How much chance of Luna will get buff for Epic 7th.
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    General Discussion

    How much chance of Luna will get buff for Epic 7th. [4]

    Luna is hard set up STDPS that's unuseable in PVP and PVE currently, however with this simple buff can shake tank meta drasticly.


    Just give her S3 soul burn extinction that would help against Mort,Harsetti, Ruele, whatever knight that STDPS suppose to kill.


    after we remove soul burn from S1 then we need to buffS1 if it's caster turn always attack with Maximum stab.


    This buff won't break the game, I promise you. This buff will make arena/Guild war less tolerate to play. This buff will make Luna much more effective as tank destroyer but have weakness against eavasion and anti cri unit. also her original is hard to set up, that's one of her weaknest.



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    Nonsense buff.

    Luna itself is very good in PVE, especially for expeditions, ancient, farm and history/events. 

    The buff on S1 is fine, it cancels out random stab and this would make it unnecessary to mention it: they would simply say that it attacks the enemy multiple times etc etc (coinciding with the max stab). But it would be an S1 without effectiveness against grass (because it's water xddd). So, keeping the S1 as is better, since the buff would not solve these problem.

    And why? Let's see your buff in S3 

    First, adding the condition that she can ONLY do extinction if she does soulburn has one problem: You need souls. So you would have to fight against the current meta and save that S3 until you accumulate 10-20 souls. And with the meta full of ysenya + mort, Luna will die before getting it. This makes it very dependent on some mage + tagehel and that Belian (who nullifies souls) isnt on the enemy team. 

    So the most logical thing is that it is added without the soul burn condition, favoring what I mentioned in S1 

    But even so, extinction wouldn't make him a good PVP hero. He couldn't beat Harsetti (who's been using stun artifacts lately) and remember the rng she puts on turns because of the speed issue (making it very likely that Mort or Ysenya will get their turn before Luna). 

    There are better characters that do a better job of extinguishing (mainly Briseria) and that by not touching any of the passive, you expose yourself to all the heroes that always crit when they hit, which is why they maintain their "low" protection on their own.

    Bottom line: pointless buff that would do nothing to help fight the meta. Play more RTA's/Arenas and farm more.

    -3/10

    Aggro-wise buff will never break the game. Because it's NPC who's losing - unless you play RTA.

    What's really toxic is buffing defense heroes, i.e. Harsetti, Mort and Ruele, and that's what the devs have been doing :(

    Harsetti was never buffed. The only thing that breaks it is the passive that allows RNG on everyone's turns (allies and enemies), with Ysenya it's much easier to control that, but it's still a problem. Mort and Ruele have never stood out in the meta for many years, they are very good buffs that were needed. And there are many ways to combat it (injury, extinction, immunity or buff dispel, among others) 

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