Hall of Trials Suggestions 
- 2019.10.22 20:46 (UTC+0)
The general consensus around HoT is that it was pretty exciting for the first week, but it grew to become really tedious. To make HoT more interesting, it should have a leaderboard and/or a points ladder for each boss so there is some reputation-type achievement associated with it.
Pretty much every part of the game works towards some sort of reputation achievement, but HoT does not. Take labyrinth for example: there is a first time clear reward, entry reward, and variable drops. Adding a chance to drop mystics or covenants would not break the game. HoT is not really farmable like Hunts, yet has one drop possibility.
I also feel as if the hero buffs and nerfs make it interesting, but it’s hard for an early-to-mid game player to make a decent team depending on the week. I have over 30 lv60 heroes, and some weeks I would rather skip HoT than re-gear the best heroes for that week
Anyways these are my thoughts, I would love to know what others think! I love E7, and I know the devs do a good job at making changes. HoT has just felt really lackluster so far
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