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Suggestions

Draw Mechanic [4]

Hi there!


Since this will be introduced in guild wars, I suggest this to be applied as well in RTA and arena. In RTA both players must approve the match to be a draw when x turns has been reached and can only be activated once if declined by one party the fight goes on. In arena if x turns is reached the player can apply for a draw.


When draw is called for arena, no increase or decrease in points shall be given but you still get the full conquest point from the battle.

Same in RTA no score movement for both players.


Thanks SG


Sincerely, :)

BaliwagPro

댓글 4

  • images
    2020.02.13 18:37 (UTC+0)

    I think the point of defense Arena is to beat the defense, the lightning is a sign to that youre not good enough. This should result in a loss.


    WA also has mechanics in place to make sure someone loses.



  • images
    작성자 2020.02.13 21:33 (UTC+0)

    same objective in guild defense but they are going to have a draw mechanic.

  • images
    2020.02.14 04:07 (UTC+0)

    it's guild wars. you are rewarded even if you lose/draw/yield. Guild wars is less about the win/loss and more about the best way to gather resources.


    Also guild wars is notably different because it has no program within the mode to force one side to win.

  • images
    작성자 2020.02.14 10:30 (UTC+0)

    same in arena you are rewarded win or lose. almost the same not notably different in my opinion. :)

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