12/19 (Thu) Update Content(Edited on 1/7)
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[Update] 12/19 (Thu) Update Content(Edited on 1/7) [36]


(Added Dec. 24, 2024) 5★ Fairytale Tenebria and 5★ Immortal Wukong’s Exclusive Equipments will be added to the Alchemist's Steeple in a future update. We apologize for the confusion.


(Added Dec. 23, 2024) Concerning 5★ Covenant Yufine’s balance adjustments, we’ve identified and corrected information that was omitted in our initial announcement. With the adjustments to Yufine’s skill structure and the addition of the extra turn effect, Yufine’s skills, Dragon’s Roar and Dragon Charge, both had an increase in cooldown by 1 turn each. We apologize for the confusion.


Hello, Heirs! This is GM Dominiel!

 

Let’s take a look at what we have in store for you in this week’s update.

Players will be able to view this update after the maintenance on 12/19 (Thu).

 


 

1. Hero and Artifact Balance Adjustments


 

 

Balance adjustments will be made to certain Heroes, facilitating better strategies involving them. 

 

* The listed probabilities, number of turns, and cooldowns are based on fully enhanced characters. 

* Other skills will not be changed unless stated.

* The World Arena Replays recorded before the update will no longer be playable after the maintenance on 12/19 (Thu).

 

1. Balance Adjustment Target

 

Heroes

Grade

Name

5★ Moonlight

Pirate Captain Flan

5★ Moonlight

Closer Charles

5★ Moonlight

Archdemon's Shadow

5★ Covenant

Eligos

5★ Covenant

Chloe

5★ Covenant

Yufine

4★ Moonlight

Sinful Angelica

 

Artifacts

Grade

Name

5★

Sigurd Scythe

5★

An Offer You Can't Refuse

 

1-1. Hero Balance Adjustments

 

1-1-1. Moonlight / 5★

 

Pirate Captain Flan

Execution (Before)

Execution (After)

Attacks the enemy with a gun, with a 75% chance to steal one buff. At the end of the turn, detonates burn and bomb effects inflicted on the target.

Attacks the enemy with a gun, stealing one buff. At the end of the turn, detonates burn and bomb effects inflicted on the target.

Scourge of the Sea (Before)

Scourge of the Sea (After)

Effectiveness increases by 50%.

When attacking, cannot trigger a critical hit.

Redirects 30% of damage suffered by the caster to the foremost ally. When more than one damage sharing effect is granted, only the strongest effect is applied.

After using Execution, when the caster has a buff, activates Hunt. Hunt can only be activated once every 2 turns.

Hunt: Raises morale of all allies, increasing Combat Readiness by 15%.

Effectiveness increases by 50%.

When attacking, cannot trigger a critical hit.

When attacked, decreases damage suffered by 30%. When more than one damage reduction effect is granted, only the strongest effect is applied.

After an ally attacks, if the target does not have a buff, activates Hunt. Hunt can only be activated once every 3 turns.

Hunt: Raises morale of all allies, increasing Combat Readiness by 15%.

 

Closer Charles

Elimination (Before)

Elimination (After)

Sharply cuts the enemy to attack. When used on the caster's turn, if the caster is granted perception, uses Demolition instead of Elimination.

Demolition: Attacks the enemy with a sword. Damage dealt increases proportional to the target's lost Health. When the enemy is defeated, decreases cooldown of Descent by 1 turn. This attack does not trigger a Dual Attack.

Sharply cuts the enemy to attack. When used on the caster's turn, if the caster is granted perception, uses Demolition instead of Elimination.

Demolition: Attacks the enemy with a sword,absorbing some of the damage dealt as Health. Damage dealt increases proportional to the target's lost Health. When the enemy is defeated, decreases cooldown of Descent by 1 turn. This attack does not trigger a Dual Attack.

 

Demolition Damage Dealt Increased

Closer (Before)

Closer (After)

After an ally except for the caster attacks, if the enemy's Health is less than 30%, increases Combat Readiness of the caster by 50% and grants perception for 2 turns. Can only be activated once every 2 turns.

At the start of the first battle, increases Evasion for 1 turn.

After an ally except for the caster attacks, if the enemy's Health is less than 40%, increases Combat Readiness of the caster by 50% and grants perception for 2 turns. Can only be activated once every 2 turns.

 

Archdemon's Shadow

Touch of Chaos (Before)

Touch of Chaos (After)

Has a 75% chance to seal the enemy for 2 turns, before attacking with lightning.

Has a 100% chance to seal the enemy for 2 turns, before attacking with lightning.

Soulburn (10): Increases effect chance to 100% and ignores Effect Resistance.

Soulburn (10): Ignores Effect Resistance.

Twisted Power (Before)

Twisted Power (After)

Damage suffered from a critical hit decreases by 30%. When more than one damage reduction effect is granted, only the strongest effect is applied.

After using Touch of Chaos, has a 40% chance to activate Burst.Effect chance is doubled when the target is sealed.

Burst: Attacks all enemies, with a 60% chance to decrease Hit Chance for 1 turn, before increasing the caster's Combat Readiness by 25% and gaining 1 Focus.

