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#EpicSeven #Game_Maintenance

Official Dominiel

[Update] 9/18 (Wed) Update Content (Part 1)

Hello, Heirs!

This is GM Dominiel.


Heirs will now be able to go on adventures in Episode 2, Chapter 4, City of Sorcerers Witchaven! 

Take part in the last part of Reingar's Chaotic Full Moon Festival!


Researcher Carrot and the Mysterious Transfer Student have appeared in Orbis! Check out Angelica’s new skin in the Epic Pass! 


New exclusive equipment and a new Boss has been added to the Hall of Trials! Additionally, players will be able to craft exclusive equipment in the Alchemist’s Steeple! 


We also have other exciting content for you like the Pop-Up Shop, Quality of Life improvements and more!

Please see below for more details! 

____________________________________________________________________________________________________________________________________

1. City of Sorcerers Witchaven Unlocked

The City of Sorcerers Witchaven, where Sorcerers who faced persecution for the fall of the Kingdom of Perlutia found refuge is now open. 


City of Sorcerers Witchaven Open

- Players will be able to enter this region once they clear Cidonia stage [3-10. Southeastern Outskirts of Aakhen].


Witchaven AP Exchange 

- Players will receive a Merchant Guild Request once they clear [4-10. Emerald Garden].



Request

Eliminate 100 Roplas

Gift 3 Path Power Loop Catalysts

Clear Stage 4-S6. Hidden Hill

Pray to a Goddess Statue

- Players will be able to use AP Exchange when they clear the Merchant Guild Request.  

Item

Cost

Limit

Lost Shandran Star

400

Once per account

Slime Jelly

120

5 times per week

Path Power Loop

120

5 times per week

Dream Time Circuit

120

5 times per week

■ Story Journal

- A story journal for Episode 2 Chapter 4 has been added. 

- Players will be able to obtain Tree of Old Memories background pack as a Chapter 4 reward.  


2. Tenebria Drop Rate Up

The Phantom Queen who deals in cruel illusions! Meet Tenebria, the Fire Elemental Mage!  

Schedule

9/19 (Thu) after the maintenance ~ 9/25 (Wed) 14:59 UTC


3. Specialty Change - Researcher Carrot

The 3★ Hero Carrot can now undergo a Specialty Change! 


Also, some of the 3★ Hero Carrot’s skills have been changed!

After completing the Specialty Change, Carrot will be granted a new sprite, new skills, and new animations!
Additional stat changes and skill enhancements can be made via the Skill Tree. 


Researcher Carrot


[Specialty Change – New Skill Information

Flame Spurt [Cooldown: 4 (Lowest:3)]

[Before Awakening]

Attacks all enemies with powerful fire, with a 60% chance each to inflict two burn effects for 1 turn. 

[After Awakening]

Attacks all enemies with powerful fire, with 60% chance each to inflict two burn effects for 2 turns. 


Specialty Change Quest Requirements

Enhance Carrot to level 50


How to Specialty Change

From the Lobby, go to the Hero menu > Specialty Change.

Once all 3 Specialty Change Quests have been cleared and the Trial Battle has been successfully completed, the Specialty Change will be complete. 

After completing a Specialty Change, the Hero’s appearance and skills will change, and the Hero cannot be reverted to their previous state. 





Skill Tree 

After a Specialty Change, the Skill Tree can be accessed via the Awakening menu. 

Spend Elemental Runes to enhance the Runes in the Skill Tree and make your Hero stronger!


[Rune Enhance Results

The rune enhancement effects are according to the maximum enhancement standard. 

- Increases Attack by 5%.

- Increases Attack by 7%.

- Increases Swing's decrease Speed effect chance by 10%.

- Health increases by 25%.

- Increases Effectiveness of allies by 5%.

- Combat Readiness increases by 10% when using Swing. 

- Increases damage dealt by Flame Spurt by 10%.

- Increases Flame Spurt's burn effect chance by 5%.

- The chance to dispel one debuff inflicted on the caster when Flame Barrier is activated is increased by 50%.

- When the caster is attacked at max Health, decreases damage received by 25%. 


■ Carrot Skill Adjustment (3 Hero, Mage, Fire) 

- Adjustments have been made to the skill, Swing. 

Before

After

Attacks with a staff, with a 35% (Max 50%) chance to decrease Speed for 2 turns.

Attacks with a staff, with a 35% (Max 50%) chance to decrease Speed for 2 turns, before a 30% chance to detonate burn effects inflicted on the enemy at the end of the turn.

