ML flan rework revised [5]
Ik there are people on both sides some hated the rework some wanted to try it, I’m somewhere in the middle and think she can still get reworked without completely changing how current users play. I like some elements but feel the removal of the innate effectiveness and her midagation is going to be detrimental to her builds. Honestly I’d feel like people would be ok if we left her innate effectiveness and the damage share but remove the execution effect on s2 for the new pillage effect and since she would be keeping the innate effectiveness increase on herself she only buffs the team with the pillage buff and all other units except herself gets an eff buff. Have pillage start like Astro Elena buff at start of match and she aoe buff after s3, and then keep soul burn s1 extra turn to cycle for the buff or be able to strip first turn and land bombs.
To many people complaining on both sides without giving constructive criticism or coming with ideas to make it betterTo enter a comment Log In Please
The problem with her buff is they shift her playstyle from heavy debuffer to a buff stealer.
Also there is this ambigue line:
"When the enemy has buff after using skill.."
Which one that trigger it? The enemy using skill or pflan using skill??
The later making her a_turd while the previous one make her counter ml politis.
Also does time to pillage also steal unique buffs?
If it does then I am fine her losing 50% effectiveness bonus.
Her 50% effectiveness bonus is crucial for her landing the bombs without crippling her damage.
The extra turn soulburn also crucial for her utilizing seaside iseria arti.
The trade off need to be more useful for her losing those both, and cr resist + buffstealing is not it.
how about this?
combine old and new
Is that…….. is that real??????
AcelordNo. it just my edit.
OrgaZephyrDarn I thought I was was being listened to for once. It’s a good idea, still not a fan of the crit hit res tho just more rng