More SC Concepts: Sonia & Slayers.
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More SC Concepts: Sonia & Slayers.

Following my other Specialty Change Concepts (https://page.onstove.com/epicseven/global/view/9208325  https://page.onstove.com/epicseven/global/view/9622527  https://page.onstove.com/epicseven/global/view/9629858), I've made some more! This time we have Sonia and the Slayers (Amiki, Ezra, Claudia, Leah).

These concepts simply improve upon what they already do well (rather than pigeon-hole them into a similar but different role like Christy.


  • Name: Enhanced Sonia
    Design: She has a more sleek design now, replacing her puffy coat with a doctor's jacket. Her gun is now replaced with a Syringe Gun.

  • S3: Techno-healing Aura
    CD: 4
    Animation: Sonia forms a giant Technological cube above her that she brings down on her side of the field.
    Effect: Uses the Technohealing Cube to dispel all debuffs and grant all allies immunity for 2 turns before recovering Health. Amount recovered increases proportional to the caster's max Health. When this skill is available at the start of the turn, decreases debuff duration of the caster by 1 turn.

  • S2: Recovery Granted
    CD: 2
    Effect: Recovers the target's Health using a recovery cube and dispels two debuffs, this effect is also granted to the ally with the lowest health who is not the target. Amount recovered increases proportional to the caster's max Health.

  • S1: To Aid and Suppress
    Effect: Shoots the enemy, healing and granting a barrier for 2 turns to the ally except for the caster with the lowest Health. Healing and Barrier Strength increase proportional to the caster's max Health.

  • Rune Totals:
    -Increases Health by 5/7/8 (20)%.
    -Increases Effect Resistance by 3/5/7 (15)%.
    -Increases Speed by 1/2/3 (6).
    -Increases Speed by 1/2/3 (6).
    -When using 'To Aid and Suppress', increase Combat Readiness of the caster by 3/4/5(12)%.
    -When the caster activates 'Techno-healing Aura', has a 20/30/50(100)% chance to grant Increased Effect Resistance for 2 turns.
    -When the caster uses a non-attack Skill, increases Combat Readiness by 3/5/7(15)%.
    -For each debuff dispelled by 'Techno-healing Aura', has a 5/10/10(25)% stacking chance (max 100%) to decrease Cooldowns by 1 turn at the end of the turn.
    -Allies with less than 50% health receive 4/5/6(15)% increase healing from Enhanced Sonia.
    -Decreases damage taken by 4/5/6(15)% when the enemy is of Dark Element.



  • Name: Slayer Order: Ezra
    Design: With a darker robe and a hood, he uses a mouth-guard to protect himself from dust while he moves fast (and from the debris that could result from his tornadoes) and also looks stealthier now with a dagger in an ankle-strap.

  • S3: One Man Army
    CD: 4
    Animation: Ezra jumps back before doing a charged dash towards the enemy team, he passes through them silently before a tornado is shown behind him.
    Effect: Attacks all enemies, with a 85(100)% chance each to make them unhealable, restrict, and decrease Hit Chance for 2 turns. A successful attack deals 2,000 fixed damage for each debuff inflicted on the target at the end of the turn. Cannot trigger a counter-attack.

  • S2: Slayer's Link
    CD: 2
    Effect: When the foremost ally uses a non-attack skill, increases Combat Readiness of the caster by 10(20)%. Can only be activated once every 2 turns.

  • S1: My Orders
    Effect: Attacks the enemy with a sword with a 60(75)% chance to decrease Attack for 1 turn. A successful attack deals 1,250 fixed damage for each debuff inflicted on the target at the end of the turn.

  • Rune Totals:
    -Increase Effectiveness by 3/4/5(12)%.
    -Increase Speed by 1/2/3(6).
    -Increase Health by 3/3/4(10)%.
    -Increase Defence by 3/3/4(10)%.
    -Increases effect chance of My Orders by 5/10/10(25)%.
    -Grants Increased Effectiveness to the caster for 2 turns when Slayer's Link is activated.
    -'One Man Army' grants the caster 1/1/1(3)% Combat Readiness to the caster per debuff inflicted.
    -'My Orders' has a 10/15/25(50)% chance to decrease Speed.
    -When an enemy dies, increases Combat Readiness of the caster by 2/3/5(10)%.
    -When a Slayer (Amiki/Leah/Claudia) attacks on their turn, increases combat readiness of the caster by 2/3/5(10)%.



  • Name: Slayer Order: Amiki
    Design: She now sports some more plated leather gear, she has traded her Shortsword for a greatsword.

  • S3: True Avengeance
    CD: 4(3)
    Animation: Amiki closes her eyes and brings her sword up to her shoulder before a small run and jump into the air before crashing down on the target enemy with her greatsword.
    Effect: Attacks the enemy with a greatsword. Cannot trigger a critical hit. Penetrates the target's Defense by 50%, and when the caster's Health is 30% or less, penetrates by 100%. When the caster is immortal, grants an extra turn.

  • S2: Unwilling Desperation
    CD: 9(6)
    Effect: Grants immortality and rage for 1 turn, and increased Attack for 2 turns to the caster. Upon receiving lethal damage when this skill is available according to cooldown count, grants immortality and rage for 1 turn, and increase Attack for 2 turns and fully increases cooldown of this skill.

