스토브

Epic Seven

OFFICIALMOBILE턴제 RPG스마일게이트홀딩스

Game Maintenance

[Update] 2/17 (Thu) Update Content [36]

  • OFFICIAL Dominiel
  • 2022.02.16 10:52 (UTC+0)
  • 조회수 71753


 

 

Hello, Heirs!

This is GM Dominiel.

 

Let’s take a look at what we have in store for you in this week’s update.

Players will be able to view these updates after the maintenance on February 17.

 

 

1. Hero and Artifact Balance Adjustments


 

Balance adjustments will be made to certain Heroes and Artifacts, facilitating better strategies involving them.

 The probability, number of turns, and cooldowns are based on fully enhanced characters.

 Other skills will not be changed unless stated.

 [Hero Rating > After Balance Update] will be available for the Heroes adjusted in this update.

 

1. Hero Balance Adjustments

■ 5 Solitaria of the Snow (Light, Mage)

- <Pew, Pew, Pew!> will deal less damage, and its effects will be changed.

 

 

- The effect for <I Wanna Go Home...> will be changed.

 

  

- The effect for <Boom! Starlight Fall!> will be changed.

 

  

■ 5 Designer Lilibet (Dark, Warrior)

- The effect for <Emergency Stitching> will be changed.

   

 

- The effect for <Model Disqualification> will be changed.

   

 

■ 5 Chloe (Ice, Warrior)

-  <Magic Bolt> will deal more damage, and its effects will be changed.

   

 

- <Hyper Strike> will deal less damage, and its skill cooldown will decrease by 1 turn.

   

 

- Option 1 of Chloe's Equipment <Prototype Crown> will be changed.

   

 

■ 5 Celine (Earth, Thief)

- The effect for <Intuition> will be changed.

   

 

- The effect for <Thunderclap> will be changed.

   

 

■ 5 Lilibet (Earth, Warrior)

- The effect for <Snip-Snip> will be changed.

   

 

- The effect for <Soul Cutter> will be changed.

   

 

- Option 2 of Lilibet's Equipment <Soul Tailor> will be changed.

   

 

■ 4 Sinful Angelica (Dark, Soul Weaver)

- The effect for <Dark Salvation> will be changed.

   

 

■ 3 Ainos (Dark, Soul Weaver)

- <Silent Fire> will have a Soulburn effect added.

   

 

- The Soulburn effect of <Firepower Cube> will be removed, and its skill cooldown will decrease by 1 turn.

   

 

■ 3 Lucy (Earth, Soul Weaver)

- <Paper Whirlwind>'s skill cooldown will decrease by 1 turn.

   

 

- The effect for <Paper Barrier> will be changed.

   

 

■ 3 Adin (Earth, Thief)

- The effect for <Lightning Bolt> will be changed.

   

 

3. Artifact

■ 5 Cradle of Life (Warrior-exclusive)

   

 

■ 5 A Little Queen's Huge Crown (Warrior-exclusive)

   

 

■ 4 El's Fist (Warrior-exclusive)

   

 

 For more information regarding these balance adjustments, please see this link. [February 17 (Thu) Balance Adjustments Preview]

 

2. Effect Change Temporarily Available for Exclusive Equipment Balance Adjustments

Effects can be changed for a set period as adjustments will be made to Chloe and Lilibet's Exclusive Equipment.

Players can change the effects only once.

 

■ Exclusive Equipment Effect Change

- Schedule: 2/17 (Thu) after the maintenance ~ 3/3 (Thu) 02:59 UTC

- Details

Hero Name

Exclusive Equipment

Effect to Change

Available Effects

Chloe

Prototype Crown

Option 1: Magic Bolt

Option 2: Magic Bolt

Option 3: Heavy Strike

Lilibet

Soul Tailor

Option 2: Snip-Snip

Option 1: Slice-Slice

Option 3: Soul Cutter

 

■ Location

- Inventory > Exclusive Equipment Tab > Select a piece of Exclusive Equipment > Change Effect

- Hero > a Hero equipping Exclusive Equipment > Equipped Exclusive Equipment > Change Effect

 

■ Exclusive Equipment Effect Change

- Select the Exclusive Equipment to be changed and tap Change Effect.


[Chloe – Prototype Crown]

 

[Lilibet – Soul Tailor]

    

■ Notes for Exclusive Equipment Effect Change

- The main effect value will not be changed.

- Players can change the effect of the eligible Exclusive Equipment only once.

- When a player changes the effects, the changes cannot be reversed.

