4/10 (Thu) Epic Seven: Origin Update Content - Part 1 (Added on 4/10 07:15)
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[Update] 4/10 (Thu) Epic Seven: Origin Update Content - Part 1 (Added on 4/10 07:15) [80]



Hello, Heirs! This is GM Dominiel.

 

Let's take a look at what we have in store for you in this week's update.

Players will be able to view these updates after the maintenance on 4/10 (Thu).

 


* Previous exploration reward records will be reset, except for Azmakalis of Cycle. Thank you for your patience and understanding.

 

1. Epic Seven: Origin Update


Epic Seven: Origin brings a wave of fresh content and revamped features. Let's dive into the details.

 


 

■ 6th World Episode, “A Resolve Inherited,” Update


The sixth restored world. With the advent of the Archdemon in Orbis, Guardians, Heirs, and the Heir of the Covenant, Ras, embark on a long journey to save the world.

 Watching their unwavering resolve even in the face of danger, Ras reflects on the values of the world he must protect.

 

[6th World Episode]

- The 6th World Episode, where the stories of Heirs from the past unfold, will be available.

- You can play from the 6th World Episode tutorial and Chapter 1 to Chapter 4.




 - The unlocked Chapters 1-4 will be added to [Story Journal > 6th World Episode].

Chapter

Chapter 1: Wetheric Moor

Chapter 2: Dun Blyraia

Chapter 3: Taranor

Chapter 4: Ezera

 

[Illustration Lobby]

- In celebration of the 6th World Episode, “A Resolve Inherited” Update, players will receive a special Victorika Illustration Lobby.
- The Victorika Illustration Lobby will be automatically applied upon logging into the game.



* Any previously applied Illustration Lobby will be reset and changed to the Victorika Illustration Lobby.

- The Illustration Lobby will change to the Pub Lobby in line with story progression.
* If you manually change your Lobby setting, it will not automatically switch to the Pub Lobby.

 

 

 

[Illustrations]

- Illustrations will be unlocked after clearing certain stages while playing through the story from the 6th World Episode.
- The illustrations obtained will be added to [Journal > Art Journal > Episode > 6th World Episode, A Resolve Inherited].

 

[Monster]

- New monsters will be added and included in the Monster Journal.

 

[BGM]

- Five new background music tracks will be added to the Music Player.

BGM

Added Location

A Resolve Inherited

Music Player > 6th World Episode: A Resolve Inherited

A Duty That Cannot Be Refused

An Unbreakable Conviction

An Unavoidable Disaster

The Inescapable Apocalypse

 

■ Ogre's Armory

Eliminate the Ogre to get Ogre's Equipment!
Ogre's Armory is now available, ready to support Heirs seeking rapid progression!

[Location]

[Battle > Ogre's Armory]


[Entry Condition]
- Clear 6th World Episode, Stage 4-5
 



[Entry]
- Ogre's Armory consumes 8 Energy per entry.
- Ogre's Armory guarantees 10 Equipment every day.

- You can bring in Guardians and Pets to battle in Ogre's Armory.
 
  Supporter feature is not available in Ogre's Armory.

[ Rewards ]
- Players can obtain Speed, Critical, Destruction, and Health Set Equipment after clearing Ogre's Armory.

- Equipment obtained from Ogre's Armory requires significantly less enhancement EXP compared to regular Equipment.

- Equipment dropped from Ogre's Armory will have random stats assigned, and the substats will not be of the same type as the main stats.

- Equipment obtained from Ogre's Armory, except for weapons, helmets, and armor, will not have integer-based main stats, other than Speed. 

- Equipment sub-stats from Ogre's Armory are enhanced using a unique formula.

Stat

Initial Value

Enhanced Value

Minimum Value

Maximum Value

Health %, Attack %, Defense %, Effectiveness, Effect Resistance

5%

6%

8%

Health

202

182

217

Attack

50

45

49

Defense

35

27

31

Critical Hit Chance

3%

3%

5%

Critical Hit Damage

4%

6%

7%

Speed

3

2

2

 

■ Orbis Guide
The Orbis Guide will be added to support Heirs on their journey through Orbis.
 



