Boss Arunka's Ferocious Stand breaks the Stealth mechanic
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Boss Arunka's Ferocious Stand breaks the Stealth mechanic [1]

Boss Arunka's Ferocious Stand breaks the Stealth mechanic casted by Aria's The Umbral Hour.
Heroes in Stealth become available for targeting.
This is illogical, because the Aria is not in stealth and shes should be the only available target.
Stealth on the Boss Arunka overrides the requirement to target only her - this is correct, but all other interaction with Stealth is broken!

Reply 1
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This isnt a bug.  Its just how the game processes stealthlike properties.
Arunka's passive makes aria stealthed and untargetable
Aria makes Arunka and stealthed and untargetable.
When everyone is special, no one is.
We have seen similar situations where guiding light artifact stealth makes sTenebria targetable.
what sTene does, what arunka does, what stealth does, are all processed as the same "hide this unit" mechanic. 
And when all units are hidden... no units are.

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