Damage suffered from a critical hit decreases by 30%. When more than one damage reduction effect is granted, only the strongest effect is applied.

After using a basic skill, when the target is sealed, increases Attack of the caster for 1 turn before activating Burst.

Burst: Attacks all enemies, and increases Combat Readiness of the caster by 25% before gaining 1 Focus. A successful attack deals additional damage proportional to the caster's Attack.

 

Burst Damage Dealt Decreased

Dissolution (Before)

Dissolution (After)

Attacks all enemies with the power of Ilryos, with a 70% chance to decrease Defense for 2 turns, and a 100% chance each to inflict two burn effects for 2 turns. Grants the caster an extra turn.

Attacks all enemies with the power of Ilryos, with an 80% chance to decrease Defense for 2 turns, and a 100% chance each to inflict two burn effects for 2 turns. Grants the caster an extra turn.

Dissolution (Awakened) (Before)

Dissolution (Awakened) (After)

Attacks all enemies with the power of Ilryos, with a 70% chance to decrease Defense for 2 turns, and a 100% chance each to inflict two burn effects for 2 turns. Grants the caster an extra turn. This skill cannot trigger a counterattack.

Attacks all enemies with the power of Ilryos, with an 80% chance to decrease Defense for 2 turns, and a 100% chance each to inflict two burn effects for 2 turns. Grants the caster an extra turn. This skill cannot trigger a counterattack.

 

1-1-2. Covenant / 5★

 

Eligos

Point-Blank Shot (Before)

Point-Blank Shot (After)

Attacks the enemy by dashing towards them. When the caster is granted perception, triggers a Dual Attack from the ally with the highest Attack. Damage dealt increases proportional to the caster's Speed.

Attacks the enemy by dashing towards them. When the caster is granted Increase Attack (Greater), triggers a Dual Attack from the ally with the highest Attack. Damage dealt increases proportional to the caster's Speed.

 

Damage Dealt Decreased

The Cleaner (Before)

The Cleaner (After)

When an ally except for the caster defeats an enemy, increases Attack of the caster for 2 turns, before activating Time Bomb against the enemy with the highest Attack. Can only be activated once every 2 turns.

Time Bomb: Attacks the enemy with a bomb, and grants perception to the caster for 2 turns. When the caster's Speed is greater than the target's Speed, increases damage dealt proportional to the difference, up to a maximum of 200%.

Increases Hit Chance and Critical Hit Damage by 50%.

When an ally except for the caster defeats an enemy, activates Time Bomb against the enemy with the lowest Health. Can only be activated once every 2 turns.

Time Bomb: Grants Increase Attack (Greater) to the caster for 2 turns, before attacking the enemy with a bomb. Damage dealt increases proportional to the caster's Speed.

 

Damage Dealt Increased

Cloak and Trigger (Before)

Cloak and Trigger (After)

Increases Hit Chance of the caster for 2 turns, before attacking the enemy with a pistol, dispelling two buffs and decreasing Defense for 2 turns before decreasing Combat Readiness by 50%.

Inflicts resource reduction on the target by 60%, before attacking the enemy with a pistol. Dispels two buffs from the target and decreases Defense for 2 turns before decreasing Combat Readiness by 50%.

 

Damage Dealt Decreased

Cloak and Trigger (Awakened) (Before)

Cloak and Trigger (Awakened) (After)

Increases Hit Chance of the caster for 2 turns, before attacking the enemy with a pistol, dispelling two buffs and inflicting target and decreased Defense for 2 turns before decreasing Combat Readiness by 50%.

Inflicts resource reduction on the target by 60%before attacking the enemy with a pistol. Dispels two buffs from the target and inflicts target and decreased Defense for 2 turns before decreasing Combat Readiness by 50%. Increases Combat Readiness of the caster by 50%.

 

Damage Dealt Decreased

 

Exclusive Equipment – Effect 2 (Before)

Exclusive Equipment – Effect 2 (After)

At the start of the first battle, grants stealth to the caster for 1 turn.

At the start of the first battle, grants stealth to the caster for 2 turn.

Exclusive Equipment – Effect 3 (Before)

Exclusive Equipment – Effect 3 (After)

Decreases cooldown of Cloak and Trigger by 1 turn.

Increases damage dealt by Time Bomb by 10% and attacks the enemy with the highest Attack.

 

Chloe

Magic Bolt (Before)

Magic Bolt (After)

Attacks the enemy, inflicting magic nail for 3 turns, before increasing Combat Readiness of the caster by 50%.

After increasing Attack of the caster for 3 turns, attacks the enemy, inflicting magic nail for 3 turns, and increases Combat Readiness of the caster by 50%.

Magic Bolt (Awakened) (Before)

Magic Bolt (Awakened) (After)

Attacks the enemy, inflicting magic nail for 3 turns, before increasing Combat Readiness of the caster by 50%. Ignores Effect Resistance.

After increasing Attack of the caster for 3 turns, attacks the enemy, inflicting magic nail for 3 turns, and increases Combat Readiness of the caster by 50%. Ignores Effect Resistance.

