The Four Balance Adjustment Issues [8]
Greetings.
In my opinion, there are four balance adjustment issues.
(In no particular order)
1. Never nerf heroes
2. Buff heroes just to counter the meta
3. Periodical balance adjustment
4. Asking for feedbacks too fast
Let me explain briefly.
1. <Never nerf heroes>
No-nerf policy makes this game going one-way only.
Revision is crippled.
2. <Buff heroes just to counter the meta>
It won't work this way.
It's NOT like whack a mole: Someone pops up and you hammer it with a counter.
It's more about the system as a whole.
For example, devs buffed Celine to counter C.Lilias.
But what people actually do against C.Lilias?
People just ban her, or avoid C.Lilias opponents.
Result is, only Healers, Mort, I.Khawazu, Elena, Senya etc. get punished extra hard.
3. <Periodical balance adjustment>
Regularity usually contradicts with robustness.
Nobody takes surgery regularly.
When the balance is fine, there can be one adjustment a year.
When the balance is bad, it’s okay to have huge updates over a week.
Just like when one is healthy, no medical action is needed. But when one is in danger, doctors may operate for twenty hours straight.
4. <Asking for feedbacks too fast>
We don’t have it in global Stove, but Korean Stove community have weekly servey.
It asks for feedbacks like, players’ opinions about Tenebria’s EE, only a WEEK after it’s released.
A week is far from enough for players to exploit. Devs ask for feedbacks too fast.
Remember counter set? It takes more than a year to make sense.
The more frequently one’s gathering information, the higher ratio of noise it contains.
e.g. Paying attention to the market trend every 1 minute only generates more noise, than every 1 hour.
Asking for feedbacks too fast is unwise.
Thank you.
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at one peak point, there are going to be lots of hero, thousand even, perhaps one day 500 hero are too much to dealt with(if only their 10 years plan lives), let alone this 200 are already disorganized af. No nerf policies just going to sink lots of hero completely because everyone get buff, everyone counter everyone and everyone is not 'unique' anymore cuze game feels too competitive leaning towards PVP side.
When SG actually nerf a unit without Selector, I'll be here to watch them crying for Selector. By the way, I never ever seen any game BALANCED
If everyone goes for the same op hero upon a selector, it's surely bad.
But if the op heroes are the ones who get nerfed, and people choose different options upon a selector, it does not harm the game environment.
It decreases revenue a bit, though.
nerfs could be possibleif we could recall molas and catalysts
e7 only make survey to korean server concern me
https://page.onstove.com/epicseven/kr/view/8128623
I remember this question of your favorite voice actor alarm.
I voted for Angelica to show some love for Ms.조경이.