- When a player changes the effects, the Equipment will be unequipped automatically.

- Equipment obtained after adjustments are made will not be eligible for this effect change.

 

3. Mystic Summon Revamp

 

■ Mystic Summon – Grade Selection Function Update

Some UI for the main and summon pages will be changed following the Mystic Summon update.



※ The newly adjusted UI will be applied with the 2/17 (Thu) update, and the Grade selection feature for Guaranteed Summon will be applied on the next Mystic Summon Hero rotation.

- The new feature will be available after 2/24 (Thu) 03:00 UTC

 

[Grade Selection in Guaranteed Summon]

- Players will be able to select either 4 or 5 Moonlight Hero groups for Mystic Summon.

  Default: 5 Moonlight Hero group

- Players can select the desired group on the main page of Mystic Summon by tapping the 4 or 5  Moonlight icon. (No limit or cost for switching the groups)

- The summon count on the top of the page displays the summon count of the selected summon group.

- The 5 Moonlight group will be selected after each Mystic Summon rotation.

- Mystic Summon probabilities will not be affected by the players' selection.

 

[Maximum Summon Count]

- 4 and 5 Moonlight Heroes available in Mystic Summon have separate max summon counts.

Grade

5 Moonlight

4 Moonlight

Maximum Summon Count

200

110

- Every time the player performs a summon, the summon count of the selected group will decrease by 1 and the summon count of the other group will remain unchanged.

- When the player summons the desired Hero, the summon count of the selected group will reset.

- When the player summons a Moonlight Hero while the Hero group is not selected, the summon count of the group will not reset.

 

[Other]

 - Descriptions and content in Help will be adjusted following the Mystic Summon update.

 

■ Mystic Pack Purchase Limits and Sale Cycle Adjusted

- With the update on Mystic Summon, the purchase limits and sale cycles of Mystic Packs and Special Mystic Packs will be adjusted.

 

[Update Schedule]

2/24 (Thu) 03:00 UTC

※ Special Mystic Pack 1 and 2 currently available for purchase will close upon the update time regardless of their sale closing schedules.

 

[Adjustments on Mystic Pack 1~4 Sale]

Category

Details

Current

1. Reset: The first day of the month

2. Purchase Limit: 3 times per account

Changed

1. Reset: Upon every Mystic Summon rotation

2. Purchase Limit: 5 times per account

 

[Adjustments on Special Mystic Pack 1 and 2 Sale]

Category

Purchase Conditions

Current

1. Availability: For 4 hours in Shop > Pack after the player has purchased all Mystic Packs

2. Purchase Limit: Once a month per account (Restes on the first of every month)

Changed

1. Availability: For 4 hours after the player has purchased all available Mystic Pack 4

2. Purchase Limit: Once per account upon every Mystic Summon rotation

 

■ Mystic Summon Revamp Check-In Event

- Schedule: 2/24 (Thu) 03:00 ~ 3/17 (Thu) 02:59 UTC

- Detailed information on the Events will be provided in a separate notice.

 

4. Ancient Inheritance Update



A new type of real-time Guild co-operation PvE, Ancient Inheritance will be added.

 

In a secluded area of the destroyed Shandra Ruins, an entrance to the hidden dimension of the forgotten Aekhir Temple has been discovered.

Accept the request of Huche and explore the hidden area with your Guild members.

 

Accept the request of the Memory Chain and explore the hidden dimension!

 

■ Ancient Inheritance Preview


 

■ Location

Guild > Battlefield > Ancient Inheritance


 

■ Season 1. Aekhir Temple

 Ancient Inheritance is a season-based content and will open for 2 weeks.

Server

Schedule

Korea/Asia

2/21 (Mon) 03:00 ~ 3/6 (Sun) 17:59 UTC

Europe

2/21 (Mon) 03:00 ~ 3/7 (Mon) 02:59 UTC

Global

2/21 (Mon) 10:00 ~ 3/7 (Mon) 09:59 UTC

 

■ Eligible Guilds

  1. Guild Condition: 20 or more members

  2. Member Condition: Account Rank 40 or above

 

 Guild members who satisfy the member condition during Ancient Inheritance seasons will be able to participate immediately.

 Guilds that had 20 or more members when the season started and lost members with the total number of current members below 20 will still be able to continue to play in Ancient Inheritance.

 Guild members who left a Guild and joined another during Ancient Inheritance season will have their progress and Exchange currencies reset. Defeating multiple boss monsters in different Guilds will not award the players multiple Equipment rewards.