* Magic Nail: When attacked, suffers damage equivalent to 2% of max Health and has a 25% chance to be stunned for 1 turn. Stun effect ignores Effect Resistance.

* Magic Nail: When attacked, inflicts additional damage proportional to the attacker's Attack.

Hyper Strike (Before)

Hyper Strike (After)

Soars into the air and attacks the enemy, stunning for 1 turn. Damage dealt is increased when the enemy is inflicted with magic nail.

Soars into the air and attacks the enemy, inflicting stun for 1 turn. When the enemy is inflicted with magic nail, ignores Effect Resistance.

 

Damage Dealt Decreased

 

Exclusive Equipment – Effect 1 (Before)

Exclusive Equipment – Effect 1 (After)

Increases Attack of the caster for 2 turns when using Magic Bolt.

Increases Combat Readiness of the caster by 15% when using Heavy Strike.

Exclusive Equipment – Effect 2 (Before)

Exclusive Equipment – Effect 2 (After)

Dispels all buffs from the enemy when using Magic Bolt. (This effect is applied before inflicting magic nail.)

Increases damage dealt by Hyper Strike by 20%.

Exclusive Equipment – Effect 3 (Before)

Exclusive Equipment – Effect 3 (After)

Decreases the enemy's Defense for 2 turns when using Hyper Strike.

Has a 85% chance to decrease Defense for 2 turns when using Hyper Strike. When the target is inflicted with magic nail, ignores Effect Resistance.

 

Yufine

Dragon's Roar (Before)

Dragon's Roar (After)

Attacks with a dragon howl, dispelling one buff from all enemies, with an 85% chance to silence for 1 turn, before granting increased Attack and Defense to the caster for 2 turns.

Attacks all enemies with a dragon howl, dispelling one buff, before a 70% chance to decrease Defense for 2 turns and an 85% chance to silence for 1 turn.

Soulburn (20): Extends duration of buffs granted by this skill by 1 turn and grants an extra turn. 

Cooldown: 3 Turns

Soulburn (20): Ignores Effect Resistance.

Cooldown: 4 Turns

Dragon Charge (Before)

Dragon Charge (After)

Attacks the enemy with a massive blade. When the enemy is defeated, fully decreases cooldown for this skill.

When this skill is available according to cooldown count, after an ally except for the caster attacks, if the target is silenced, increases Combat Readiness of the caster by 20%.

After increasing Attack of the caster for 2 turnsattacks the enemy with a massive blade. When the enemy is defeated, grants an extra turn.

When this skill is available according to cooldown count, after an ally except for the caster uses a skill, if the enemy has a debuff, increases Combat Readiness of the caster by 20%.

Cooldown: 3 Turns

Cooldown: 4 Turns

Dragon Charge (Awakened) (Before)

Dragon Charge (Awakened) (After)

Attacks the enemy with a massive blade. When the enemy is defeated, fully decreases cooldown for this skill. When the target is silenced, penetrates the target's Defense by 70%.

When this skill is available according to cooldown count, after an ally except for the caster attacks, if the target is silenced, increases Combat Readiness of the caster by 20%.

After increasing Attack of the caster for 2 turnsattacks the enemy with a massive blade. When the enemy is defeated, grants an extra turn. When the target has a debuff, damage dealt increases.

When this skill is available according to cooldown count, after an ally except for the caster uses a skill, if the enemy has a debuff, increases Combat Readiness of the caster by 20%.

Cooldown: 3 Turns

Cooldown: 4 Turns

Imprint Concentration (Before)

Imprint Concentration (After)

+6-18% Attack

+5.6-16.8% Critical Hit Chance


1-1-3. Moonlight / 4★

 

Sinful Angelica

Debilitating Strike (Before)

Debilitating Strike (After)

Attacks with a staff, with a 75% chance to decrease Attack for 1 turn. When the caster is immortal, triggers a Dual Attack from the ally with the highest Attack.

Attacks the target with a staff, with a 75% chance to decrease Defense for 1 turn. When the caster is immortal, triggers a Dual Attack from the ally with the highest Attack.

Soulburn (10): Increases effect chance to 100% and decreases Attack of the target for 2 turns.

Soulburn (10): Increases effect chance to 100%, and decreases Defense of the target for 2 turns.

Soul Harvest (Before)

Soul Harvest (After)

When the caster is immortal, enemies cannot be revived, and every time an enemy dies, recovers Health of all allies. Amount recovered increases proportional to the target's max Health. Recovery effect can only be activated once per turn.

Enemies cannot revive.

Every time an enemy dies, recovers Health of all allies. Amount recovered increases proportional to the target's max Health. Recovery effect can only be activated once per turn.

Dark Salvation (Before)

Dark Salvation (After)

Whips up a vortex of darkness and loathing, dispelling one debuff from all allies, before granting immortality to the caster for 2 turns and increasing Attack of all allies except for the caster for 2 turns.

Whips up a vortex of darkness and loathing, dispelling two debuffs from all allies, before granting immortality to the caster for 2 turns, and increasing Attack of all allies except for the caster for 2 turns.

