GW automatic loss time extended 
- 2021.06.07 16:51 (UTC+0)
As you can see from the image in the second match after killing montmorancy (which took about 100 turns or more since i used injuries and got countered at almost a 100% rate with a 100% provokes by fmaya), so i decide to put auto battle from the moment there's only two units left, and hence no healer was alive i was automatically going to win, BUT just as i was about to kill lilias the battle automatically ends making me Lose the match.
THEREFORE MY SUGGESTION IS:
-Reset the timer that makes you automatically lose once a unit dies for the first time, this way it wouldnt work if units kept died and got revived continuously, but still would let long term strategies (like injury, bruisers/knights against thicc healers, etc.), or unlucky players that get stalled for quite some time, get proof they are getting close to victory.
This way situations like mine can be avoided. (that lilias made lose with 1000ish hp left, One turn later i would have won >:v)
STOVE 추천 컨텐츠
- 2021.05.27 2021.05.27 09:36 (UTC+0)
- 2021.05.21 2021.05.21 03:54 (UTC+0)
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- 2021.05.18 2021.05.18 03:27 (UTC+0)
- 2021.04.30 2021.04.30 14:03 (UTC+0)
- 2021.04.30 2021.04.30 11:50 (UTC+0)