 

■ Ancient Inheritance Currency

Icon

Description

[Exploration Provisions]

Provisions required for various interactions while exploring the Ancient Inheritance.

- Usage: Moving, interacting with objects, commencing monster battles

- Acquisition: Regenerated daily according to the Player's Exploration Level

- Regeneration: The amount resets daily according to the server reset time, not exceeding the capacity.

[Ancient Dream Shard]

Vestiges of a distant past that disappeared into a distorted dimension now remain as an ephemeral dream.

Can be used in the Ancient Inheritance Exchange.

   

[Class Enhancement Ingredient]

It can be used to enhance the overall performance of a class.

Obtainable from increasing Exploration Level.

  

■ Tutorial and Help 

[Tutorial]

- The tutorial begins on the initial entry with Huche providing general information.

- Players can skip the tutorial.

 

[Help]

- Descriptions and information for Ancient Inheritance will be added in Help > Guild.

  

- Detailed information on the new content Ancient Inheritance can be found by tapping the [?] icon at the top of Guild > Battlefield > Ancient Inheritance page.

 


■  Basic Information

[Map Layout]

- The map of Ancient Inheritance consists of hexagonal tiles.

- Players can move from tile to tile, interact with objects, and commence battles against monsters.

- Ancient Inheritance can be divided into 4 floors which have different difficulties. Players can start from the first floor.


 

[Hero Enlistment]

- Location: Ancient Inheritance > Hero Info > Enlist

- Before fighting against monsters in Ancient Inheritance, players must complete enlisting their Heroes.

- Heroes that are not enlisted cannot be part of the team.

  

 

1. Hero Stat Adjustments

   a. Enlisted Heroes will become 6, fully Awakened, and have all of their skills enhanced to +15.

  b. The effects of Artifacts and Equipment Set equipped by Heroes will remain unchanged but some equipment stats will be changed.

2. Hero Enlistment

  a. Identical Heroes, Ingredient Heroes, and Heroes who have not been fully unlocked via Moonlight's Blessing cannot be enlisted.

       (Including Specialty Change Heroes)

   b. If you have not enlisted all possible Heroes, you cannot participate in battles until Heroes incapable of fighting are reset.

   c. Enlisted Heroes cannot be transmitted or used as materials, nor can they be recalled or sent to the Waiting Room.

3. Enlistment Withdrawal

   a. Players also can withdraw Heroes from Enlistment.

   b. Players can withdraw up to 8 Heroes on the Hero Enlistment screen

   c. Withdrawing Heroes does not cost players.

 

[Relic]

- Relics are exclusive buffs that can be equipped in Ancient Inheritance.

- Relics grant you benefits for actions such as exploration.

- Players can replace Relics obtained during exploration. However, Starting Relics cannot be replaced.

    

 

[Object]

- "Objects" refer to all elements players can interact within Ancient Inheritance except for monsters and obstacles.

- Object Type

   1. Usage

      a. Personal Object: Can be used by each Guild member

      b. Shared Object: Can be used by all Guild members

   2. Benefit Type

      a. Reward Object: Contains rewards (Reward Chests)

      b. Special Object: Grant the player events, buffs, Relics, and etc.

   

 

■ Rules

[Starting Point]

- Starting Point. Each zone has 2 to 4 Starting Points.

- Guild members will also start at a random Starting Point.

- In the beginning,   the surroundings are covered with dark Fog.

   a. Player View: A view that lights up the regions where you have passed. It is the brightest view. The areas that have been revealed will remain lit.

   b. Guild View: A view that lights up regions on the map other than that of the Player View that Guild members have passed through. You can check the terrain and confirm the location of Guild members and marks.

   c. Fog: Regions, where no one has explored, are covered with Fog. Here, you cannot check any information or terrain.

   

 

[Objective]

- Guild Objectives are displayed on the top right of the screen in Ancient Inheritance.

- Complete the objectives to activate a portal to move to the next zone.

   

 

[Movement and Exploration]

- In Ancient Inheritance, Exploration Provisions are consumed for every movement and action.

- Acquisition: Exploration Provisions can be acquired through interactions with certain objects and will be recharged on daily reset.

- After defeating all Wardens indicated by the objective in a zone, players will be able to battle the Boss Monster, and the Teleportation Megalith will become active. (including the spots where Boss Monsters are)

 

[Battle]

- There are Normal Monsters that you must defeat on your own, and Elite/Warden/Boss Monsters that Guild members must work together to defeat.

- All Heroes who have participated in the battle will become incapable of fighting for the rest of the day.