Dark Salvation (Awakened) (Before)

Dark Salvation (Awakened) (After)

Whips up a vortex of darkness and loathing, dispelling one debuff from all allies, before granting immortality to the caster for 2 turns and increasing Attack and Speed of all allies except for the caster for 2 turns.

Whips up a vortex of darkness and loathing, dispelling two debuffs from all allies, before granting immortality to the caster for 2 turns, and increasing Attack and Speed of all allies except for the caster for 2 turns.

 

1-2. Artifact Balance Adjustments

 

1-2-1. Artifact / 5★

 

Sigurd Scythe

Effects (Before)

Effects (After)

When the caster's Health is 50% or less,

increases Attack by 25%and after attacking, absorbs 25-50% of the damage dealt as Health.

Increases Attack by 10-20%.

When attacking, if the caster's Health is 50% or less, absorbs 25-50% of the damage dealt as Health.

 

An Offer You Can't Refuse

Effects (Before)

Effects (After)

When attacking with a Single Attack, penetrates the target's Defense by 10-20%.

When defeating an enemy with a Single Attack, increases Combat Readiness of the ally with the highest Combat Readiness except for the caster by 10-20%.

When attacking with a Single Attack, penetrates the target's Defense by 10-20%.

After attacking with a Single Attack, when the target receives damage equivalent to 50% or more of max Health, has a 50-100% chance to increase Combat Readiness of all allies by 15%. Combat Readiness increase effect can only be activated once per turn.

 

2. New 5★ Hero, Bystander Hwayoung


 

Champion of Nata’s bikers, now wandering the streets without a care in the world, has arrived!

Players will be able to meet the new 5★ Hero, Bystander Hwayoung, in Covenant, Moonlight, and Mystic Summons.

 

■ Bystander Hwayoung


 

[Skill Introduction]

 
■ Preview & Try Bystander Hwayoung 

1. Schedule: 12/19 (Thu) after the maintenance – 1/2 (Thu) 02:59 UTC 

2. Details: Preview & Try Bystander Hwayoung Event will be added to [Lobby > Special Event > Natalon Academy]. 

3. Rewards: Leif x1 per event

 

 

 

3. Epic★Pass

 

With the new season, multiple Epic Passes will now run simultaneously.

Log in to the game, enjoy various content, and earn Epic Pass rewards!

 

1. Holiday Pass


 

The Epic Pass Holiday Season has begun!

To celebrate a joyful winter holiday season, various rewards have arrived.

Check out the renewed Epic Pass!


 

■ Schedule

- Season Schedule: 12/19 (Thu) after the maintenance – 1/2 (Thu) 02:59 UTC

- Collecting Rewards and Epic Pass Upgrade: 12/19 (Thu) after the maintenance – 1/9 (Thu) 02:59 UTC

 

■ Location

- Tap the Epic Pass icon on the left side of the Lobby to enter.

- Tap the desired Epic Pass from the left list in the Epic Pass popup window.

 

■ How to Use

- After completing the given missions to earn Season EXP, the Season Rank will increase.

- As you increase your Season Rank, you can earn a variety of rewards. 

   ① Free Rewards: Rewards that can be acquired according to players' Season Rank. 

   ② Premium Rewards: Rewards that can be acquired according to players' Season Rank when the Pass is upgraded to Premium Epic Pass.

 

[Season Rank & How to Obtain Season EXP] 

1. Complete Missions

 - Complete the given missions to obtain Season EXP for the Epic Pass.


※ Energy consumed through Dispatch Missions will not count toward your Daily Mission.

 

2. Purchase Season Rank 

 - You can spend 100 Skystone to increase your Season Rank by 1.

 

■ Epic Pass Upgrade

- You can purchase the "Premium Epic Pass" by pressing the "Epic Pass Upgrade" button.


* Purchasing or upgrading the Epic Pass is possible during the Epic Pass reward collection period. However, Epic Pass EXP cannot be obtained.

 

■ Reward

Rank

Free Rewards

Premium Rewards

Item

Quantity

Item

Quantity

Item

Quantity

1

Gold

50000

Leif

10

Lv. 88 Heartwarming Boots

1

2



Lesser Weapon Charm

3



3

Leif

1

Lesser Helm Charm

3



4



Lesser Armor Charm

3



5

Friendship Gift Selection Chest

10

Lesser Equipment Charm

3

Reforging Material Selection Chest

1

6



Lesser Boot Charm

3



7

Lesser Weapon Charm

1

Lesser Ring Charm

3



8



Lesser Necklace Charm

3



9

Lesser Helm Charm

1

Lesser Accessory Charm

3



10



Greater Charm Selection Chest

3

Greater Modification Gem Selection Chest

2

11

Leif

1

Earth Connection

5



12



Fire Connection

5



13

Lesser Armor Charm

1

Ice Connection

5



14



Light Connection

5



15

Friendship Gift Selection Chest

10

3-5★ Element Summon Connection
Selection Chest
 (Fire/Ice/Earth)

5

4-5★ Element Summon Connection
Selection Chest
 (Fire/Ice/Earth)

