Epic Seven

OFFICIALMOBILE턴제 RPG스마일게이트 메가포트

General Discussion

Speed in pvp needs to be fixed [13]

I’m so tired of being slower than an enemy units one match then retrying that match and being faster than that unit that previously outsped me. There should be no coin toss involved unless two or more units have the exact same speed. If my unit has higher speed then I should outrun the enemy unit EVERY TIME. easy fix and it makes sense. Get rid of the speed rng and battles can go smoother with less stress.

포스트 13

  • ic-caution

    작성자에 의해 삭제된 댓글입니다.

  • images
    2019.11.20 10:48 (UTC+0)

    Hahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahaha

  • ic-caution

    작성자에 의해 삭제된 댓글입니다.

  • images
    2019.11.20 11:20 (UTC+0)

    Your luck is the one that need to be fix🙊

  • images
    2019.11.20 14:58 (UTC+0)

    I brought this up awhile ago, I cant comprehend why people are so quick to defend this RNG element with regard to a stat, but they do.

     There are other ways to curb the speed focused PvP content this shouldn't be one of them.

  • images
    2019.11.21 05:33 (UTC+0)

    Maybe the team you fought actually outsped you in speed and thus they defeated you. You retry the second time and rng worked in your favor and thus you won.


    If not for this rng, would you retry a match that you lost in speed previously? 

  • images
    2019.11.21 06:32 (UTC+0)

    yeah this needs to be fixed i would like being beaten by an op player than by rng, and even if i lose by that op player i could have a better strat next time if i fight him again without thinking that rng could make all my strategy crumble like its nothing(...15% eff. res ... 10+- speed...and just all the rng that this game have to make it even worst..)

General Discussion의 글

STOVE 추천 컨텐츠