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Suggestions

Remove 15% debuff resist and combat readiness RNG [344]

Units with no effect resistance should not resist debuffs


Faster units should go before slower units

댓글 344

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    2021.07.16 19:56 (UTC+0)

    BESTfor pve yes!
     but in pvp no! that 15% make this game more fun for me.

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    2021.07.16 22:12 (UTC+0)

    BESTUnits with 0 effectivness shouldn't debuff either. 


    You may as well ask for complete removal of ER, your suggestion would make it a dead stat. 


    -Eff greatly overpowers ER

    -there's many artifacts that grant Eff and the last value, IIRC, is 30% . Artifacts that grant ER give only 20%

    -there are soulburns that ignore ER( meanwhile there's no soulburn that ignores Eff like making buffs undispelable)

    -RTA increases Eff over time

    -ER needs heavy investment to be useful, Eff doesn't.


    It's quite incredible how in 2 years you still don't realize how ridiculous your suggestion is. Everyone would be screwed, both high ER heroes and those without any ER.

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    2021.07.19 11:28 (UTC+0)

    BEST@Negativityxd You've been on this forum for 2 years you still haven't figured out how to reply to people. No one you 'replied' to gets notified of your responses because you just post regular comments. Then again, you don't strike as smart.


    A new player may build a 150% ER hero and be confused why they still get debuffed by boss with 85% Eff even though they have so much more ER.


    You're so caught up in your own narrative that you don't see the argument you just used works as counter argument as well.


    "It's neither fair nor intuitive "

    As I said, you don't know a damn thing about fairness. You think resisting debuffs with 0 ER is unfair but debuffing at 100% accuracy with 0 Eff is fair.


    "Yours is even worse. "

    So if my 250% ER hero gets debuffed by a unit with 165% that's fair? Fairness goes btoh ways, you'd knew that if you weren't so deaf to what others tell you.


    "Not make you passively immune to them. "

    If I invested in ER way more than you did in EFF then it should.

  • images
    2021.07.16 19:56 (UTC+0)

    for pve yes!
     but in pvp no! that 15% make this game more fun for me.

  • images
    작성자 2021.07.16 20:30 (UTC+0)

    All content

  • images
    2021.07.16 20:44 (UTC+0)

    Still beating that dead horse I see. SmileGate already gave an answer regarding absolute resistance (15%) 2 months ago during their Epic Festival 2021 Q&A session, and they are not going to remove it.

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    작성자 2021.07.16 21:19 (UTC+0)

    Their answer is nonsensical. Nobody can defend the mechanic because it is blatantly bad design. 


    Bad design that no one can justify is ridiculous. 


    Stop defending it.

  • images
    2021.07.16 22:12 (UTC+0)

    Units with 0 effectivness shouldn't debuff either. 


    You may as well ask for complete removal of ER, your suggestion would make it a dead stat. 


    -Eff greatly overpowers ER

    -there's many artifacts that grant Eff and the last value, IIRC, is 30% . Artifacts that grant ER give only 20%

    -there are soulburns that ignore ER( meanwhile there's no soulburn that ignores Eff like making buffs undispelable)

    -RTA increases Eff over time

    -ER needs heavy investment to be useful, Eff doesn't.


    It's quite incredible how in 2 years you still don't realize how ridiculous your suggestion is. Everyone would be screwed, both high ER heroes and those without any ER.

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    작성자 2021.07.16 23:14 (UTC+0)

    This is exactly the kind of post that exemplifies how misinformed and illogical defenders of 15% are. 


    Please explain how removing 15% affects units that stack ER at all. 


    15% causes units that do not have enough ER to resist debuffs when they otherwise wouldn't. 


    It literally has no effect on units that already stack ER. 


    Your entire argument is nonsense.



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    2021.07.17 02:20 (UTC+0)

    SG/SC literally said they won't remove it, whether you like it or not it won't change anything unless there's another KR Fiasco(which is bad because this just shows how entitled this community is) regarding this then there's a chance they would do something(and I still don't think they would remove it, just do something)

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    작성자 2021.07.17 05:00 (UTC+0)

    The fact is they can remove it if they choose to and more people should push them to do so.


    Their statement on why they won't remove it has literally nothing to do with gameplay and even their reasoning on the "economic" impact is a non sequitur.


    How people argue against a change that would make the gameplay experience more intuitive and create more value for stats is just insanity. 


    These mechanics are unintuitive, undermine the value of stats, and cause units to fail in situations where they should succeed.


    It is bad design.

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    2021.07.17 20:18 (UTC+0)

    @Negativityxd 

    "This is exactly the kind of post that exemplifies how misinformed and illogical defenders of 15% are. "

    Meanwhile, you focus only on small portion of my crticism which makes you the very thing you call me. Plus, a hypocrite.


    "Please explain how removing 15% affects units that stack ER at all. "

    Since you failed to get it I guess I have to.


    As I said, Eff greatly overpowers ER and since the 15% innate ER would be removed that'd mean people would abuse the hell out of Eff with control heroes like Cerise , F Tene, Dizzy with crown etc. Just look at Tenebria's artifact it increases effectivness by 40%. Heck, you can use +30 Compass to reduce enemy's chance of resisting the debuffs to zero. 



    One of the dumbest thing I've seen on this forum is you saying how removing 15%ER would make things fair. So, it's not fair to resist debuffs t 0% ER BUT it's completley fair having 0% Eff and debuff with 100% accuracy?