- Heroes incapable of fighting can be used again after the daily reset.

- Players can check damage contribution rankings after a battle against Elite/Warden/Boss Monsters.

 

1. Weakening Normal Monsters

   a. Normal Monster battles are individual battle content that can award the player with a lot of Exploration EXP.

   b. With each successful battle, the heart-shaped Health Points of the monster will decrease.

   c. If the battles are too difficult, you can weaken the monsters by using Exploration Provisions on the battle preparation screen.

   d. If you fail to defeat the monster, only a portion of your Exploration Provisions will be consumed and Heroes will not become incapable of fighting.

 

   

2. Elite Monster Battles

   a. Elite Monster battles are cooperative content where you join forces with other Guild members. Guild members will gain Participation Rewards every time you participate.

   b. Guild members can claim Clear Rewards through the Reward Notice once the Elite Monster is defeated.

   

 

3. Warden Battles

   a. There are 2 to 4 Wardens for each zone. It can be confirmed via the objective. 

   b. After defeating all Wardens, the Teleportation Megalith will become active, and players will be able to battle the Boss Monster.

   c. Only the Guild members who have participated in the battle will be able to claim rewards through the Notice.

   d. Guild members who have not participated in Ancient Inheritance before defeating a Boss Monster cannot receive the rewards.

   

 

4. Boss Battles

   a. Once all Wardens are defeated, players will be able to battle the Boss Monster.

   b. Unlike other monsters, Bosses use various skills that are set depending on specific turn orders.

   c. It is important to remember all the skills' effects and be prepared before the Boss takes their turn.

   d. Clear Rewards are given to all Guild members via Notice regardless of their participation.

   

[Growth]

- Players can acquire Exploration EXP by exploring Ancient Inheritance to increase their Exploration Level.

 

1. Increasing Exploration Level

   a. The higher the Exploration Level becomes, the greater the number of Heroes the player can enlist. Similarly, the daily Exploration Provisions the player can acquire, and the Relics the player can equip increase.

   b. The higher the Exploration Level becomes, the higher the chance of getting higher grade Relics from Relic Chests becomes.

   c. Players can acquire Class Enhancement Ingredients each time they level up.

 

2. Class Level Enhancement

   a. Players can enhance the class with Heroes that work best for them in order to improve their performance and defeat monsters more easily.

   b. Players can select a class to enhance among the six classes.

   c. Enhancing the class will improve the performance of all enlisted Heroes of that class.

   d. The class Level can be enhanced to Lv. 15 max and cannot exceed the Exploration Level.

   e. As the Class Level increases, the required amount of Class Enhancement Ingredients will also increase. Class Level that has been enhanced cannot be reset.  

 

[Clearing Zones]

- When the player successfully defeats a Boss, the "Portal to the next Zone" will appear where the Boss disappears, and the Boss Defeat Notice will be sent out to all Guild members.

- Players will be able to proceed to the next zone by using the portal, and will not be able to come back to the current zone.

- Make sure you finish everything that you planned to do in the current zone before you proceed to the next one.

- Guild members will start at a random Starting Point in the next zone.

- Defeating the Boss on each zone will leave a time record on the Ranking Board.

   

 

- When the player defeats the Boss in the final zone, a stronger Boss will appear at the same location.

 

■ Ranking Board

- The top five Guild records will be saved on the Ranking Board.

- Players can receive Skystones for checking the Ranking Board.


 

■ Rewards

[Instant Rewards]

- Normal objects players discover and while defeating normal monsters in Ancient Inheritance will be awarded to the players immediately.

- Elite Monster battles are cooperative content where you have to join forces with other Guild members. Participation rewards will be given right after each battle.

    

[Guild History Reward]

- Tap the [] icon to display Guild History in Ancient Inheritance.

- Event Tab: Information such as Elite Monster and Warden Defeat Notices, Boss Encounter/Defeat Notices, and Guild Treasure Chest Rewards will be listed in chronological order.

- Rewards from winning Cooperative Monster Battles and Guild Treasure Chests will be displayed here. Tap Receive Reward to receive the rewards.

 


[Main Reward: Equipment Set]


 

[Main Reward: Greater Modification Gem Selection Chest]

 


 

■ Exchange

- Ancient Dream Shards collected in Ancient Inheritance can be exchanged for valuable items in the Exchange.

- Exchange will close in a week after the current Ancient Inheritance season ends.


 

 

5. EpicPass – Spring 2022 Is Coming


The Epic Pass Spring 2022 Is Coming is here!