[Entry Condition]

 - Clear 6th World Episode, Stage 2-8
 

[Three Sisters' Diary]

- Rewards from Daily and Weekly Reputations can now be obtained through Orbis Guide > Three Sisters' Diary.

- With the removal of the Heart of Orbis rewards, Daily Reputation rewards will be improved.



[Path of Heir]

- "Adventurer's Path," which offers guidance on various content and provides rewards, will be integrated into Orbis Guide > Path of Heir.

- Missions in Path of Succession may vary depending on your progress in Adventurer's Path.
 - Path of Heir will be activated for accounts created after 2024/12/31 15:00 UTC.



[A Journey of Succession]

- Players can complete missions from content and receive rewards.



[Currency Details]

- Shortcuts will be available to help players quickly access locations where the required currencies for each type of content can be obtained.



[Guide]

- It will guide players to content currently accessible for gameplay.



■ Content Adjustments

[Sanctuary]



- The Breath of Orbis, a currency for Sanctuary upgrades, will be removed. Instead, all Sanctuary buildings will now be automatically upgraded to their maximum level.
- The new currency, “Tainted Relic,” can be used to summon for specific items.

- Monthly Tainted Relics are distributed on the 1st of each month at each server's reset time and can be collected until each server's reset time on the 1st of the following month.
- Weekly Tainted Relics are distributed every Monday at each server's reset time, and can be collected until the reset time on the following Monday.
- On the 1st of every month, weekly Tainted Relics are distributed additionally. Please note that unclaimed weekly Tainted Relics do not carry over.
 * E.g. If the 1st is a Sunday, they can be collected until each server's reset time on the 2nd (Mon).
 * E.g. If the 1st is a Thursday, they can be collected until each server's reset time on the 5th (Mon).
- Players can choose whether to store the summoned items and select up to one item to obtain per month.
- The chance to claim rewards, summon currency, and summon count do not carry over and will reset on the 1st of every month at each server's reset time.
- The rewards available from the Heart of Orbis are subject to change upon the reset time.
 - Skystones and Gold previously obtained from the Heart of Orbis will now be given as rewards for Daily Reputation.

Server

Reset Time

Korea/Asia/Japan

18:00 UTC

Europe

03:00 UTC

Global

10:00 UTC


- Players will earn EXP based on summon count, and the Heart of Orbis level will increase accordingly.
- As the level increases, you will receive level-up rewards, and reaching certain milestones will raise the Purified Sanctuary's Boon level.


 - The list of obtainable items based on Purified Sanctuary's Boon level will be adjusted.

Grade

Item

Amount

SSS

5 Moonlight Summon Ticket

1

+15 Lv. 88 Weapon

1

+15 Lv. 88 Helmet

1

+15 Lv. 88 Armor

1

+15 Lv. 88 Ring

1

+15 Lv. 88 Necklace

1

+15 Lv. 88 Boots

1

SS

4-5 Moonlight Summon Ticket

1

Bottle of Knowledge

1

Unknown Slate

1

+9 Lv. 88 Weapon

1

+9 Lv. 88 Helmet

1

+9 Lv. 88 Armor

1

+9 Lv. 88 Boots

1

+9 Lv. 88 Ring

1

+9 Lv. 88 Necklace

1

S

5 Covenant Summon Ticket

1

5 Artifact Summon Ticket

1

Gold Transmit Stone

30

Lv. 85 Mana Stone Selection Chest

1

Lv. 88 Mana Stone Selection Chest

1

Lv. 88 Weapon

1

Lv. 88 Helmet

1

Lv. 88 Armor

1

Lv. 88 Boots

1

Lv. 88 Ring

1

Lv. 88 Necklace

1

A

4-5 Artifact Summon Ticket

1

4-5 Hero Summon Ticket

1

Gold Transmit Stone

15

MolaGora

20

Leif

50

Greater Modification Gem Selection Chest

10

Equipment Conversion Gem Selection Chest

10

Epic Equipment Charm

30

Epic Accessory Charm

20

Epic Artifact Charm

5

B

Gold

1000000

Leif

20

Greater Artifact Charm

5

Greater Equipment Charm

20

Greater Accessory Charm

20

 

- The maximum purchase limit of Penguins and Spirit Blooms you can obtain at one time in Forest of Souls > Growth Altar will be adjusted to 50.