5

16



Greater Weapon Charm

2



17

Lesser Boot Charm

1

Greater Helm Charm

2



18



Greater Armor Charm

2



19

Leif

1

Greater Equipment Charm

2



20



Equipment Conversion Gem Selection Chest

1

Reforging Material Selection Chest

2

21

Lesser Ring Charm

1

Greater Boot Charm

2



22



Greater Ring Charm

2



23

Lesser Necklace Charm

1

Greater Necklace Charm

2



24



Greater Accessory Charm

2



25

Friendship Gift Selection Chest

10

Epic Charm Selection Chest

2

Greater Modification Gem Selection Chest

3

26



Earth Connection

5



27

Leif

1

Fire Connection

5



28



Ice Connection

5



29

Gold Transmit Stone

1

Dark Connection

5



30

MolaGora

2

3-5★ Element Summon Connection
Selection Chest
 (Light/Dark)

5

4-5★ Element Summon Connection
Selection Chest
 (Light/Dark)

5

 

2. Legendary Inheritance Pass


 

Legendary Inheritance Epic Pass Season will be available.

We hope that many of our Heirs will enjoy this Epic Pass, where you can obtain Lv. 88 Equipment and Mana Stones!

 


 

■ Schedule

12/19 (Thu) after the maintenance – 1/16 (Thu) 02:59 UTC

 

■ Location

- Tap the Epic Pass icon on the left side of the Lobby to enter.

- Tap the desired Epic Pass from the left list in the Epic Pass popup window.

 

■ How to Use

- After completing the given missions to earn Season EXP, the Season Rank will increase.

- As you increase your Season Rank, you can earn a variety of rewards. 

   ① Free Rewards: Rewards that can be acquired according to players' Season Rank. 

   ② Premium Rewards: Rewards that can be acquired according to players' Season Rank when the Pass is upgraded to Premium Epic Pass.

③ Special Reward: Rewards that can be acquired when the Pass is upgraded to a Special Epic Pass, regardless of Season Rank.

 

[Season Rank & How to Obtain Season EXP] 

1. Complete Missions

 - Complete the given missions to obtain Season EXP for the Epic Pass.


※ Energy consumed through Dispatch Missions will not count toward your Daily Mission.

 

2. Purchase Season Rank 

 - You can spend 100 Skystone to increase your Season Rank by 1.

 

■ Epic Pass Upgrade

- Players can upgrade their Epic Pass to the Premium Epic Pass or the Special Epic Pass by using Skystone.

 

 

* Even after purchasing the Premium Epic Pass, players can still upgrade to the Special Epic Pass. (with 1,600 Skystone)

* Purchasing or upgrading the Epic Pass is possible during the Epic Pass reward collection period. However, Epic Pass EXP cannot be obtained.

 

■ Reward

Rank

Free Rewards

Premium Rewards

Item

Quantity

Item

Quantity

Item

Quantity

1

Gold

50000

Greater Weapon Charm

1



2

Lesser Weapon Charm

1



Greater Helm Charm

1

3



Greater Armor Charm

1



4

Lesser Helm Charm

1



Greater Boot Charm

1

5



Greater Ring Charm

1



6

Lesser Armor Charm

1



Greater Necklace Charm

1

7



Equipment Conversion Gem Selection Chest

1



8

Leif

2



Ancient Dragon's Heart

100

9



Dark Fragment

100



10

Lesser Boot Charm

1



Demon's Proof

100

11



Twilight Essence

100



12

Lesser Ring Charm

1



Origin Shell

100

13



Manifestation Stone

100



14

Lesser Necklace Charm

1



Greater Equipment Charm

2

15



Reforging Material Selection Chest
 (Select 200)

1



16

Silver Transmit Stone

2



Greater Weapon Charm

1

17



Greater Helm Charm

1



18

Leif

2



Greater Armor Charm

1

19



Greater Boot Charm

1



20

Lesser Equipment Charm

1



Greater Ring Charm

1

21



Greater Necklace Charm

1



22

Gold

50000



Ancient Dragon's Heart

100

23



Dark Fragment

100



24

Lesser Accessory Charm

1



Demon's Proof

100

25



Twilight Essence

100



26

Silver Transmit Stone

2



Origin Shell

100

27



Manifestation Stone

100



28

Leif

2



Greater Accessory Charm

2

29



Equipment Conversion Gem Selection Chest

1



30

Gold

50000



Reforging Material Selection Chest
 (Select 200)

1

Clear Reward

Equipment Conversion Gem Selection Chest

1

Greater Modification Gem Selection Chest

2



Special Reward

Legendary Inheritance Special Reward Chest

 

[Special Reward – Legendary Inheritance Special Reward Chest]  

* You can acquire a piece and set of your choice from the Epic Equipment and Accessory Selection Chests.

* Stats

  - [Main Stat] - The main stats for boots, necklaces, and rings are determined with an equal probability of 1/n.

  - [Substat] - The substats are determined with an equal probability of 1/n.

 

 

4. Special Side Story, "A Day for Raspberry Pie" - Week 2, 3


In the peaceful village of Arimelka, Young Senya—the only child in town—encounters a mysterious girl.

The girl is later revealed to be Alencia, the village's guardian Dragon.

