Epic Seven

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Ml Basar buff [18]

Please buff ml Basar. I invested so much into him and he kinda sucks. Once you use his s3 he’s just a standing meat bag. His s1 stun Is unreliable. His heal is very bad as it scales with atk whyyy???. His awakening is also into atk which I also don’t get why. Please make his heal scale with hp and change his awakening to hp or another stat which he benefits from. For being a turn 2 hero his Tanky stats are garbage and he can easily get 1 shot.

댓글 18

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    2020.05.20 16:27 (UTC+0)

    Yes pliz, hi is only S3 and nothing more.

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    2020.05.20 17:01 (UTC+0)

    yeah, they refuse to buff him yet they buff broken ml ravi and ml lidica. 

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    2020.05.20 18:28 (UTC+0)

    Dj basar s3 then dizzy 1 hit with violin strip whole team kappa.

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    2020.05.20 23:34 (UTC+0)

    "His awakening is also into atk which I also don’t get why. "

    Sigh because he's a Sagittarius.


    "His heal is very bad "

    He can heal entire team on every turn and dual attack. What do you expect exactly? Other soul weavers' heals are crippled with cooldowns, silence and provoke. I think it wouldn't be a bad idea to make his passive also work with his s3. 

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    작성자 2020.05.21 00:16 (UTC+0)

    The problem is his healing is miserable since its scales off of his attack. Now if you even want any decently sized heals you’ll have to build him with attack but then that will leave no room for the tanky stats. i think he is supposed to be paired with bruisers/tanks in long fights so for him to be of any use you would need him to be able to sustain in longer fights but his base tanky stats are garbage so you’ll need to stack Heath and def on him for him to even survive. Then if you build him speedy tank then wheres the attack going come from? I’m suggesting reworking his s1 to scale heal of his health instead attack and I don’t think that’s much to ask for. I used to have him on attack stats with little tank stats and his heal were still garbage even with Shimadra (+24). I don’t think he is meant to compete for turn one as his base speed is only 108 which means he could be easily outsped.

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    작성자 2020.05.21 04:08 (UTC+0)

    Also you mentioned that other soul weavers are crippled with cool downs, provoke and silence, while that is true but they can actually survive long enough for those cooldowns and debuffs to be shaken off but if dj basar cant get his s3, he’s as good as dead and since his tank stats are so abysmal I don’t expect him to survive for more than 3 turns.

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    2020.05.21 11:52 (UTC+0)

    @luckstruck Dude... no offense but do you even read? It's a passive skill and all you pay attention to is that it has attack multiplier. It shouldn't be any problem to get him to at least 1.5k att. With fully upgraded s2 that's 270hp for the whole team. And take into consideration that all other soul weavers, Destina, Ruele, Tama heal for 7% of single target's hp while he heals 6% of the entire team. What values do you expect exactly?


    "s1 to scale heal of his health instead attack"

    I don't the point in adding self-hp multiplier. I'm not saying it's bad just pointless. He already has rather high multiplier -1.2 so he kind of can do some dmg. Either way, he's supposed to be built as fast as possible. Ignore attack stat and focus on spd and flat hp.


    Those soul weavers tend to be slow and can't prevent any debuffs r have any CR push. And we were talking about his passive  skills in comparison to active heals.

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    작성자 2020.05.21 13:03 (UTC+0)

    Yea his heal may sound good in theory but in practice you won’t see it affecting the battle at all. If you ever used him in rta/arena you would know that once you pop his s3 he’s just a standing meat bag. You mention Ruele Destina and tamarinne but the thing about them is that they don’t have such a lackluster s2.  Ml Basar’s s1 and s2 are basically 1 skill. Chip healing compared to burst healing is really bad. I have him 1.6 attack w/ Shimadra 170 cdmg and he heals about 1k , 1.5k with crit. I don’t believe that you would build him with cr so let’s say he heals about 1.2k every turn and that’s with shimdra. The battles you would use him in are either cleave or semi bruiser fights. If you cleave there’s really no point in his heal and if you bring him into a bruiser fight he would usually get around average 3 turns after his s3( that’s if the opponent doesn’t straight up one shot him). if you add it up that’s around 3 ~ 4k healing throughout the span of the battle.

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    작성자 2020.05.21 13:13 (UTC+0)

    the reason why I don’t build him as fast as possible is there’s really no point unless I can get him over 250+ even then there are units that will easily outspeed him and cripple him. Being very unlucky with speed gear the highest I can get him to is ~245. Around challenger I still get outspeed easily by units with higher base speed such as roozid, flidica, cerise, and etc. Why should I build him as fast as possible? The reward compare the the gear requirements isn‘t worth it unless you can get him 250+ hell even that won’t be enough with all this 90 gear. I except at least around ~2k per heal, now that may sound like a lot but it really isn’t. 

