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The 3* skill enhance change made it obvious that Mascot Hazel needs help [12]

She simply does not compare to her competition. 


Diene has massive self-CR boosting, higher buff uptime, an extremely powerful barrier (30% of target max HP at full enhance), plus 1-stack debuff cleanse in an AoE. 


Tamarinne... um, I don't think I need to explain this one. She basically does everything. She does so much that it's like having two full characters in one slot. It's arguable that Tamarinne's existence alone renders Mascot Hazel obsolete. 


Blaze Dingo provides significantly higher damage output while healing far more, in addition to having invincibility - though he has the obvious caveat that his attack buff only applies to himself and his target. No cleansing, either, but given that he fills three roles (DPS, healing, and support buffer) it's really only fair.


Maid Chloe revives the entire rest of the team, which alone is probably worth the entire value of Mascot Hazel's healing. 


Rin is getting buffed.


Elson is getting buffed, plus he's likely to get a specialty change of his own down the line. 


That leaves Mascot Hazel as the single worst healer-support in the entire game. Her heals are mediocre, even when fully enhanced and with an attack build (because, for some unfathomable reason, they're attack-scaling heals). She has no self-CR boosting. Her buff up time is the worst. She has no cleanse. 


The obvious route would be to simply give her some self-CR boosting. That would increase her healing output and her buff up time at the same time. As it is, she simply cannot keep up with any of the competition - and no, a greater attack buff on a single character is not worth the entire rest of her kit being as mediocre as it is. 


Alternatively, she could get some minor cleansing added, or have the potency of her heals increased (especially with regards to the absolutely anemic attack scaling), or have her buff duration increased... there's a lot of room for improvement.


Please give her some love. She needs it. 

포스트 12

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    2019.10.06 23:24 (UTC+0)

    You compared SC hazel, to a 5* limited, a 5* ML and a 5*. the only one who should can really be compared to is momo and elson there. and honestly she is a buffer/healer, not a dedicated healer per say. Shes good as she stands really.

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    2019.10.06 23:57 (UTC+0)

    I would love to see her get buffed and who knows at some point she might. We'll just have to wait and see. They can't bufff every unit at once and who deserves it most can in some cases be very subjective.

    That being said, you are comparing apples to oranges. Hazel fits a very niche role which makes her seem very underwhelming in other aspects. As was mentioned in another post its not really fair to compare her to ML, limited, and other 5 star units. This doesn't help your case at all because if the major reasons come from comparing to these characters then people are just going to dismiss your argument immediately because she is a base 3 star.



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    작성자 2019.10.07 00:01 (UTC+0)

    She's mediocre as a buffer and a healer. And these are all the buffers in the game that she can be compared to. What else do you want from me? She's even post-spec change, unlike Elson. As a post-spec-change character she should at least be comparable to a nat 5-star. Instead, she's blatantly inferior. 


    Momo is so far and away superior it's actually mind-boggling. She fulfills her role extraordinarily well, to the extent that she can be considered one-of-a-kind. No one else is as good at providing stability in debuff-heavy PvE as she is, even among the nat 5-stars. 


    Mascot Hazel, meanwhile, was obsolete from day 1, and all the buffs they're throwing around to other units are not helping the comparison. She needs a place and the only way she's ever going to have a place is with a buff. 


    Additionally, this whole "3-stars should never be as good as 5-stars" thing is incredibly obnoxious. What do you think the point of spec changes are if not to make them up to par? 

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    2019.10.07 01:55 (UTC+0)

    What do YOU think the point of spec change is? Momo is really only the true example of a unit becoming as functional, more so depending on the situation, than a 5 star. Axe *** and C.Lorina are really good and can be considered rather unique, but they don't really trump any 5 star and could easily be replaced with another unit.

    In the games I have played like Girls Frontline and Azur lane, whenever a retrofit/modification aka SC happens they increase by one rarity. You just have this misconception that 3 star SC should mean that its on the level of a nat 5 and this is clearly not the INTENDED case. Its better to think of it as a upgrade to 4 star.

    As I already mentioned we have no idea what they have planned or when it will happen. Could be buff or could be a special equipment that is strong. Hazel could easily turn into a menace like A.Momo did if they don't do it right. Maybe that's what you want, I wouldn't mind but I'm sure that's the approach they are taking.


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    작성자 2019.10.07 03:15 (UTC+0)

    Actually in GFL a 2-star mod 3 becomes a 4-star, and besides that, the nature of character kits in GFL means that rarity is actually not as important as the character's skills and tiles (for example, M14 is a 3-star who's referred to as the "6-star war goddess", and for good reason). 


    That is entirely independent of the fact that rarity is largely an arbitrary metric and really shouldn't matter in the long run if you actually want people to use a diversity of units. Rare units are rare, but there is nothing saying that rare units should always be universally more powerful other than greed. See ML Ravi and ML Basar for obvious counter-examples. 


    I don't care about what rarity a unit is when it comes to game balance. I want units to be balanced and that means being roughly on par with other units within the same role or class. Otherwise you get the typical braindead gacha unit spread where it's literally only the SSRs that matter and everyone else is just a stepping stone.

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    2019.10.07 03:26 (UTC+0)

    You are right, a 2 star does become a 4 star. But a 3 star does not become a 5 star. M14 is a very special case because she was basically already a 5 star before her mod. I get where you are coming from, I was just giving you tips on how you should bring your argument because most players of this game and maybe even the devs do view it in light of rarity. The way you went about it probably won't lead to a good reception.

    I get it though. Hazel is your Waifu and you want her to be more useful. I can respect that. I never said anything about her not deserving a buff or anything. I was just critiquing you on how you present your argument. Was just giving you some tips that you clearly don't want, my bad.

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    2019.10.07 07:51 (UTC+0)

    She's used to buff someone to wreck golem.  She gives greater attack buff to Kayron in early game arena.  Not a lot of uses but she's good at those specific jobs.

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    2019.10.07 11:34 (UTC+0)

    Agreed. She's a terrible compared to other SC units like Roozid, A Mont, R Carrot etc. Hazel desperately needs buff to make Mascot Hazel better, her s2 is worse than Aither's een after fully enhanced SC tree. 

    If you need aoe att buff she's the one to go to but i think almost every other unit with that aspect performs better except for Elson, but he is getting buffed.


    The only place she performs decently is golem and you could still find better options. She's just very underwhelming.

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    2019.10.08 00:31 (UTC+0)

    Everyone just tried to get their main buffed, well, how about a buff for lorina. Been using her before global server was out. She seriously does low damage compare to other heroes.

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