You will never increase player base or monetary gain without conviction [2]
Making these constellations PVE only is the dumbest thing I've ever seen.
NO PVE CONTENT NEEDS CONSTELLATION. In fact, you have continued to remove and erode PVE content in the game, making some PVE content formerly available regularly like labyrinth (which WOULD have been good to have more efficient or faster farms) disappear. I even said that a unit was good for trials, the most intensive pve content we really have right now and tristen wulf the pve king said, that doesnt count that's 1 thing 1x a month that's not pve .
I don't need more efficient hunt units. I don't need a boost to units I cant put in color restricted rift which isn't even worth farming anymore.
Have some damn conviction and introduce complexity into PVP.
The big issue is you had it add to BASE STATS and advertised it as having a MINIMAL effect on PVP.
Bro I typed a whole huge thing here about how to do this...
OK here's what i remember but in footnotes version:
You should have had the stats go on the end to not the base not writing the math out again.
you should also have had simple capstones, not 3 base speed not 50% crit damage, but like, 5 % stackable dr great, we have frostbite anyways, 5% dr reflection 10% crit damage res, get hit 3 times cr push 5%
tose are the cliff notes i hate your forum, i dont know why it ***** so much.
But for the sake of the game and your wallet, stop being captive to old whales who don't spend as much anymore and don't want their old money affected and try to bring new blood in with new and exciting systems. stop listening to people using the Spector of 7 star. Move forward SG.
WHY IS YOUR FORUM SO BAD?!?!
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No this system is literally catering to the whales, because it adds base stats to the units you put in. So high quality whale gear gets even more insane.
And you must not be experienced with gacha games. These stats bloating systems never leads to anything good in gacha games. Specially when they double down and make more of these stats systems. It either makes it unplayable for f2p or leads to the game dying. Examples for these 2 situations would be guardian tales, silver and blood.
yu start your comment off by ignoring the first and primary point about the system .
read this part again:
"Have some damn conviction and introduce complexity into PVP.The big issue is you had it add to BASE STATS and advertised it as having a MINIMAL effect on PVP.Bro I typed a whole huge thing here about how to do this...
OK here's what i remember but in footnotes version:
You should have had the stats go on the end to not the base not writing the math out again. "