  • S1: Punishment
    Effect: Attacks the enemy with a sword, and has a 75% chance to provoke for 1 turn. Cannot trigger a critical hit, and penetrates the target's Defense by 50%. After attacking, when the caster's Health is 30% or less, grants an extra attack with the same skill.

  • Rune Totals:
    -Increases Attack by 4/5/6(15)%.
    -Increases Attack of all allies by 1/2/2(5)%.
    -Increases Effect Resistance by 5/7/8(20)%.
    -Increases Effect Resistance of all allies by 2/3/5(10)%.
    -When using 'True Avengeance', deal Additional Damage proportional to the 5/10/15(30)% of the caster's Attack.
    -When an enemy is defeated with 'True Avengeance' has a 20/30/50(100)% chance to further increase Buff Durations by 1 turn.
    -Increases Punishment's chance to provoke by 5/10/10(25)%.
    -When using 'Punishment', increases Effectiveness by 5/10/15(40)% if the caster's Attack is higher than the target's.
    -If the caster's health is less than 50/30/20(100)%, Unwilling Desperation' will dispel any 'Unbuffable' before its effects are activated.
    -When a Slayer (Ezra/Leah/Claudia) attacks on their turn, increases combat readiness of the caster by 2/3/5(10)%.



  • Name: Slayer Order: Leah
    Design: She now mainly uses her Explosive cannon to attack, she now has a more commander-like outfit.

  • S3: Preparation of War
    CD: 8(5)
    Animation: Zoom out to Leah at the front of a large group of slayers, she shoots her gun into the sky which explodes before you hear the army cheer.
    Effect: Increases Critical Hit Damage of all allies and grants Greater Attack to the ally with the highest attack for 2 turns before granting exploiting weak points to the caster. Grants an extra turn to the caster.

  • S2: Harmonious Attributes
    Effect: At the start of the first battle, when there are at least three different elements on the allied team, acquires 10 Soul and has a 70(100)% chance to increase Attack of all allies for 2 turns. Enemies cannot counter-attack or activate extra attacks on the caster's turn.

  • S1: Explosive Fire
    Effect: Attacks the enemy, decreasing buff durations by 1 turn and silencing for 1 turn before decreasing Combat Readiness by 20%, when the caster is granted exploiting weak points, decreases buff durations by 2. Damage delt increases proportional to the caster's Speed. This attack does not trigger a Dual Attack.

  • Rune Totals:
    -Increases Health by 3/5/7(15)%.
    -Increases Speed by 1/2/3(6).
    -Increases Effectiveness by 5/10/15(30)%.
    -Increases Attack of all allies by 2/3/5(10)%.
    -Increases Hit Chance of the caster by 5/5/10(20)%.
    -'Battle Preparation' has a 20/30/50(100)% chance to grant Increased Hit Chance to the caster.
    -Increases Souls gained by 'Harmonious Attributes' by 1/2/2(5).
    -Increases Combat Readiness of the caster by 2/3/5(10)% when using 'Explosive Fire'.
    -When the caster successfully silences an enemy, increases Combat Readiness of the ally with the Highest Attack except for the caster by 2/3/5(10)%.
    -When a Slayer (Amiki/Ezra/Claudia) attacks on their turn, increases combat readiness of the caster by 2/3/5(10)%.



  • Name: Slayer Order: Claudia
    Design: She now has heavily plated armour, trading her sword and shield for a large shield.

  • S3: Unconquerable Obstacle
    CD: 5(4)
    Animation: Claudia charges forward in front of her team before lifting her shield and slamming it down on the ground. The ground ripples towards her allies.
    Effect: Takes a powerful stance, grants Indomitable to the caster for 2 turns before granting Immunity to all allies for 2 turns, and recovers Health of the caster. Amount recovered increases proportional to the caster's max Health.

  • S2: For the cause
    CD: 2
    Effect: Increases Effectiveness by 20(30)%. When suffering an attack that targets all allies, reduces damage taken by 10(20)% and grants a Barrier to all allies for 2 turns before activating Retaliation. Retaliation: Slams down her shield, decreasing buff durations by 1 turn before decreasing Attack for 2 turns. Barrier strength and damage dealt increases proportional to the caster's max Health.

  • S1: Unstoppable Force
    Effect: Dashes forward to attack the enemy with her shield, having a 50% chance to decrease hit Chance for 2 turns.

  • Rune Totals:
    -Increases Health by 4/5/6(15)%.
    -Increases Effectiveness by 5/10/15(30)%.
    -Increases Effect Resistance by 5/10/15(30)%.
    -Increases Speed by 1/2/3(6)%.
    -Receives 5/5/5(15)% of damage taken by an ally in their place. Only the highest damage distribution effect will be applied.
    -When 'Unconquerable Obstacle' is available according to cooldown count, increases Combat Readiness of the caster by 5/5/5(15)% when suffering an attack that targets all allies.
    -Increases damage reduction effects of 'For the cause' by 1/2/2(5)%.
    -'Unstoppable Force' has a 10/15/25(50)% chance to decrease Speed.
    -Reduces the effect of decreased Combat Readiness debuffs inflicted on the caster by 10/15/25(50)%.
    -When a Slayer (Amiki/Leah/Ezra) attacks on their turn, increases combat readiness of the caster by 2/3/5(10)%.
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