Isn’t requiring up to Abyss Floor 110 in Heir’s Path a bit excessive? [6]
All the challenges up to level 63 are super easy to clear, but suddenly we hit a wall because we need to reach Floor 110.
Two main points:
At level 59, the game asks you to clear Floor 86. But when the challenge reappears at level 64, you suddenly need to climb 24 more floors at once. Why such a huge gap? Heir’s Path isn’t even supposed to be that hard...
(More importantly): The difficulty spike from Floors 100 to 110 is way too steep, forcing players to build units that are useless elsewhere—like Kiris or Taranor Guard. This just slows down new accounts (the ones most motivated to finish Heir’s Path). Why not make it a little easier? The rest is a breeze anyway. Just end the mission at Floor 100 and call it a day.
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its Always see how new players always about the same thing and excusing themselves about it’s a game problem when actually this players shows they can’t read, have patience And learn the game mechanics
- ”don’t want build useless units like kiris and Tgard” buddy are u really complaining about build 2 cheap units Who doesn’t require molas for their skills and low stat investments?
- “why not make it more easy” sure buddy make easier a content that suppose to be a CHALLENGE
this game like any other Gacha has a challenge endgame content wich requires time, patience and investment. If u can’t do that just shows how u want to do things without make any effort bc this content was always like this since the beginning.
just imagine play a souls game and complain about how hard it is.
And this this exactly why this game has no new player and a small player base, you don't seems to understand the fact that hard content is indeed needed but must never gatekeep another content, it's purely for the pve enjoyer, the problem here is not the difficulty of abyss, but the fact that the path of heir require you to clear 110 abyss, path of heir is intended for new and returning player, and not all of them want to clear hard pve content. On game with large player base there is always casual and hardcore, here you are literally preventing the game from growing.
The fact you think you need kiris or tguard or that you think tguard is otherwise useless shows that you need way less time on youtube clear videos and way more time educating yourself on how to actually play the game instead of bypassing mechanics.
Taranor Guard can be used as fire expedition solo dps so he is not useless. Also you have 2x grace of growth, use it.
you can clear entire abyss with f2p units who barely need any investment, just switch the gear from some units and switch them back later
Thats actually a good point!