Arbiter vildred issue 
- 2019.12.03 06:35 (UTC+0)
How do you guys feel about everyone rerolling for avildred since they start the game and the entire arena is filled with avildred? I personally think he needs some balance.
*Avildred core issue*
Avildred main gimmick is able to revive and instantly get a turn and deal aoe damage to wipe out enemy team. My issue is that it doesnt only do a massive amount of damage, but it also inflict Decrease Hit Chance debuff for 2 Turns. So what it does is even if your team survive his aoe damages and survive, all of you will be inflicted with decreased hit chance debuff and not given a chance to counterplay and fight against him. On top of that, the 50% decreased hit chance also synergise too well with moonlight dreamblade artifact(+20%evasion chance), making avildred too strong. So i hope they can either remove that debuff or reduce it to one turn so that players has more room to counterplay if they manage to survive the hit.
besides that, he is so easy to build and require little to no team setup for him to do damage in defense team
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