Meet Villainess Vivian who is keeping her distance from others, intentionally saying cruel things to them!

 

We hope that many of our Heirs will participate in this Epic Pass.


 

■ Schedule

2/17 (Thu) after the maintenance ~ 3/17 (Thu) 02:59 UTC

 

■ Location

Players can access the Epic Pass by going to the main lobby and tapping the “Epic Pass” icon.

 

■ How to Use

- You can increase your Season Rank by consuming the currencies specified.

- As you increase your Season Rank, you can earn a variety of rewards.

    Free Reward: Basic rewards that can be acquired according to a players’ Season Rank.

    Premium Reward: Rewards that can be acquired when the Pass is upgraded to a Premium Epic Pass.

    Special Reward: Rewards that can be acquired when the Pass is upgraded to a Special Epic Pass.

 

[Season Rank & Season EXP]

1) Currency Value

   - Players can receive season EXP by consuming the currencies listed below in different game modes.

   - The Spring 2022 Is Coming consumable currencies that provide Season EXP are as follows:

   

 

2) Purchase Season Rank

   - Players can use 100 Skystones to increase their Season Rank by 1.

 

■ Epic Pass Upgrade

- Players can upgrade to the Premium Epic Pass or Special Epic Pass by using Skystones.

 

 After purchasing the Premium Epic pass, players can upgrade to the Special Epic Pass for 900 Skystones. (900 Skystone)

The Epic Pass Upgrade can also be purchased during the reward collection period. However, it is not possible to acquire season EXP.

 

■ Rewards

Rank

Free Reward

Premium Reward

1

Leif x2

MolaGora x1


2

Ancient Coin x100


Greater Weapon Charm x1

3


Greater Necklace Charm x1


4

Silver Transmit Stone x2


100,000 Gold

5


Skin Ticket x5


6

Experienced Penguin Chest x1


Greater Armor Charm x1

7


Greater Necklace Charm x1


8

Stigma x300


Rare Catalyst Selection Chest x1

9


Greater Armor Charm x1


10

Greater Necklace Charm x1


Greater Ring Charm x1

11


Greater Weapon Charm x1


12

50,000 Gold


Epic Penguin x1

13


Greater Helm Charm x1


14

Ancient Coins x100


Greater Boot Charm x1

15


Greater Ring Charm x1


16

Silver Transmit Stone x2


100,000 Gold

17


Epic Penguin x1


18

Leif x2


Greater Necklace Charm x1

19


Greater Boot Charm x1


20

Lesser Artifact Charm x2


Silver Transmit Stone x1

21


Gold Transmit Stone x3


22

50,000 Gold


Epic Penguin x1

23


Rare Catalyst Selection Chest x1


24

Ancient Coins x100


Greater Ring Charm x1

25


100,000 Gold


26

Silver Transmit Stone x2


Silver Transmit Stone x1

27


Epic Catalyst Selection Chest x1


28

Leif x2


Greater Helm Charm x1

29


Silver Transmit Stone x1


30

50,000 Gold

Epic Artifact Charm x1

Skin Ticket x5

All Clear Reward

Covenant Bookmark x10

Epic Pass Frame x1

Gold Transmit Stone x3

Special Reward

Vivian Skin – Villainess

 

[Hero Skin – Villainess]

- The illustration and cut scenes will change when this skin is equipped on the 5 Hero, Villainess Vivian.

 

 

 

6. Special Side Story – Seven Sweethearts ~Our First Spring~ Week 2

Enjoy the thrilling stories of the club festival in Reingar!

A Special Side Story, Sweethearts ~Our First Spring~ Week 2 will begin!

 

■ Schedule

2/17 (Thu) after the maintenance ~ 2/24 (Thu) 02:59 UTC

 

■ How to Enter

Clear 10-10. Shrieking Hall in Episode 1

 

■ Seven Sweethearts ~Our First Spring~ Information


 

[Week Opening Schedule]

Week

Unlock

Routes

Schedule

1

Chapter 1

Yuna/Pearlhorizon Route

2/10 (Thu) 03:00 ~ 2/24 (Thu) 02:59 UTC

Chapter 2

Celine/Judith Route

2

Chapter 3

Iseria/Wanda Route

2/17 (Thu) after the maintenance ~ 2/24 (Thu) 02:59 UTC

Chapter 4

Lucy Route

 

[Enhanced Heroes]

Category

Buffs

Heroes

Lead Hero Buff

Lv. 60 / Awakened to 6 / +15 Enhanced Skills

Attack, Heath – 30% Increase

Yuna, Celine, Iseria, Lucy

Enhancement

Attack, Health – 30% Increase

Doll Maker Pearlhorizon, Judith, All-Rounder Wanda, Pearlhorizon, Wanda

 

■ Week 2 Information

[Event Currency]

Icon

Description

Location


[Unfortunate-Looking Chocolate]

Chocolates made by the Baking Club's newest members.

