Epic Seven

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The decline and AWAKEN in a nutshell [32]

  • Jozeh
  • 2022.07.07 16:42 (UTC+0)
  • 조회수 1840

Warning: long post, not appropriate for people having issues with words, I'll just ignore those dumbo replies and trolls, don't have the energy or time to deal with them.


With the recent talk about the decline of E7, if it's dying or not and so on, I got curious for actual numbers so I looked for them. I only looked for Android numbers because screw apple.

Anyway, the decline is definitely there, I actually didn't expect E7 being so low in it's category ranking, I assumed it would be in the top 20 at least. Also interesting to see is the behavior around the AWAKEN update, as I've been saying that it really was just smoke and mirrors, just a bunch of gifts to distract us from the fact that the game hasn't really improved much. Glad to see people in general have noticed the same.




Having said that, though the decline is real the game is far from dying. In the revenue category for the USA it was around number 8 last time I saw, making 4m worldwide since May, much higher than other games like Counterside which is way higher in the category ranking. Interestingly enough, though E7 category ranking is highest in South Korea and Japan, it's not as high in the revenue ranking in those countries as it is in the USA, being in the 20s for SA and Japan. This doesn't necessarily means USA is the biggest source of revenue and I couldn't find a chart for exact revenue per country, but I'm guessing it is, or at the very least around equal.


With these numbers in mind  I think it's fair to say it's true something some of us were thinking. It is definitely in decline, losing players and not being able to get new players (or at least keep them long enough), but it's still supported by a very loyal group of whales. Does SG honestly think the game is in a good spot to push for the esport stuff? I seriously don't think it is. The game is getting stagnant and at this rate it's just a matter of time until the whales start dropping the game as well, while pushing for the esport now it's just making it worse as they are getting much more shy to make big changes on top of delaying new content to avoid messing with the meta at all.


So yes, I'm going to say it again, for me it always boils down to how horrible is the gear grind. Yes, there are also balance issues but at the end of the day which units are busted doesn't matter if they don't have good gear in the first place. As always, I'm never saying the RNG has to be removed from the gear system completely, but it has to be eased a lot more. Little bandaids like the mileage system don't cut it. E7 is never going to get the "fresh blood" required for a healthy esport scene while they expect new players (or even those playing already for years with no luck) to play for years to MAYBE... HOPEFULLY... get decent enough gear to compete.

The usual counter-argument that the game would be boring if everybody had the same gear is ignorant, at best.

1) Again, not saying to remove RNG entirely, that's not making all the gear the same it's just making possible for more people to get strong gear in a decent period of time. If you don't think that's okay then it's just you not wanting competition.

2) It would promote much more experimentation and actually make building characters fun even if the build you made didn't work.

3) Actually making skill and strategy more important.

4) Pretty much every successful esport that I can remember right now has ALL players starting on equal footing. You just choose a character and all characters are the same for everybody. Agaaain... because I feel I have to repeat myself on this... not saying E7 should be like this, but it makes a point on how the current amount of ridiculous RNG is not only unneeded but it's hurting it.


But sure... if you think more or less the same thousand people doing RTA in the top two tiers all the time, with some people still struggling and believing they can do it too in lower tiers and a LARGE chunk just going for master to get the skin or not even doing RTA at all, are all signs of a healthy scene for an esport... by all means, go ahead straight to that iceberg.


Personally, I'll play during July for the buffs, try getting ML Vivian with whatever medals I get freely and maaaybe even last until the end of Episode 4 since we are almost there and it would bother me leaving it at this point, depending on how the censorship issue gets resolved, of course. But until then if I don't see any intention to change the gear grind enough, I'll just drop the game. It's just not worth it as it is.


So, for those reading all my rant, thank you for reading and yes, it was a long rant, but I do care for the game so I felt obliged to voice my concerns and reasons why I would leave it before I do so.


PD. While reading about other gacha games it's really funny how so many people mentioning E7 do so almost like sharing war stories on how bad it was playing it, even read some people who didn't even bother with Artery Gear precisely because they heard it was like E7, no matter if it was E7 but better QoL.(Btw, Artery Gear is doing pretty good so far both in category ranking and revenue ranking!)

포스트 32

  • images
    2022.07.07 17:05 (UTC+0)

    There was a survey conducted by one of the community members and the results was posted on stove(it’s only a few post down). E7 barely has early game players 

  • images
    2022.07.07 17:41 (UTC+0)

    The problem start wirh peira/c.lilias/ran/light of angelica. Speed stat + debuffer it start of the imbalance of epic seven, overbuff / power creep new unit to counter them. 


