[ Hero Concept 27 ] [1]
This is the 27th original hero concept.
The first hero featuring the new Enforce mechanic.
Enjoy :)
S1
Attack an enemy, dealing 2700 fixed damage.
S2 CD: 4 Turns
Grant Increase Defense and Speed to an ally for 3 turns, or inflict Decrease Defense and Speed on an enemy for 2 turns.
Increase the caster's damage dealt to heroes by 25% this game (Max 4 stacks).
Cannot trigger a Counterattack.
S3 CD: 3 Turns
Attack an enemy, Penetrates Defense by 40%.
Overflowing damage is regained as health.
Enforce: Attack a random enemy.
Note:
Better Enforce when there are at least one low health enemy.
The more squishy/low health enemies, the fewer tanky ones, the higher Enforce value.
Especially when hitting an empty health enemy, the Overflow effect heals a lot.
S1 is damage output lower limit, S3 is upper limit.
The poster child of Enforce mechanic, I give it a simple and solid skill set.Learn more about Enforce:
https://page.onstove.com/epicseven/global/view/8660780
Comments are welcomed.
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Once again TC continues to demonstrate his lack of understanding of the game mechanics. Imagine thinking non-attack skills can be "countered", you really need to get the terminology right dude.