They look awful, but they taste just fine, so they're being handed out for free at the festival.

Chapter 3

External Affairs Club


[Temporal Trace]

Special papers infused with mana. Surprisingly popular among collectors, they are being secretly traded,

even if they have been already used.

Chapter 4

Archives Club

 The event currency that can be obtained from each chapter is different.

 Story Stages do not provide Event currency.

 

[Enhanced Artifacts]

 

 Players may equip the event Artifacts during the event period for free.

 

■ Stage Progress

- Seven Sweethearts ~Our First Spring~ is a Special Side Story, where your choices in a stage will determine your progress for the following stages.

- The Wanda route is a sub-route of Iseria’s story and will be available depending on your choices during Iseria’s story.


 

[Story Stages]

- Story Stages do not require Energy to enter and do not have any battles.

- Depending on which dialog you select, the following dialog will vary.

- Story Stages do not provide Event currency.

   


[Stage Difficulty]

- Players can choose their difficulty on stage 8-I1. Cocoa Butter Boulevard and 8-A1. East Transaction Spot.

- Players may select a higher difficulty after successfully clearing the one before it.

- As the difficulty progresses the amount of energy needed to play will increase as well as the amount of event currency earned.

- Hell difficulty can be played up to 5 times during the side story period.


 

[Goblin's Den]

- The [S. Goblin Challenge] stage will open for players who have completed all stages in Chapter 3 inSeven Sweethearts ~Our First Spring~ Week 2

- Players can complete S. Goblin's Den stage once during the Side Story period.

 

[MolaGora Habitat]

- The [S. MolaGora Habitat] stage will open for players who have completed all stages in Chapter 4 inSeven Sweethearts ~Our First Spring~ Week 2

- Players will be able to complete S. MolaGora Habitat once during the period.

 

[Exchange]

- Players will be able to exchange the event currency, Unfortunate-Looking Chocolate, and Temporal Trace for items in the Exchange.

- Players will be able to exchange event currency for items up to one week after the Side Story ends. Unused event currency after that period will then be deleted.




 

7. Vivian & Dignus Orb Drop Rate Up

 

In this Drop Rate Up, meet Vivian, an Earth element Mage who can strike with an AoE attack and also provide various buffs to allies. Players can also obtain the Mage exclusive Artifact, Dignus Orb which provides benefits to mages with low health!

 

■ Schedule

2/17 (Thu) after the maintenance ~ 2/24 (Thu) 02:59 UTC

 

8. Iseria & Song of Stars Drop Rate Up


 

Meet Iseria, an Earth elemental Ranger with a rare skill that resets the skill cooldown of an ally and Song of Stars, a Ranger-exclusive Artifact that allows the player to reliably target an enemy after using a Single Attack.

 

■ Schedule

2/17 (Thu) after the maintenance ~ 2/24 (Thu) 02:59 UTC

 

9. Other Improvements and Adjustments

■ Shop

[Skin Shop]

- The Epic Skin, Heir of Radiance Ruele of Light will be added to the Skin Shop.

 

[Secret Shop]

- Caides Hunt Equipment will be added to the Secret Shop.

- Normal Equipment will be removed from the Secret Shop.

- Probabilities for Equipment will be adjusted.

  a. Secret Shop probabilities can be found at Lobby > Secret Shop > Probabilities.

 

■ Heroes and Artifacts

- An issue where Blood Blade Karin's passive effect did not increase her Speed and Combat Readiness when she begins battles with reduced Healt, will be fixed.

- Solitaria of the Snow's basic attack, Pew, Pew, Pew! will have a grunting sound effect.

- Injury effects will be immediately applied to Ervalen's max Health when calculating Ervalen's skill factors.

- The description "when using a non-attack skill" for Thief-exclusive Artifacts, Secret Art - Storm Sword and Sword of Winter Shadow will be adjusted to "after using a non-attack skill" to match the actual effect. No functional changes will be made.

- An issue where the Knight-exclusive Artifact, Crown of Glory affected wrong targets will be fixed.

 

■ Monster

- Typos in skill descriptions for monsters appearing in Adventure and Side Stories will be fixed. No functional changes will be made.

