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Dominiel
공지
2019.10.09. 06:00 (UTC+0)
23 89.5K
Dominiel
공지
2019.10.07. 01:00 (UTC+0)
24 30.3K
Dominiel
공지
2019.10.04. 08:30 (UTC+0)
28 96K
Dominiel
공지
2019.10.02. 06:00 (UTC+0)
24 32.3K
Dominiel
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2019.08.31. 10:01 (UTC+0)
137 74.1K
Dominiel
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2019.08.31. 10:01 (UTC+0)
84 83.6K
Dominiel
공지
2018.11.15. 06:04 (UTC+0)
44 1.2M
ZeLoliCup
2019.10.15. 01:09 (UTC+0)
0 0
Mazoku21
2019.10.15. 00:24 (UTC+0)
0 16
Imperfect
2019.10.14. 23:43 (UTC+0)
1 25
Michael1234
2019.10.14. 23:36 (UTC+0)
0 23
ReIic
2019.10.14. 23:18 (UTC+0)
0 111
Tempestie
2019.10.14. 21:28 (UTC+0)
2 67
epic7#wmjzzm
2019.10.14. 19:44 (UTC+0)
0 39
Arxeon
2019.10.14. 19:17 (UTC+0)
0 33
Avi55
2019.10.14. 19:10 (UTC+0)
2 123
Avi55
2019.10.14. 19:06 (UTC+0)
2 61
hauritz
2019.10.14. 19:04 (UTC+0)
0 70
zeelenas
2019.10.14. 17:48 (UTC+0)
0 22
Blooey
2019.10.14. 17:44 (UTC+0)
0 26
epic7#tr9wi1
2019.10.14. 16:15 (UTC+0)
0 237
Renator
2019.10.14. 15:56 (UTC+0)
0 140

#EpicSeven #General_Discussion

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WeakestSoul [STOVE106872810]

Lorina

She’s pretty good right now but I think she could use some sort of buff.  For how long it takes to finish her SC it could be better.  Maybe a built in offense buff on her S2 similar to alexa basket but built in, so on top of her attack boost it can be anywhere from 25-75 (just for reference) percent chance to proc a random buff at the start of her turn. So an example would be crit chance, crit dmg, rage, attack, greater attack and so on. Similar to rin buff skill but just offensive buffs and last for 1 turn. 


 She wouldn’t be too strong and her role as a raw damager is still intact.  She’s still going to be niche since outside of dmg and slight cr decreases she provides nothing else  for the rest of the team composition.  PvP wise she would be the same as her PvE role. Might increase her uses as a single target nuker but others can do it too, some even better. Cidd, A. Coli, Cermia, etc.  Again just my thoughts, don’t think too hard on it.

Zienn

Lorina is fine but her SC is a bit disappinting as most numbers are pretty low.
2% more attack, 2% more dmg on s1 and 2% cdmg hardly affect her overall dmg and I think they should be increased to 5%.

But arguably the worst of all is her 1% more defense per s2 stack which gives 5% in total. This is just terrible. And hardly does anything since her defense is low anyway the bonus is small. I think it should be either increased to 4% or 2% with 1% life steal(10% defense and 5% life steal 5 stacks).

Erlin2

Well, i mostly took the CR bonus/speed thing.

The +1% crit dmg did not impact so much for sure

epic7#nc4v46 [FeedingTrough]

her dmg is enough to kill squishy target or Tank/Healer tank with def break because she has no element advantage/disadvantage

her problem: glass canon so any speedy thief would take her out first before she can even land a hit

Re: Lorina


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