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Idea : New Scout Hero (Soul+Theft skill) [7]

  • RANK65
  • MenZKung[MenZKung]
  • 2019.10.08 12:09 (UTC+0)
  • 조회수 358

    I just thinking about some new hero idea.  A hero with scout theme.  He/she can be soul weaver or theft class (I prefer "she" XD).  There are non heroes who can buff stealth for ally.  So it will be great if we have new ways of attack or def team.


S1 - attack with 35-50% chance to decrease atk for 2 turns and bonus dmg with spd.


S2 - First Aid ( 2 turns) : Heal an ally.  The amount of healing are base on target maxhp and caster's speed.  

                                  If target has unheal, clean unheal before heal.


S3 - (5 turns / 4 with mola) : Buff atk and stealth for an ally.  Then caster get speed buff and stealth for 2 turns.

(Soul Burn S3 - extend buffs duration for 1 turn)


He/she healing is weak anyway but can heal frequency and stealth in save spot if enemies don't have AOE attack.

댓글 7

  • images
    2019.10.08 12:14 (UTC+0)

    Oh sure, then soon we will have a warlock that is a mage/warrior. Thatll be a f*ing beast thatll turn out to be broken

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    작성자 2019.10.08 12:20 (UTC+0)

    @vandalstrike umm... I mean dev choose he/she to be theft or soul weaver.  Hero theme/skill are soul+theft not that mean this hero be both classes and equip both AF

  • images
    2019.10.08 12:34 (UTC+0)

    Your hero + SSAcha,Ruele or smth + Krau, Kayron, BBK... Another GW nightmare? XD

  • images
    2019.10.08 14:38 (UTC+0)

    I like the idea honestly, just a bit over tuned (double stealth buff ? too much)

  • images
    작성자 2019.10.09 04:44 (UTC+0)

    @Talsin It just an idea. I still not sure about balance.  Dev can adjust it if this idea used anyway like stealth buff only 1 turn (20 soulburn for extend turn) or stealth only target not caster.

  • images
    2019.10.10 23:16 (UTC+0)

    I like this too! Here is my version inspired from this:


    S2 I got you! (3 turns, 2 turns max): Grant an ally one turn of Stealth and Increase Speed. Additionally granting Continuous Heal for one turn to the lowest HP ally.

    Awakened: Grant an ally one turn of Stealth and Increase Speed. Additionally granting Continuous Heal for one turn to The Allies.


    S3 Jar of Mystic Smoke! (4 turns, 3 at max): Grant the allies one turn of Buff Extension and Debuff Reduction. Making the enemies suffer one turn of Buff Reduction and Debuff Extension.

    Soulburn: Decrease the cooldown by two turns.


    Edited: Removed focus.

    2nd is an active now.

    Still maintaining her quick skill spamming that will a niche pick that depends on either team with heavy buff/debuff.

    S2 as an active won't be too broken on hero like A.Vildred, A. Karin etc.

  • images
    작성자 2019.10.11 06:41 (UTC+0)

    @ßùiMon I like your S3 idea but S2 is too op.  It like this hero can create another Specter Tenebria.  He/she can buff heal and stealth without even using turn because it's passive.  It's should has some gap between colddown and stealth duration.  

    So it's better be active skill that buff stealth + (heal or continuous heal or barrier).

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