Young Senya's innocent smile melts Alencia's weary heart, and their special friendship blossoms into nothing but pure joy and laughter until... 

 

The second week of the Special Side Story, "A Day for Raspberry Pie", begins on 12/19 (Thu) after the maintenance, and the third week begins on 12/24 (Tue).

 

■ Schedule 

12/12 (Thu) 03:00 – 2025/1/2 (Thu) 02:59 UTC

 

[Weekly Opening Schedule] 

Week

Schedule

Week 1

12/12 (Thu) 03:00 – 1/2 (Thu) 02:59 UTC

Week 2

12/19 (Thu) after the maintenance – 1/2 (Thu) 02:59 UTC

Week 3

12/24 (Tue) 03:00 – 1/2 (Thu) 02:59 UTC

 

■ How to Enter 

 - Clear Episode 1 Chapter 10-10, Shrieking Hall 

 

■ Special Side Story, "A Day for Raspberry Pie", Information 

You can play the Special Side Story, "A Day for Raspberry Pie" while proceeding through the Main Missions.

 

[Area Map]

- Special Side Story, "A Day for Raspberry Pie" is a tiled Side Story that unfolds the narrative of Young Senya and Alencia from a narrative RPG perspective.


 

- There are a total of 16 tiled maps centered around Arimelka Village, and each map can be explored.

- Players can move from tile to tile, interact with objects, and engage in battles against monsters.

- Completing certain missions activates portals which allow players to traveling to different regions.

 

[Missions]

- The Special Side Story "A Day for Raspberry Pie" has "Main Missions" and "Side Missions," with each mission consisting of multiple "Objectives".


 

- Completing all the given objectives will award players with Clear Rewards for each mission.

- The "Main Missions" can be completed sequentially from the beginning to the end.

- The "Side Missions" unlock when certain conditions are met, regardless of order. Completing them is optional and does not affect the progression of the Special Side Story.

- There are "Side Missions" that can only be unlocked by owning specific Heroes.

 

[Elisia's Test]

- As you progress through the Main Missions, the "Elisia's Test" missions begins in the Blizzard Snowfield.


 

- Elisia's Test is presented as a puzzle mini-game based on "one-stroke drawing."

- "Portal" type tiles appear in Elisia's Test, unlike MolaGora Field.


- Elisia's Test Level 1 can only be cleared once as part of the Main Mission progression.

- Elisia's Levels 2 and 3 are Side Missions and additionally accessible after clearing Level 1 and owning Young Senya.

 

[Mission Expiration]

- After completing all the Main Missions of Week and moving on to the Main Mission of Week 2, "A Rainy Day," any uncompleted Side Missions of Week 1 will expire.

* When a mission expires, its rewards cannot be obtained, and expired missions cannot be resumed.

 

[Hard Difficulty Side Mission]

- During Week 2, 3 of the Special Side Story, "A Day for Raspberry Pie", Side Missions on Hard difficulty will appear.


 

[Friendship Effect]

- While playing the Side Mission on Hard difficulty, playing with a Hero that has the Friendship Effect will apply a buff.

Friendship Effect

Hero

Triggers Dual Attack when attacking with a basic skill

Young Senya & Alencia

Recovers Health of all allies when attacking

Increases Attack and max Health by 100%

- Friendship Effect Activation Condition

   ① Owning Young Senya

   ② Only activates in Side Missions on Hard Difficulty

 

 

[Receiving Rewards]

- Players can obtain rewards by completing Missions or opening Treasure Chests in the field.

 

[Receiving Illustration for Art Journal]

- During Week 3 of the Special Side Story, "A Day for Raspberry Pie," players can receive an illustration after completing certain missions.

- The illustration obtained will be added to [Journal > Art Journal > Side Story > A Day for Raspberry Pie].

 

* Special Side Story "A Day for Raspberry Pie" will not provide multi-difficulty stages, MolaGora Habitat, or Goblin's Den.

* Special Side Story "A Day for Raspberry Pie" will not provide event currencies, and thus Exchange will not be open.

* Enhanced Hero and Enhanced Artifact effects do not apply to the Special Side Story, "A Day for Raspberry Pie".

* For basic information regarding the Special Side Story, "A Day for Raspberry Pie," please refer to the 12/12 (Thu) Update notice.

▶12/12 (Thu) Update Content Link

 

 

5. New Exclusive Equipment Added!


 

New Exclusive Equipment for the 5★ Hero, Archdemon's Shadow, will be added to the Hall of Trials Exchange.

Players can obtain Exclusive Equipment from the Hall of Trials Exchange using Fate's Gaze. 

 

Exclusive Equipment stats and skill effects will be applied randomly after the Equipment has been purchased. 

 

■ Exclusive Equipment

Icon

Stats

Description

 

Defense
7 - 14%

Otherworldly knowledge from an unknown source,

written in illegible scribbles that could drive one to insanity at a mere glimpse.

Equipment Effects

Skill

Description

Touch of Chaos

Triggers a Dual Attack from the ally with the highest Attack when using Touch of Chaos.