- Misleading content in the description for the monster Sun Seed's skill, <Sun Dew> will be fixed. No functional changes will be made.

 

■ Adventure and Story

- An issue where tapping a certain spot on the World Map in Episode 3 moved players to Chapter 10. East Politia will be fixed.

- Typos in the story for the AP Exchange in Chapter 1 South Theranhad, Episode 4 will be fixed.

 

■ Battle

- An issue where the Cancel option was deactivated when removing the assigned Guardian from the team will be fixed.

- An issue where increased/decreased max Health by team Morale in Labyrinth was not counted for some effects will be fixed.

 

■ Other

- An issue where the Level Stat gauge UI was overlapped with adjacent UI when setting it at 1 in Journal > Hero Journal > Preview Stats will be fixed.

- An issue where the application suffered an error when the player attempted to enhance a skill with insufficient Gold, moves to the Shop via the pop-up page, and taps Back on their device, will be fixed.

- An issue where players could adjust the number of Selection Chests to open while the confirmation page was displayed will be fixed.

 

10. Special Side Story – Game of Princes Preview

Vivian somehow ends up in a different world and meets the princes of Kastamir.

A Special Side Story, Princes' Game begins now.

 

 Players can preview the prologue during this period.

 

Thank you.

 

 

 


댓글 36

  • images
    2022.02.16 11:13 (UTC+0)

    BESTLiterally 10/10 patch bro what are you talking about 

  • images
    2022.02.16 11:27 (UTC+0)

    BESTAs a day 1 player, can safely say this is the best/biggest patch to ever be released. Literally touches every aspect of content across all player skill levels except a new story chapter. 


    11/10 Credit where credit is due!

  • images
    2022.02.16 11:51 (UTC+0)

    BESTIt's precisely because you'd have to make that choice eventually.  So pulling on one wouldn't screw up your pity for the other.

  • images
    2022.02.16 10:59 (UTC+0)

    8/10 I'm broke and lvl 88 gear for free is really good I need gear for Emilia anyways very good skins. good heroes this patch steal

     many resources and I like this patch


    Edit:9/10 Patch


    Alright Edit2:10/10 we're good? And somehow gonna say sorry



    • images
      2022.02.16 11:25 (UTC+0)

      roundtable0I mean there's no perfect patch right?


    • images
      2022.02.16 11:48 (UTC+0)

      Casino7If nothing can ever reach 10/10 that just makes 9/10 the new 10/10.

  • images
    2022.02.16 11:01 (UTC+0)

    Vivian skin looks good kinda hoped it was new unit from design but oh well.

  • images
    2022.02.16 11:26 (UTC+0)

    The mystic summon change would the first step on the right way. But why do you have to separate the two 4 star and 5 star count?Mystic medals are hard enough to come by. Why couldn't you think about having 2 guarantee counters simultaneously, we only have to make a choice when the two counters overlap.

    • images
      2022.02.16 11:51 (UTC+0)

      It's precisely because you'd have to make that choice eventually.  So pulling on one wouldn't screw up your pity for the other.

    • images
      2022.02.16 19:23 (UTC+0)

      It's so you don't lose your 5 star pity while trying for 4 stars or vice versa. That's what people don't want to lose. Then there is also so they don't run into as many issues post patch so the current number just becomes the 5 star count.

  • images
    2022.02.16 11:27 (UTC+0)

    As a day 1 player, can safely say this is the best/biggest patch to ever be released. Literally touches every aspect of content across all player skill levels except a new story chapter. 


    11/10 Credit where credit is due!

    • images
      2022.02.16 14:49 (UTC+0)

      Biggest? We got:
      - balance patches (that we already knew about) that a standard every other month
      - NEW: PVE Guild battle that been promised to us almost 1.5 years ago (finally)

      - typical copy/paste story and banners that we see every patch

      - season pass is also very typical... 

      - NEW: Mystic banner change aka 4* vs 5* for vets.

       So technically only one (looong in the works and promised) item of the new content. And one current feature adjustment. The rest is just our typical rotational stuff.


      Still feels good to get it delivered. E7 struggles with new content delivery and balancing lately. So at this point, anything is better than nothing. 

