Golem 11 Auto. Need advice. 
- 2019.10.09 06:32 (UTC+0)
I think for the past 2 or 3 months, I'm able to auto wyvern 11 100%.
Now I'm trying to move with golem 11.
However I cannot auto it.
I was using kiris, lorina(with joker), tamarine (potion vial) and lilias (aurius).
everyone has 10k+ hp.
i cant seem to remember the speed. (break at work typing this).
based on my youtube and catalyst and molagora limitations, im planning to build:
kluri + kiris + hazel + ollie.
just so that i have two units for unhealable debuff.
has anyone tried this?
any thoughts about this?
by the way, i also have this units:
* fire dingo
* fire schuri
* fire baal sezan
hoping for the team's inputs.
as the golem keeps on able to heal and my team cant keep up.
* lorina lvl 60. all max skills. and max runes.
* kluri, tamarine, lilias, all lvl 60. max runes for kluri. and specific max skills only for those effect chance, CR, minus cooldown, heals.
* hazel is max runes.
* hazel and ollie and kiris are lvl 50.
* hazel and ollie. zero investments in skills.
* kiris has good investments in specific skills to max minus cooldown and effect chance.
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