  • images
    2021.07.17 20:21 (UTC+0)

    You've been spamming this post for 2 years now and you haven't addressed the unfairness in how easily it is ot trash over ER or suggest improvement to make ER more useful. Because, one again, you think things would be fair. You don't know a damn about fairness.


    Fair would be when a hero with 0 Eff has 50% to debuff a hero with 0 ER. Now, that's fairness. But you have neither noticed that nor came up with a solution to improve the system. Astonishing.

  • images
    작성자 2021.07.19 11:06 (UTC+0)

    Because that isn't intuitive at the base level of the game. That's why. A new player comes into the game, reads their skill and spends their molas to have a 100% chance to inflict the debuff on an enemy, and then it would miss 50% of the time anyway with your suggestion.


    It's neither fair nor intuitive. Yours is even worse. Not to mention the fact that it would be even easier to make undebuffable units. The +100% in the calculation is there to create an intuitive experience at the base level of the game and reinforces the fact that effres stacking is to lower the CONSISTENCY of applied debuffs. Not make you passively immune to them. 


    You keep complaining about an intuitive part of the calculation which is why your complaint is complete nonsense. Not to mention the fact that you conveniently gloss over the fact that stat requirements are MORE lax for turn 2 defensive stat stacking than it is for a turn 1 unit where speed is always at LEAST if not MORE important than eff%.


    Try again.

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    2021.07.19 11:28 (UTC+0)

    @Negativityxd You've been on this forum for 2 years you still haven't figured out how to reply to people. No one you 'replied' to gets notified of your responses because you just post regular comments. Then again, you don't strike as smart.


    A new player may build a 150% ER hero and be confused why they still get debuffed by boss with 85% Eff even though they have so much more ER.


    You're so caught up in your own narrative that you don't see the argument you just used works as counter argument as well.


    "It's neither fair nor intuitive "

    As I said, you don't know a damn thing about fairness. You think resisting debuffs with 0 ER is unfair but debuffing at 100% accuracy with 0 Eff is fair.


    "Yours is even worse. "

    So if my 250% ER hero gets debuffed by a unit with 165% that's fair? Fairness goes btoh ways, you'd knew that if you weren't so deaf to what others tell you.


    "Not make you passively immune to them. "

    If I invested in ER way more than you did in EFF then it should.

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    2021.07.19 11:41 (UTC+0)

    "You keep complaining about an intuitive part of the calculation "

    You're the one complaining. I simply pointed out how one-sided you are. I'll make it simple, in your feeble mind:


    1. Investing nothing in Eff and having 100% accuracy to debuff is fair

    2. Investing nothing in ER and resisting with 15% accuracy is not fair.


    I can only imagine how obtuse one must be to come to this moronic conclusion.


    "which is why your complaint is complete nonsense "

    You haven't addressed anything I said directly and I listed many mechanics that screw ER completely


    "stat requirements are MORE lax for turn 2 defense "

    If that was the case ML Kawerik would be a great unit and everyone would be happy about MA Ken buff. Heroes like Cerise outstat them with much higher base speed and Eff beig naturally stronger. You can't ignore HP/Def becaue you litterally have to get hit and survive on top of having decent speed to go before your team.

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    2021.07.19 11:43 (UTC+0)

    "speed is always at LEAST if not MORE important than eff%. "

    Your point being? The same goes for units who need high ER. You can't completely negate speed. Imagine thinking a functional Destina is harder to build than functional Cerise


    Try again. But next time use a couple of braincells because your ignorant bias is exhausting.

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    작성자 2021.07.19 21:05 (UTC+0)

    ER's purpose is reducing consistency of debuffs. There, I addressed your entire misguided anger about the Eff vs ER formula. 


    You keep basing your entire argument around apparently wanting your units to just be passively immune to debuffs by nerfing Eff. A 150% effres unit getting debuffed by an 85% eff unit is not unintuitive when you would resist 65% of the time. 


    What IS unintuitive is the game setting goal posts of "You need this amount of Eff% to debuff", and then you invest stats towards that goal and meet the requirement and then STILL get resisted anyway just because. Or seeing a unit with 0% Effres resisting debuffs which is even more unintuitive. 


    And stop acting like effres is literally the only answer to debuffs and the game would somehow wildly change if 15% was removed. Literally nothing would change except the game becoming more intuitive and stats not having a 15% chance to be devalued for no other reason than to shove RNG in your face.



  • images
    2021.07.22 20:54 (UTC+0)

    "There, I addressed your entire misguided anger about the Eff vs ER formula "


    15% Innate Resistance is there to prevent debuff abuse and reduce consistency of debuffs. There I addressed your entire misguided silliness about the Eff vs ER formula.



    Dude, you're a cretin. You don't listen what's being said to you and respond with strawman arguments. I hope you like mine.



    "You keep basing your entire argument around apparently wanting your units to just be passively immune to debuffs by nerfing Eff. "

    No. That's not what I said, are you retarded?


    You keep talking about fairness. How the hell a hero with zero investment in Eff landing debuffs at 100% accuracy is fair while a hero with zero ER resisting only 15% isn't? 4 posts later you still haven't answered that other that" I FEEL it's inituitive and it's only fair the way I see it"


    Fairness goes both ways. If someone invested more in ER than you did in Eff they should resist the debuffs.

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