- In the Alchemist's Steeple, Quality Grades will be removed when crafting Charms and converting Modification Gems, and the minimum and maximum number of materials that can be used will be made to improve consistency.

- Equipment Conversion and Exclusive Equipment Conversion, previously available in the Alchemist's Steeple, will now be moved to the Steel Workshop.

- The Alchemist's Steeple will be improved to allow Equipment Extraction while crafting Charms.

- The Crafting Catalysts and Crafting Materials features will be removed from the Alchemist's Steeple.

- The Steel Workshop will be removed from the Sanctuary and accessed through a separate menu instead.

- The High Command will be removed.

 

[Steel Workshop]



 - Menus for Equipment Conversion and Exclusive Equipment Conversion will be added.

- Crafting recipes for Equipment below Lv. 85 will be removed.

- When crafting Equipment or Exclusive Equipment, Quality Grades will be removed, and the minimum and maximum number of materials required will be made to improve consistency.

- The Steel Workshop can now be accessed via the Quick Menu.

  * When accessing the Steel Workshop via the Quick Menu, Equipment Crafting and Equipment Conversion will not be available.
 

[Catalyst Integration]

- Catalysts will be streamlined and divided based on Hero class.
- All catalysts currently in your inventory will be converted into Catalyst Selection Chests of the corresponding grade and quantity after the maintenance on 4/10 (Thu).

Category

Before (By Constellation)

After (By Hero Class)

Rare Catalyst

24 Types

6 Types

Epic Catalyst

12 Types

6 Types


[AP Integration]

- All AP from individual regions will be integrated into a unified Catalyst Points system.
- AP Exchanges from each episode will be merged, allowing players to use AP Exchange seamlessly throughout their progression. The unified AP Exchange has also been reorganized with an updated selection of items.


 

[Labyrinth Revamp]
- Starting after the 4/10 (Thu) maintenance, all Labyrinths, including Royal Capital Azmakalis, will be permanently accessible without any currency cost.
- Drop rewards obtained from battles with monsters will be removed, and Equipment and exploration rewards will be significantly improved. (One-time rewards)
* Due to changes to Labyrinth exploration rewards, previous reward acquisition records will be reset.
- Friendship will no longer increase in Labyrinth > Campsite.
- Unlock conditions for certain Labyrinths will be adjusted.

Labyrinth

Unlock Condition (Before)

Unlock Condition (After)

Great Farche Labyrinth

Defeat Rampaging Clarissa in
 Area 4 - Blue Grace Garden, Tirel Castle in Chaos

Clear Episode 1, Chapter 5, A Wish to Protect the World

Nixied's Sanctum

Defeat Celestial Mercedes in
 Area 5 - Eerie Hallway, Great Farche Labyrinth

Clear Episode 2, Chapter 3, Flight 

Meldrec Labyrinth

Defeat Elisia of the Ice in
 Area 5 - Frostproof Valley, Nixied's Sanctum

Clear Episode 2, Chapter 7, Lingering Hope 

 

- Select currencies and the Labyrinth Shop will be removed.

- With the removal of select currencies and the Labyrinth Shop, the following currencies in your possession will be converted into different currencies after the 4/10 (Thu) maintenance.

Before

After

Labyrinth Compass

Conquest Points

Malicious Bug Charm

Guard Badge

Ancient Coin

Lesser Accessory Charm


 
- Accessory Charms, previously sold in the Labyrinth Shop, will now be available for purchase in Shop > Conquest Points after the 4/10 (Thu) maintenance.
* As Accessory Charms will now be available through the Conquest Points Shop, Conquest Point rewards from Arena will be increased accordingly.
 
- Labyrinth Compass, previously part of the Rank Up Pack 1 rewards, will be changed to Leif.

