[GM Note] 11/05(Tue) Patch Information
This is GM Dominiel.
On 11/05 (Tue), Epic Seven is scheduled to have a patch applied.
Please see below for more detailed information
■ 11/05 (Tue) Patch Information
1. Schedule: 11/05 (Tue) 07:00 UTC
2. Details: Certain languages will have the text that displays for their System Message notification fixed.
※ Please Note!
- (Edit) This client update will not include a patch for iOS.
- The latest patch will automatically be applied when you log in to the game.
- Please note that you may be abruptly logged out of the game during the patch, however, you will be able to play the game normally upon reconnection.
- Players will be able to access Epic Seven during the patch.
We are sorry for any inconvenience this may cause our players, and we will do our best to provide better service for all of our Heirs.
I like the pet system, only playing gets pretty expensive with stigma.
Btw if you cancel auto battle it will not consume your snack, I think they balanced it very good because you can be semi-lazy and just cancel when your phone vibrates after battle so you dont lose food
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I think it was inevitable that they would start monetizing different parts of the game after they changed the summon system.
I'll have to agree with SlypherX. Don't try and focus too much on one gacha. A good gacha player has to know how to play his once favorite game on low effort mode once the content drought hits.
It's not 100%, they had to put a grind on it.. if it was 100% most will have a 4* pet by now and they'd have to think of a way to monetize pets later..
I expect a pet pack soon in the shop, either selling 3* or 4* pets.. and guess what, even then the talent they will get will be randomized again..
Not all is loaded on Skystones to keep refreshing stamina with it and so the snacks is a good alt way..
Why aren't more persons complaining about energy cost or the energy refresh timer.. if energy cost for stages, hunts etc that cost 8 or more energy was cut in half, we all could do more with the energy before the need to refresh..
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STOVE94827220 Gold is a HUGE problem. Crafting takes almost 100k per gear, upgrading to 15 takes about 2m per piece. depending on piece level. Not only that but adopting pets is literally 1m for 10 pets which is like a lvl 2 and a half pet. There is a huge gold sink. only reason why you wouldn't have problem with gold is because you dont spend it on trying to gear. And " acouple of wyvern" doesn't equal 5m. @ 33k per run ( guild buff and monthly buff) is 151 runs *20 is almost 3k energy. 3k energy is like 37 liefs. (+/- free energy / Arena energy/ Friendship energy) its still like 30 liefs which is literally a lief pack and a half.
STOVE94827220 What rank are you? If you do sidestory and wyverns you have just enough gold to upgrade equipment and now you have no gold. Now you must spend money to get liefs and skystones. Please research before you are talking about a topic you don;t understand
Im completely F2P so you don't owe me anything and im usually not among the ones who yell at the game nor the one who defend it even if for me this game is awesome, i've never spent more time on any gacha game than this one by far. I usually tend to say that this game is amongst the most generous for F2Players by far compared to a lot of other considering he is only 1 year old.
But honestly, the auto-battle feature need a rework, dragalia lost put one as well as a battle speed up in less than a year and with no cost, i took you one year to implement a ****** up one and i bet yours is easier to implement than theirs because dragalia is an action game.
Come on now, a feature that allows auto-reruns and chest auto loot isnt gonna break the game, but peoples who will get ****** of having to watch their phone all the times might leave, peoples got lives and if your game ask for lot of grind but cant adapt to active peoples, it is gonna be left in the wind.