    • images
      2022.02.16 17:37 (UTC+0)

      RHammerOk bot

  • images
    2022.02.16 11:33 (UTC+0)

    E7 is the kind of game that first gives you the worst patch you've ever seen, and then next week give you all the content you could imagine. 10/10 patch

  • images
    2022.02.16 11:50 (UTC+0)

    Great patch 10/10 but Can you say why only korea and asia server get 9 less hours with ancient inheritance compared to other servers? Is it a typo and theres a reason behind it? Please confirm

  • images
    2022.02.16 11:50 (UTC+0)

    Wish ML Lilibet's skill 3 have better turn 1 utility, Ran is popular opener nowadays so ML lilibet would just cleanse debuff and push team a bit while Ran already remove 30%-50% HP from your team with his first turn and deal potent debuffs that you need to cleanse asap.

    Using Ran for 1 turn give a lot more value to the team than using ML Lilibet 1 turn, hope she's like Mort or Landy who get new buff fast after they received poor feedback.

  • images
    2022.02.16 12:16 (UTC+0)

    -1 point because Vivian was just a skin so only a 10/10 patch.

  • images
    2022.02.16 12:21 (UTC+0)

    Huge stream and lot of good stuff in general.


    One thing thats really not good though is how that ML 4* pity thing was done. Not only is it not at 100 but it resets the pity counter. Thats just no bueno.

    • images
      2022.02.16 12:46 (UTC+0)

      SaveTehWorldI did read it, but for me its not clear enough. The description says selected group but some people say its two separate banners, so the selected group is the entire banner.

      They could just add an extra line "the pity counter towards the ML5* will not be affected" to make it absolutely clear.

    • images
      2022.02.16 19:27 (UTC+0)

      epic7#u4flo8It says that as it works both ways. This makes it clear a 4 star summon on 5 doesn't reset the 4 star pity or vice versa.

  • images
    2022.02.16 12:34 (UTC+0)

    Not letting delibet remove bombs seems like a miss and 2 pre bans won't function as a long term solution to the balance issues this game's been suffering from. I'm glad you're doing *something* about it but annoyed you aren't just implementing the correct solution by dropping the nerfs you know the game should have by now. 


    Maybe by May...

    • images
      2022.02.16 21:16 (UTC+0)

      Ghost559It's not a long term solution and explicitly solves 0 problems. All of the breaks presently in the game still exist and there are quite a few... Pretty much most of 2021. Adding a ban is  just an excuse for devs to continue neglecting the game's balance. In no time, people will be clamoring for a 3rd preban. And as incompetent devs continue to screw up what little balance remains, it will turn people off.


      Aol and rimuru are great examples of breaks in the game that any dev concerned with the health and longevity of their game would fix with a nerf. You could easily take any single thing from their kits and still be left with a powerful couple of units.


      "dED gAeM" is such a commonly recited meme rn because there really is some truth to that statement unfortunately. Dont get me wrong; E7 isn't going away. It makes way too much money. But it sure is hard to find people with anything nice to say about the state of the game nowadays

    • images
      2022.02.16 22:54 (UTC+0)

      CaulkOfOdinI would like nerfs in the game, but it’s undeniable that it is a solution right now, ofc things can change with massive new characters and such with completely shift the meta. So while yes I’d like nerfs, two slots will end up improving the overall atmosphere as drafts will start to see more variations, the less op units that exist. Arena is a different story ofc.


      as for your last part, ‘dead game’ doesn’t have any truth to it, it’s a bold statement that goes for games without updates and 0 player base, and I’ll disagree with no one to say nice things about the state of it, Reddit and other discord servers have plenty of people, most negativity come from stove imo. Not to say there isn’t anything wrong, there’s lots that can be improved ofc and this update definitely is a step up to that. Nerfs won’t magically fix the games state majority of the player base is mostly PvE, so imo that should be a bigger priority but nerfs would be nice one day.

  • images
    2022.02.16 14:56 (UTC+0)

    Wow <3 So many new things, thanks a bunch <3

  • images
    2022.02.16 15:45 (UTC+0)

    I love u devs 🥰

  • images
    2022.02.16 16:34 (UTC+0)

    With how hard it is to get mystic medals I would have liked it if both counters moved while you summoned but you got the choice to lol the 4 star pity when you want it. As it stands I feel like really only the hyper whales benefit from this system, though I'll admit it is a step in the right direction.

  • images
    2022.02.16 18:53 (UTC+0)

    Did they really remove "cannot be resisted" from Chloe and made it "Ignores effect resistance" 

  • images
    2022.02.16 20:10 (UTC+0)

    I can't believe I climbed to masters for a butterfly.

  • images
    2022.02.17 02:11 (UTC+0)

    great patch

Game Maintenance의 글

STOVE 추천 컨텐츠