 

■ Exchange Price

Exclusive Equipment

Exchange Price

Abyssal Eye of Kal (Archdemon's Shadow)

Fate's Gaze x40

 

- 5★ Heroes Fairytale Tenebria and Immortal Wukong will have their Exclusive Equipment added to the Alchemist's Steeple.

 

 

6. Mort & Ancient Dragon's Legacy Drop Rate Up


 

In this Drop Rate Up event, meet the Earth Elemental Knight, Mort who specializes in dealing with enemies that use Counterattack or have high Effect Resistance. Players can also obtain the Knight exclusive Artifact, Ancient Dragon's Legacy, which increases Critical Hit Damage of the caster when using a non-attack skill, and decreases skill cooldowns of all allies once per battle.

 

■ Schedule

12/19 (Thu) after the maintenance – 12/26 (Thu) 02:59 UTC

 

 

7. Hall of Trials Revamp and New Boss

 

■ Hall of Trials Reputation Revamped

 

[Dagger Sicar Reputation Completion Score Adjusted]

- The score requirements for completing Reputations in [Reputation > Dagger Sicar > Hall of Trials] have been adjusted as below.

- The Bosses required for Reputation will be adjusted as below.

Reputation Name (Before)

Reputation Name (After)

Kayron's Second Trial!

Abyssal Yufine's Second Trial!

Archdemon Mercedes's Second Trial!

Harsetti's Second Trial!

Nilgal's Second Trial!

Death Dealer Ray's Second Trial!

Zeno's Second Trial!

Astromancer Elena's Second Trial!

Kayron's First Trial!

Abyssal Yufine's First Trial!

Archdemon Mercedes's First Trial!

Harsetti's First Trial!

Nilgal's First Trial!

Death Dealer Ray's First Trial!

Zeno's First Trial!

Astromancer Elena's First Trial!

   ※ Rewards cannot be claimed again if you have already cleared this Reputation and collected its rewards.

 

■ New Boss Added

New Bosses Abyssal Yufine and Rampaging Abyssal Yufine are added in Hall of Trials.

 

[Battle]

  - Abyssal Yufine: 12/23 (Mon)

  - The new bosses Abyssal Yufine (Normal Mode) and Rampaging Abyssal Yufine (Challenge Mode) will be activated.

 

[Reputation]

  - [Reputation > Dagger Sicar > Hall of Trials] The Trial Reputation for Abyssal Yufine will be added.

 

 

8. Other Improvements and Adjustments


 

■ PC Client Official Release

The Epic Seven PC Client's pre-release period is over, and the official release is now here!

To celebrate this, we have prepared various exclusive events and benefits, so your support and interest are greatly appreciated.

More details will be announced via a separate notice.

▶ Epic Seven PC Client Official Release Notice Link

 

■ The World's End Pub Lobby Theme Change

In celebration of joyful winter holidays and the New Year, the World's End Pub Lobby has been decorated with a festive new look!

If you set your lobby as the World’s End Pub, the lobby's music and theme will be changed to match the holiday spirits, so celebrate the winter holiday together with Epic Seven's Heroes!

- Schedule: 12/19 (Thu) after the maintenance – 1/2 (Thu) 02:59 UTC


 

 

■ Heroes and Artifacts

- Fixed an issue where some Heroes' Barrier/Amount Recovered reference stats were displayed as "proportional to Health" instead of "proportional to max Health".

- Added special dialogue for 5★ "Hellion Lua" when encountering 5★ "Bystander Hwayoung" as an enemy.

- Fixed an issue where 5★ Ruele of Light and 4★ Shooting Star Achates, when revived at the start of their turn with the effects of Spirit Lord's Protection or Revive, could use their revive skill on themselves immediately, allowing them to revive once more upon their next death.

- Fixed an issue where certain sound effects played abnormally when the Battle Speed was ON for 4★ Westwind Executioner Schuri.

(Edited on 1/7) - In the artifact tooltip, the decimal places are no longer displayed when the value after the decimal point is 0.
- When an artifact's enhanced stat increases by a whole number (1%, 5%, etc.), decimal places will not be displayed.  
  ㄴ When the increase is a fraction (1.5%, 0.7%, etc.), up to one decimal place will continue to be displayed.

 

■ Battle

- The Battle Rules will be improved so that effects triggered when suffering a hit occur in the same order as other effects: [Effect from Heroes] - [Effect from Artifacts] - [Effect from Lasting Effects].

- Fixed an issue where the Additional Skill Enhancement Device (Knight) that appears in the Brass Season in the Automation Tower was applied to all Classes.

 

■ Arena

- New Heroes and Exclusive Equipment will be added to the Draft Arena, and the stats of certain heroes will be revamped.

Category

Hero

Newly Added Heroes

Afternoon Soak Flan, Hellion Lua, Schniel, Westwind Executioner Schuri, Eligos

New Exclusive Equipment added

Specimen Sez, Archdemon's Shadow, Fairytale Tenebria, Immortal Wukong

Stats Revamp

Archdemon's Shadow, Yufine, Alencia, Judge Kise

- The location of the [Buy Rank] button in the Battle Pass will be changed.

 

■ Other

- Fixed an issue where the new tag location for the Hero and Artifact did not align when a new Hero/Artifact was obtained in the Summon Results screen.

