[ Hero Concept 92 ] [3]
This is the 92nd original hero concept.
Enjoy :)
[ Skill 1 - Essence's End ]
Attack an enemy, with a 50% chance to decrease skill cooldown of a random ally by 1 turn.
[ Skill 2 - Destroyer ] CD: 3 Turns
Grant the caster Immortality for 1 turn and dispel up to 4 buffs from an enemy.
For each buff dispelled, deal 2,500 fixed damage to the target.
[ Skill 3 - Life Chill ] CD: 3 Turns
Attack all enemies. Damage dealt increases by the amount of positive Effectiveness difference between the caster and the target.
Increase Critical Hit Chance and Critical Hit Damage of this skill by 50% against targets who have less Effectiveness than the caster.
Note:
This is a dps-utility hero.
Built with high Effectiveness, this hero's Skill 3 can deal considerable damage without too much stat requirement.
Skill 2 provides dispel, damage and survivability.
Basic attack is supportive, probably want to equip counterattack set.
Comments are welcomed.
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S3 mechanic looks interesting. However, I donโt think e7 would ever create a hero that could reduct skill cooldown kit on s1.
This could be a game changer GREAT JOB and cool thoughts
Thanks :)