- A Soulburn effect has been added for the skill, Swing. 

Before

After

No Soulburn

[Soulburn: 10]

Increases detonation chance to 100%.

- Adjustments have been made to the skill effects for Flame Barrier and barrier strength has been increased by 50% compared to before.

Before

After

30% (Max 50%) chance after being attacked to grant a barrier to the caster for 1 turn, and burn the attacker for 1 turn. Barrier strength increases proportional to the caster's Attack. 

After being attacked, grants the caster a barrier for 1 turn and burns the attacker for 1 turn. Barrier strength increases proportional to the caster's Attack.

- Skill enhancement adjustments have been made for the skill, Flame Barrier. 

Before

After

+1

+10% trigger chance

+1

+15% barrier strength

+2

+10% trigger chance

+2

+15% barrier strength

- The Soulburn effect for the skill, Blaze Explosion, has been removed. 


4. Epic Pass Season 2


Epic Pass season 2 is here! 

Receive a variety of rewards with the “Epic Pass” which also includes a unique Epic Pass Season 2 Frame as well as Angelica’s “Mysterious Transfer Student“ skin! 

Use the designated currency to obtain a variety of rewards!


■ Schedule
9/19 (Thu) after the maintenance ~ 10/16 (Wed) 18:00 UTC


■ How to Enter 

On the left side of the lobby, players can enter the Epic Pass area by tapping the icon.


■ How to Use 

As you increase your Season Rank, you can earn a variety of rewards!

1. Standard Reward: Players can receive basic rewards by increasing their Season Rank during the season.

2. Premium Reward: Reward that can be acquired when the Pass is upgraded to Premium Epic Pass.

3. Special Reward: Reward that can be acquired when the Pass is upgraded to Special Epic Pass.


[Season Rank & Season EXP]

1) Currency Value 

Players can receive season EXP by spending the following currencies in different game modes. For every 5,800 EXP you obtain, the season rank will increase. 

- A new currency, Book of Retribution has been added. 

Currency

Season EXP

Energy

5

Flag

60

Labyrinth Compass

480

Abyss Guideβ

1,440

Guild Crest

960

Book of Retribution 

3,360

Malicious Bug Charm

10,080


Players can tap the icon shown below in order to view the EXP granted by using the various currencies in the game. 


2) Purchase Season Rank

Players can use 100 Skystones to increase their Season Rank by 1. 


■ Epic Pass Upgrade 

Players can upgrade to the Premium Epic Pass or Special Epic Pass by using Skystones.



Item Name

Cost

Items Included

Premium Epic Pass

Skystone x900

Unlocks Premium Reward

Increases Season Rank +10

Special Epic Pass

Skystone x1800

Unlocks Premium Reward

Increases Season Rank +10

Unlocks Angelica’s Skin - Mysterious Transfer Student 

※ Players can also upgrade to the Special Epic Pass after purchasing the Premium Epic Pass using 900 Skystone.


■ Reward

Rank

Standard Reward

Premium Reward

1

3 Leif

1 MolaGora

2

100 Ancient Coin

-

3

-

2 Epic Weapon Charm

4

5 Silver Transmit Stones

-

5

-

4★ Artifact Summon Ticket

6

5 Covenant Bookmarks

-

7

-

2 Epic Helm Charm

8

500 Stigma

-

9

-

1 Tera-Phantasma

10

200 Abyss Drake Claw

-

11

-

3★ Penguin Pack

12

100,000 Gold

-

13

-

2 Epic Armor Charm

14

100 Ancient Coin

-

15

-

3 Gold Transmit Stone

16

5 Silver Transmit Stones

-

17

-

2 Epic Boot Charm

18

3 Leif

-

19

-

300,000 Gold

20

2 Greater Artifact Charm

-

21

-

2 Epic Artifact Charm

22

100,000 Gold

-

23

-

2 Epic Necklace Charm

24

100 Ancient Coin

-

25

-

3★ Penguin Pack

26

5 Silver Transmit Stones

-

27

-

2 Epic Ring Charm

28

3 Leif


29

-

300,000 Gold

30

100,000 Gold

30 Covenant Bookmarks

Clear Reward

10 Covenant Bookmarks

Epic Pass Season 2 Frame,
 3 Gold Transmit Stone

Special Rewards

Angelica Skin - Mysterious Transfer Student

(Upgrade to the Special Epic Pass to Unlock)


[Angelica Skin – Mysterious Transfer Student]

The illustration and cut scenes will change when this skin is equipped on the 4★ Hero, Angelica.



