemy, dealing 2700 fixed damage.

     

     

     

    S2 CD: 4 Turns

    Grant Increase Defense and Speed to an ally for 3 turns, or inflict Decrease Defense and Speed on an enemy for 2 turns.

    Increase the caster's damage dealt to heroes by 25% this game (Max 4 stacks).

    Cannot trigger a Counterattack.

     

     

     

    S3 CD: 3 Turns

    Attack an enemy, Penetrates Defense by 40%.

    Overflowing damage is regained as health.

     

    Enforce: Attack a random enemy.

     

     

     



    Note:

    Better Enforce when there are at least one low health enemy.

    The more squishy/low health enemies, the fewer tanky ones, the higher Enforce value.

    Especially when hitting an empty health enemy, the Overflow effect heals a lot.

     

    S1 is damage output lower limit, S3 is upper limit.

    The poster child of Enforce mechanic, I give it a simple and solid skill set.

    Learn more about Enforce:
    https://page.onstove.com/epicseven/global/view/8660780






    Comments are welcomed.


    Reply 1
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    Once again TC continues to demonstrate his lack of understanding of the game mechanics. Imagine thinking non-attack skills can be "countered", you really need to get the terminology right dude.

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