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    작성자 2020.05.21 13:25 (UTC+0)

    I don’t think he should be made to do dmg considering he is a soul weaver and usually they scale off of max hp. If you remember how old tama scaled with attack you would know how bad scaling with attack heal is. You say most soulweavers are slow, yes that is true slow compared to dj basar but any soulweaver used in pvp from what I experienced in challenger at least has 160~180 speed, if not they are usually counter with a crap ton of defense, health and eff resist. I suppose you never experienced those 20k+ hp rueles, and destinas with a ton of eff resist. I will now explain why active heal skills are way better than ml Basar’s passive. Say after you receive lethal damage with an active skill you would straight heal all of it in 1 turn. But if you’re relying on ml Basar’s heal( after all he is a soul weaver) it would take 3-4 turns to heal the amount that an active skill healed in 1 turn, now thats if he can last that long throughout the battle. As I said his low base hp doesn‘t really

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    작성자 2020.05.21 13:34 (UTC+0)

    Allow him to stay in battle. Even if changing his heal scale to scale with hp is not the way, I suggest they should still find a way to increase his s2 healing so then after using s3 he isn’t just a wasted slot for a unit. i don’t expect him to get the arby treatment, I think a slight rework should be enough to at least make him worth using. Seeing how they buffed f Lidica and a Ravi , this shouldn’t be much to ask for.

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    2020.05.21 16:11 (UTC+0)

    @luckstrick Destina's doesn't have a luckluster s2? I beg to differ.


    "Ml Basar’s s1 and s2 are basically 1 skill "

    S2 is a separate skill that is triggered by his s1. What are you even talking about dude...


    " I have him 1.6 attack w/ Shimadra 170 cdmg and he heals about 1k , 1.5k with crit. "

    What the hell are you even talking about. The dmg he does has nothing to do with healing. What a joke for people to ask for buffs of units they don't even know how they function. 


    "Why should I build him as fast as possible? "

    Because that's how people in Champ and legend build him. With over 260+ spd.


    "If you remember how old tama scaled with attack "

    I'm sick of people being like dumb parrots brainlessly repeating she scaled with attack. She didn't. I was there when Tama was released. Her multipliers where buffed not changed.


    "I will now explain why active heal skills are way better than ml Basar’s passive. "

    Don't bother, it's so obvious I don't get why you would do that...

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    2020.05.21 16:20 (UTC+0)

    "But if you’re relying on ml Basar’s heal( after all he is a soul weaver "

    Diene says hi.


    " it would take 3-4 turns to heal the amount that an active skill healed in 1 turn "

    And that soul weaver doesn't have any healing for the next 4 turns.



    Also, you got me thinking how the hell do you heal for only lousy 1k hp with Shimadra? Fully molad s2 heals for 720 hp per 10khp plus 270 for Basar's 1.5 att. That means he should easily heal himself for 1k hp. With Shimadra that's 1.3k . And with units who have at least 20k hp it's  over 1.5k healing and should be almost 2k with Shimadra. How the hell do you heal so much less than that?


    Dude... no offense but you're clearly not the brighest crayon in the box. Saying things like Tama scaled with attack, or that cdmg affects Basar's healing, or wasting so much space on saying why passive healing is weaker than active one. Even afetr I explaiend to you why and why it should be weaker. Do some thinking. And research.

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    작성자 2020.05.21 17:26 (UTC+0)

    Destina’s s2 is actually sometimes very clutch providing a 30 cr increase and almost full heal. She after all is one of the heroes on release day so her skills may be lackluster compared to the recent soulweavers.


    this one is my bad, I always assumed that dmg out put scaled with his heal, but I was wrong. Maybe i was looking at 2 different heroes but that doesn’t disregard my point how miniature his heal is.


    i don’t have champ/ legend gear and I don’t want that to stop me from using a unit that I like.


    oops this is also me to blame, I was misled by false info, but his passive is like pre buffed tamarinne, the heal is too low and could use a little buff.






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    작성자 2020.05.21 17:49 (UTC+0)

    I’m sorry if you misinterpreted on what I was trying to say. They made ml basar a soul weaver for a reason or else he could have been another class. If they made ml basar a soulweaver then i expect his healing to be worthwhile but it isn’t.


    yes the soulweavers wouldn’t be able to heal for another 3-4 turns but after there heal they can at least ensure their team can survive for a few more turns. Then they also got their s2.


    sorry if I missed this but i would like to clarify I didn’t literally mean that his s1 and s2 are the same, what I meant is that the skill is lackluster so it might as well be 1 skill.


    I really don’t think that a unit needs to be +15 to be of any use. Not everyone use him with bruisers. for example I use him with Spector tenebria in hopes that he would be able to semi sustain her at a reasonable amount. In many of my rta battle I would also find that I would always get out dps by units that aren’t even suppose to do dmg like dizzy, basar.

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    작성자 2020.05.21 18:12 (UTC+0)

    My shimdra isn’t max limit broken either, and I don’t like when ml basar is forced to use shimdra to make his healing any sort of use. What if I want to run him on idols, or potion vial. 


    i know that his passive should be weaker but I’m trying to say that even if it’s weaker it should excel or at least do what it’s suppose to do and that is to sustain chip damage from units like Krau, fcc, dizzy, and other small aoe/single target hitters. But the problem is his heal is too weak to do that. Having his heal scale off of attack doesn’t complement him. More attack = more heal but less hp

    more health = more survivability but less healing, see how they don’t complement each other.


    hey sometimes an artwork needs the darker colors to be complete :)

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