    Just hope all debuffer never get skill " Remove buff then debuff" 


    If thats problem about "speed stat and debuffer" solved, epic seven will not dying


    There's no strategy at all in e7 its just speed contest. 


    Imagine when your soul weaver have 250+ er and still get 4 stack of debuff from debuffer that have remove buff then debuff skill and abuse speed stat so it can spam that kind of skill. No strategy at all. 


  • images
    2022.07.07 18:57 (UTC+0)

    Rumor says E7 devs knows what's happening, but they'll wait til the World Cup is finished before taking action. I guess to avoid jerking the meta around too much, in the middle of what they would perceive as a "prestigious" eSports event (I'm sorry but I really can't say that last part with a straight face)? So at best we'll have to deal with this wonderful meta for another 3 weeks.


    Unsure how true this is, or how much action if any the devs want to take. Until I see something actually happens, I'm gonna assume nothing will happen, and continues to not happen.


    Balance preview in another 2 weeks or so, give or take. I have no expectations.

  • images
    2022.07.07 19:25 (UTC+0)

    I'm sure SG's new pivot to **** on vetran players and whales by censoring their favorite units will be another good boost for the game! Surely that is the solution to the game's issues!


    The amount of new players coming in is tiny yet veterans get screwed to try getting a handful of 12 year olds in Korea to play. It's mind blowing they are taking the knee to this instead of just upping the rating.


    The game isn't pulling new players 4 years into its lifespan. Retaining your loyal players matters more at this point. So doing a complete 180 on art direction 4 years in is mind blowingly stupid.

  • images
    2022.07.07 22:35 (UTC+0)

    Too much cope to read, but its undeniable its dying, twitch is a huge indicator and soon we will see its primary content creators move away from the game (the "im only sleeping category has almost double its viewers)

  • images
    2022.07.08 00:09 (UTC+0)

    Bad decisions after bad decisions, which leads him to the declibe and to top it off they puts his day one players against

  • images
    2022.07.08 00:43 (UTC+0)

    I dont know, Smilegate just focused on esport/e7wc/ rta, whatever they called it, that makes the game only focused on pvp aspect. I hope they can go back to the normal way for improving gacha game, not trying to transform the game into pvp content based, sadness... 

  • images
    2022.07.08 05:09 (UTC+0)

    Quality is on a decline as well imo.


    Back when they first showed a preview of Cerise, prior to her release, restrict debuff did not prevent units from having their CR pushed back. With Dizzy still being relevant then, this would probably have been ridiculously strong. So they modified restrict debuff to prevent it from working with CR push back, just before Cerise got released. 


    No need for huge community backlash. No need for unnecessary drama. Sure, pet snack issue caused quite a bit of an uproar, but they were relatively quick to acknowledge the issue and assure players that they were working on fixing the issue. 


    Compare that with the recent wave of powercreeps, and how the resulting backlash was handled, the difference is huge. 

  • images
    2022.07.08 06:39 (UTC+0)

    this problem will never happen if the dev actually play the game regularly

  • images
    2022.07.08 08:35 (UTC+0)

    this problem will never happen if the dev actually play the game regularly

  • images
    2022.07.08 16:03 (UTC+0)

    SG is also in kind of a lose/lose situation with the censorship.


    If the Aria changes go through, many will drop the game, whether people think it's stupid or not, it's their reason for leaving and they can choose to spend their time and money however they please.


    If the Aria changes don't go through then we still don't know how restrictive they are going to be with character design going forward. Question is, are people(those that care) willing to wait to find out? The changes to ML Vivian were not very reassuring.


    Unless they up the age rating, consumer trust has been lost in regards to character design, no doubt about it. I personally hope they come out and state their stance and plans on it, I don't like to be left wondering. Maybe they are just trying to maximize sells before the bad news lol, who knows.


    People need to realize that censorship will only hurt the game, people will spend less if at all and some even quit. Whose going to make up for that?The "No big deal" ppl? Exactly.

  • images
    2022.07.09 01:40 (UTC+0)

    That graph doesn't show much tbh. I believe you need premium acc to have access to broader data on sensortower.


    The highest revenue I saw E7 generate was 6m(during events). Currently it's 2m but you have to take into consideration that hero release frequency slowed down including 5*MLs. There's no summer limited so far either so people are simply less compelled to spend.


    Also, awaken gave us ridiculous amount of resources. 3 free 5* for each hunt, tons of runes, charms etc. I'm sitting on 230+ molas rn.


    SG chose to drown us in free stuff over fixing terrible balance.


    Are people leaving? Sure. Gear system is still terrible as you say, many heroes were made irrelevant due to terrible balance, some were destroyed by bad changes/reworks and it's simply became less enjoyable to play.

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