Suggestion for Side Stories 
- 2020.03.25 14:31 (UTC+0)
All Hell difficulty stages in Side Stories should have five rounds of enemy mobs for more gold, exp, and fodder. 30 energy is too much for the rewards we get from those repetitive grinds.
I hope that in the future devs will get even more creative with side story content, such as by including a tournament mode in which players draft a team of units to fight against a gauntlet of AI. For now, though, my suggestion offers an easy way to improve the side story experience.
In generall, I find the side story structure stale. The stories are nice for those into the lore, but the actual gameplay is one of the weakest points of this game. It seems to me that at least the rewards can be improved, so all players can get excited about SS.
STOVE 추천 컨텐츠
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