- Labyrinth Compass, previously sold in the Guild Shop, will be removed.
 - With the Labyrinth revamp, achievements and missions related to Labyrinth will be changed.


[Hunt]
- The number of Hunt stages will be reduced to 3, allowing faster progression to the highest stage.

- Through the revamped Hunt, players can obtain fully crafted Equipment of at least Lv. 70 or higher.
 - Lower-tier crafting materials have been removed, except for Lv. 85 Equipment crafting materials.
- After the 4/10 (Thu) maintenance, any lower-tier crafting materials you own will be converted into Lv. 85 Equipment crafting materials upon entering the Steel Workshop.
- The completion conditions and rewards for certain achievements related to Hunt will be changed.
  * Changed Targets: Merchant Union, Phantom CIC, Dagger Sicar, Specialty Change, Abyss

[Adventure] 


- Adventure will now be renamed to [Episode].
- Each stage will become a one-time playthrough, and you can revisit the story again in the Journal after clearing it.
 * If you haven't completed all the stage missions, you’ll still be able to retry.
- From Episode 1 onwards, Catalyst Stages will be added to each chapter, allowing you to earn Catalysts.
 * "Proof of Courage," previously obtained from Urgent Missions, can now be acquired in Catalyst Stages.
- The Adventure system will be revamped to use a list-style format instead of map exploration, allowing players to focus more on the story.
- Due to adjustments in how Adventure progresses, the corresponding UI will also be changed. 
- Episode 1 will be condensed into 6 chapters.
- Heirs who were progressing through Episode 1 will be able to continue from the corresponding chapter based on their current progress.

- S-chapters and sub-stages in Episodes 2–4 will be removed, and related mission content will be adjusted accordingly.
- The stories from removed S-chapters and sub-stages will still be viewable in the Journal.
- Low-level Equipment items will no longer drop during Adventure, and will be replaced with Equipment Powder at the same drop rate.
- Heroes will now recover full Health upon entering battle.
- Select content previously available during Adventure will be removed.
  * Removed Content: Labyrinth Stage, Chaos Gate, Urgent Mission
- Due to the Adventure revamp, certain content missions and rewards will be adjusted.
  * Target: Specialty Change, Connections, Moonlight's Blessing, Trust, Awakened Adin

[Selective Summon Discontinuation]

- Selective Summon Seasons 1 & 2, previously available after clearing Episode 1, 1-4 and Episode 3, 10-10 will be discontinued.

- With the end of Selective Summon Seasons 1 & 2, players will now be able to obtain a 5 Hero Selector and a 5 Artifact Selector from Episodes 1 and 3 by going to Orbis Guide > Path of Heir.

- The 5 Hero Selector and 5 Artifact Selector from Episodes 1 and 3 will be obtainable after the update regardless of whether Selective Summon was previously completed or not.

* If you have not yet completed or confirmed your Selective Summon, please make sure to do so before the 4/10 (Thu) maintenance.

 

[Rift]
- The Account Rank requirement to enter Rift will be changed to Rank 50.

[Other Content]
- Newbie Penguin and Lesser Spirit Bloom will be added to the list of currencies for Guild Request Aid.
- Crafting Materials will be removed from the list of currencies for Guild Request Aid.
- A Guild Lasting Effect, Blessing of Healing, will be removed.
- Charms previously sold per piece in Shop > Conquest Points will be replaced with Equipment Charms and Accessory Charms.
- The minimum level of fully crafted Equipment obtainable from World Boss will be changed to Lv. 70 or higher.
- Auto-run and object usage will be enabled during stage progression. (excluding Labyrinth)
- Some Abyss rewards will be improved.
- Rewards for new and returning Heirs will be partially revamped.
[Special Rewards for New Heirs Event (Link)]
[A Gift For Returning Heirs! Event (Link)]

 

■ UI/System Adjustments
 
- The Lobby UI will be adjusted.



 * Players can customize their preferred Quick Menu settings in Settings > Game Settings > Quick Menu Favorite.

- The Side Story UI will be adjusted.
- The pop-up message UI will be adjusted.
- The Skill Enhancement UI will be adjusted.

