Epic Seven

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Suggestions

Yielding in World Arena [9]

Please consider modifying the "Yield" feature in World Arena. I and I'm sure many others face people who bring cleave teams and either lose to the cleave, or the other person yields the moment their cleave fails, before you even get a chance to take a turn. 


This promotes toxic gameplay for people who are not cleaving as people who only cleave and do this behavior are treating "real-time" world arena as they would regular arena. It's pretty pathetic and discourages me and I'm sure others from playing RTA.


Please consider limiting the Yield feature once a match starts to a full turn (say until the last hero goes), that way my opponent has to watch me blast their heroes for failing.

댓글 9

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    2020.02.12 04:28 (UTC+0)

    Wow...

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    2020.02.12 04:39 (UTC+0)

    Um . . .

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    2020.02.12 05:22 (UTC+0)

    Probably not going to happen.

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    2020.02.12 06:04 (UTC+0)

    Huh? You either lose or get a free win. What's the problem?

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    2020.02.12 06:19 (UTC+0)

    Having a problem with winning quickly. That's a new one.

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    작성자 2020.02.12 06:23 (UTC+0)

    What's the point of "real-time" then? It's just regular arena with a character select for whoever is trying to cleave. Toxic. There aren't even rewards right now so there's no reason to be rushing to the next battle.


    I'm not saying yielding shouldn't be an option but it can be adjusted to improve the "real-time" experience. Most "real-time" situations people don't just leave instantly the moment they feel like they're losing. There's a high reward / risk for cleaving, and should get to experience both sides of it in a "real-time" experience. If you can't see that reasoning, you're the problem. Toxic!

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    2020.02.12 06:35 (UTC+0)

    This thread -> making a problem where there isn't one XD

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    2020.02.12 08:15 (UTC+0)

    "Most "real-time" situations people don't just leave instantly the moment they feel like they're losing."


    This couldn't be further from the truth nowadays lol.

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    2020.02.12 18:38 (UTC+0)

    It DOES make RTA less fun, but right now there's no penalty or rewards so it's not too big a deal. Another reason this is more prevalent is because of the event that gives you charms if you play RTA every day, which you can just yield to get. 


    Once there are rewards and the event ends, instayields will be less frequent. If it's still happening a lot, they should introduce a penalty for people that yield too often in quick succession maybe.

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