- The conditions for displaying notifications in the main event will be changed.

- Recommended Content tags for January will be added to certain Heroes.

- The in-game search function will be improved.

   ㄴ If the search term exceeds the search area, the area will be expanded.

   ㄴ The search function for the Monster/Pet Journal will be improved.

      * When comparing strings, spaces and special characters will be excluded.

      * When comparing strings, case sensitivity will be ignored.

      * When an item is being searched, the "Search" button will change to "Cancel Search" for improvement.

- Some category names under the "Special Event" will be changed.

Name (Before)

Name (After)

Natalon Academy

Natalon Academy

Raspberry Pie

Raspberry Pie

Zero-Defects City

Zero-Defects City

Returning

Journey of the Returning Heirs

New Content Category

Special Update

 

Thank you.





Reply 36
Notification has been disabled.
BEST

So no christmas skin epic pass is useless now 

BEST

More packs but no Xmas skins? Ok. I was hoping for a Xmas event since we only have like on Halloween event. :/

BEST

Where's the freaking Epic Pass skin? Again with this shit?

Sweet & Merry Christmas ~ (≧▽≦)♡

Be nice to get some fixes for Hwayoung. She absolutely does not bust Light tanks right now....

Greedy pass, greedy packs, and a ML unit that can't be utilized unless you have absolutely cracked gear. Only good for eye candy, and should only be pulled for such. Don't waste your mystics if you're wanting to build her competitively, unless of course you have the gear to make her work. Merry feck-you to you too SG.

What is up with this epic pass mess are you really that greedy to pass this off as a Christmas pass lol $30 ridiculous 

Did you forget to mention that Yufine is being nerfed for Hall of Trials with an unlisted S2 cooldown increase? People plan builds around these patch notes, ALL changes should be listed.

BUFF BYSTANDER HWAYOUNG!

Such a bad epic pass. Not available for sky stones, no skin, and not even the decency to have 4-5star element summons.

What the fk is this so-called "Yufine buff"???

Her S3 dmg is now trash.

Her S2 without Soulburn is a total garbage that can trigger a lot of sh*t.

And both of her skills are 4-turn cd.

What the fk?????

Doesn’t feel like a holiday pass when all the good stuff is locked behind a paywall if you gotta pay 30.00 dollars out of pocket to get the good stuff it ain’t worth it 

- 5★ Heroes Fairytale Tenebria and Immortal Wukong will have their Exclusive Equipment added to the Alchemist's Steeple.

cant find this one

LoL 😂 

So for Christmas we get... a bunch of overpriced packs, a real money battle pass, a battle pass so overpriced it's not even funny, the scam shop's next evolution, dumbed down versions of the usual holiday rewards, and radio silence on the RTA changes that were promised to be communicated in advance. The anniversary was great, but you guys seem intent on burning through all that good will as fast as you can. Please, be better.

No skin, worthless epic pass. What is this shit?

2 new skins are in production. Just wait for them to appear

wow i love it chefs kiss

Where's the freaking Epic Pass skin? Again with this shit?

Add quick battle to NPC challenge in arena. I'm at champion 5, so it feels useless to go any higher rank since only top 3000 is allowed to go higher rank . So I play the npc. I blow them out of the water so it is just a waste of time to go from one screen to the next.

what is the problem with using quick battles against players? Imagine, with the right approach you can almost always win and get even more resources than when fighting mobs. what's wrong with you people, why don't you develop and only get stupid?

cool stuff

You guys should be concerned that no ones advocating for truck-kun, especially when you recognised how bs rta has become and promised rta changes last season. It means no one gives a **** anymore.

Epic now p2w ? No more care about p2f. We need more player online and more fun

What the hell are you talking about? Packs was never mandatory in this game.

Amo Epic 7. El mejor parche del año. Nueva colaboración, nuevo Awaken Potential, tabla de clasificación en modo Draft con un cambio de color de piel como recompensa, 20 pisos más del Abyss, cambios en la RTA, no hay más ban protection, cada jugador elige su propio beneficio entre ellos el ban protection, vídeo de nuevos héroes moonlight y limitados. Cambios en GW. Merurín jugable. Gracias por estos grandes cambios Smilegate.

PD: Que miras, porque te ries, no leas mi comentario streamer, solo contempla el próximo GOTY.

Please where is the ras ML?

Game Maintenance's post

List
작성 시간 12.20.2024
image
+1

12/20(Fri) Patch Information [1]

12.20.2024
2024.12.20 11:30
작성 시간 12.19.2024
image
+1

12/19(Thu) Patch Information [2]

12.19.2024
2024.12.19 14:40
작성 시간 12.18.2024
image
+26

12/19 (Thu) Update Content(Edited on 1/7) [36]

12.18.2024
2024.12.18 10:30
작성 시간 12.18.2024
image
+1

12/19 (Thu) Maintenance Notice (Completed) [1]

12.18.2024
2024.12.18 10:30
작성 시간 12.13.2024
image
+1

12/13(Fri) Patch Information [7]

12.13.2024
2024.12.13 11:10