- The Hero Awakening UI will be adjusted.
- The Specialty Change Hero Skill Tree UI will be adjusted.
- The Combine Runes menu will be added to Greater Rune and Epic Rune quick access.
- MolaGora Exchange will be added to MolaGora quick access.
- The animations for Skill Enhancement and skill description transitions will be adjusted.
- The quest completion animation will be adjusted.
- Players will now be able to form a Story Team with owned Heroes additionally.
- The emphasizing effect for high-score Equipment will no longer appear when selling, locking, moving to Storage, or enhancing Equipment.
- The episode chapter clear animation will be adjusted.
- The Tutorial UI will be adjusted.

- The Inventory UI will be adjusted.
- The Equipment Reset button will be added to Inventory > Equipment Details UI.
- The Equipment Details pop-up UI will be adjusted.
- The regular Equipment equip UI will be adjusted, allowing access to Enhancement, Reforging, and Modification features.
- The Artifact and Exclusive Equipment equip UI will be adjusted, and an Enhancement feature will be added.
- The UI for changing the Battle Speed icon will be adjusted.





Reply 80
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BEST

If reaching SSS in Purified Sanctuary's Boon is only reachable by buying Tainted Relics in packs AKA impossible for F2P, I will lowkey quit the game. 

BEST

As someone who has spent a few hundred dollars on this game since I started last year. I am going to uninstall if you are seriously going to make penta roll gear a pay to win feature. Sorry SG, I thought you were trying to do better. But you all really are just a bunch of greedy clowns. 

BEST

 - Skystones and Gold previously obtained from the Heart of Orbis will now be given as rewards for Daily Reputation.

- The High Command will be removed.

- The Lobby UI will be adjusted.

WHY SG

I have collect boots and weapons gor guild tasks....where do you get them now that you eliminated all gear drops...

Ps...lower lvl gear was still viable to equip toons when you are young yet and get into gw

Bring back the old adventure, I miss it and the work

Where is the storage ???


I don't have "Path of Heir" because my account is from before January 2025. How does that make any sense?

Fix your mistake and enable it for everyone.


I'm just frustrated that they removed the pathway for old accounts. Literally no reason to do so and you took away the selectors I was supposed to get for clearing the episodes. Now I can't get them.

As someone who started his account last year, not being able to complete the adventurers path (rewards added to the path of heir only for new players) fells kinda bad. I think that it would have been better that your progression in the adventurers path determines if you get the path of heir event and from which stage (for example, starting at stage 30).

Update the Hero Journal aswell, add Ruele and Judge Kise to Star Geneology - 6th World Heir

This is way too much at once....i have nothing good to say about any of this...prolly gonna tank both accounts

you can no longer walk around the map in the campaign its really boring and its just a flip book to get through all the levels they honestly took out a lot of cool interactive features that made the game really fun and unique like sanctuary.

Why would you remove the Adventurer's Path, now being named as "Path of Heir" for older players?
I didn't even finished them all, and there was plenty of rewards I didn't get from the already finished missions...
This change is purely a downgrade and never harmed anyone in keeping that as it was, while new players would also have access to that same system. This is the most illogical stuff from this update.

For those who are willing reply something like "why wouldn't you completed it before the update / why didn't you get the rewards from the already finished missions?", it is just a matter of me and possibly for some other players as well, and I decide the way on how I play this crap video game that only ruins my mood when unnecessary changes are made. After realizing I have invested few hundreds of cash, this kind of service is something that I don't deserve. Congratulations for losing one player.

I was about to comment this actually. I was actually trying to work on adventurers path and get the rewards when I’m done. I had no idea what the origins thing even was until it was just smacked in my face. I saw the banners about it and was like “oh cool, new feature” not ENTIRE GAME REWORK. I lost all of that progress and I’m ******

Dear SG, why do you have to remove the adventure map? It is an adventure RPG game, which means a map will add more details & immersive experience. Being able to see the geographical location & graphical details on the map (castles, villages, forests, battlegrounds, etc) where the stories are taking place is an integral part of the game experience. It is a shame we now cannot enjoy the beautiful Ezera, magnificent Politia, illustrious Dun Blyraia forest, etc. A world map is a MUST for any good adventure RPG.

The S-chapters & sub-stages should not be removed. It helps with the world building & lore, where S-chapter like how Eda met Politis really enriched the story. I have not finished all the S-chapters. Now there is no way to access them, not even in the journals.

What a big disappointment. Been looking forward to big content update just to see you remove the contents that matter to some people. Please consider bringing back the adv map, S chapters & sub-stages. Thanks for the attention.

Exactly...they took the adventure out of the adventure game...i was havin fun on a2nd account going thru it, knowin more than my first run...now its lame af to havejust a check list...today alone after this update,kinda lost the desire to login...plus everything thats said to make it easier seemsto take way longer

I can't access the parh of heroes to get the 5★ Hero Selector and a 5★ Artifact Selector 

I was waiting for the update to drop my two cents about the new UI..

The UI looks clean and nice.
The UX is probably the worst I have ever interacted with on a game.
- For new players, it is serviceable.
- For older players, most of the buttons are pointless, and everything older players interact with on a daily basis require at one additional click to access. Focus on what we need to do on a daily basis and organise it in that order. Needing an extra click EACH to access Orbis Guide, Guild, and maybe Pet. We do not need to see Episode, Side Stories, Shop and maybe Summon. I know money is important, but chill.
- 3 slider segments for Battle? Come on...........  
- The little topright icon sometimes disappear until you check a main menu element, successfully locking players away from most things
- The sanctuary looks empty and gives the "pre-alpha game" vibes with 3 rows.


- PLEASE LET US ADD MORE MAIN MENU CUSTOMIZATION 


Thank you and keep up the good work

Add to this, they removed Storage access from the lobby, now you're forced to go into the Summon screen to enter Storage. This is unserviceable in all levels.

profile image

TheAdmireI think my least favorite change is how you cannot see how many crafting resources you have in the Steel Workshop until you click on an item to craft. 

That's 4 (3 if home shortcut) clicks to get to Caides crafting mats, or 3 clicks from the inventory. It is in fact better than the previous one (4 clicks), but it somehow feels worse because you actively need to do one action you feel you shouldn't have to do in order to see what you want to see..

A potential fix could be that, until you select an item, you see the requirements in numbers like this


But anyways.. I'm glad they're working on making the game better, these little things can be a little frustrating is all.

это обновление принесло много плохого для игроков, которые играют более 3-4 лет, вы как разработчики просто взяли и изменили весь хороший функционал игры на что-то очень дешевое, сделанное каким-то непрофессиональным невеждой с 1 месяцем опыта, чтобы ваши скромные игроки взяли это и сожрали как уличные собаки, спасибо SG за то, что делаете игру все больше и больше похожей на очередной кусок мусора от слабых игровых компаний

I don't see how 65 skystones a day accounts for the loss of the heart of Orbis.

Also the new UI is not good the old UI was so much better and more personalized. 

Replacing the heart of orbis (skystones generator) with a flat extra 15 skystones is a scummy thing to do for those you were logged in most of the day. You were able to generate more skystones than 15 everyday. it may not seem like much but it is a step backwards.

Interesting ~ (≧▽≦)♡

The new UI is a massive downgrade.

Added on 4/10 07:15
What did they add in patch note?
Edit: seems like new content marked with "*", but not really(

It's like the UI changes were made specifically to infuriate me.  Everything moved around just for the sake of moving it.  I just can't escape from people creating work to try to justify their employment.

Why take away the adventure map? The S stages? Those kind of things made the game and the story more immersive... Plus all the rewards you'd get by farming certain stages? Yeah, farming isn't interesting all that much, but... Why change an UI that was already working? Sure, it was a little old, a little all over the place sometimes, but I thought it added to its charm. They should at least make it an /option/, so that old players can stick to what they've known and liked for years. Do we really have to do with ugly lists for everything now?

I play the game primarily for its PvE content and was already dissatisfied that so many heroes were made or changed for PvP over the years, but at least the story and PvE were still enjoyable. Now, I'm a little scared to see all the changes this update brings.

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