5. Hall of Trials New Boss Added - Nilgal


A new Boss, Nilgal, will be added in Hall of Trials for the Pre-Season.

As well as a new boss, new sets of exclusive equipment will also be added at the Hall of Trials exchange.

                                        

■ How to Enter

After clearing [6-1] Northern Wind Corner in Ritania, go to the Lobby and tap [Battle]> [Hall of Trials].


■ How to Play

- The Hall of Trials is weekly content and players can enter using Book of Retribution. 

- You can battle with bosses that appear following the weekly schedule. 


[Reset]

It will reset every Monday at the server reset time. 


Server

Reset Time

Korea/Asia

18:00 UTC

Europe

03:00 UTC

Global

10:00 UTC


[Book of Retribution]

- Book of Retribution is a ticket required to enter the Hall of Trials. 

- 3 Book of Retribution will be distributed every week on Monday at the server reset time. 

- Players will be able to purchase Book of Retribution from the shop using Skystone. 

 Cost: 120 Skystone 

 Limit: Five times a week



■ New Boss Nilgal

- A new boss Nilgal will be activated.




- Nilgal’s advantages and disadvantages will be changed as stated below: 

* Nilgal’s advantages and disadvantages from September 23rd

Advantages

Disadvantages

Increases Attack by 20% and Max Health by 20% of all allies when a Knight Hero is in the team

Decreases damage dealt by Thief Heroes by 30%

Increases damage dealt against Boss monsters inflicted with decreased Attack by 50%

Decreases the effect of decreased Combat Readiness inflicted on a Boss monster by 75%


* Nilgal’s advantages and disadvantages from October 7th

Advantages

Disadvantages

Thief Heroes are granted increases in Attack 30%, Defense 20%, and max Health 20%

Decreases damage dealt by Ranger Heroes by 30%

Increases damage dealt against Boss monsters inflicted with bleeding by 50%

Decreases the amount of healing received by 30%


 [Battle] 

- The number of points and rank will increase according to the amount of damage dealt to the Boss.

- The Hall of Trials consists of 3 battle phases and 2 weakened phases. 

- You can obtain additional points when you defeat the Boss.

- The effects of Berserk and weakened states will be applied as it did with Kayron.


*Berserk

- The Boss will be in a state of Berserk when their Berserk Gauge is full. 

- When the Boss is in a state of Berserk, their stats will greatly increase and they will become even more powerful.

*Weaken

- When the boss's Health reaches 0, they will become paralyzed and receive increased damage.

- If the Boss’s gauge fills up when they are weakened, they will be released of their paralyzed state and become even stronger. 

- Once the Boss is out of a weakened state, all effects applied to the boss will be dispelled and their Health and Combat Readiness Gauges will be restored to 100%.

■ New exclusive equipment added

- Exclusive equipment for Guider Aither, Yufine, and Armin is added.

- Players can obtain exclusive equipment from the Hall of Trials exchange using Wisdom’s Gaze.

- Exclusive equipment Stats and skill effects will be randomly applied when this equipment is purchased.

[Guider Aither]


[Yufine] 



[Armin] 


 [Cost]

Hero

Exclusive Equipment

Cost

Guider Aither

Whispered Faith

Wisdom’s Gaze x40

Yufine

Azure Dragon’s Spirit

Wisdom’s Gaze x40

Armin

Golden Cat’s Treasure

Wisdom’s Gaze x40


■ Hall of Trials Text Improvements

The Boss monster’s advantages/disadvantages descriptions in the Hall of Trials are improved. There are no functional changes, but just the words are edited for better understanding.  

The Boss Monster’s Descriptions Before

The Boss Monster’s Descriptions After

Warrior Heroes are granted increases in Attack 00%, Defense 00%, and Health 00%

Warrior Heroes are granted increases in Attack 00%, Defense 00%, and max Health 00%

Knight Heroes are granted increases in Attack 00%, Defense 00%, and Health 00%

Knight Heroes are granted increases in Attack 00%, Defense 00%, and max Health 00%

Ranger Heroes are granted increases in Attack 00%, Defense 00%, and Health 00%

Ranger Heroes are granted increases in Attack 00%, Defense 00%, and max Health 00%

Thief Heroes are granted increases in Attack 00%, Defense 00%, and Health 00%

Thief Heroes are granted increases in Attack 00%, Defense 00%, and max Health 00%

Mage Heroes are granted increases in Attack 00%, Defense 00%, and Health 00%

Mage Heroes are granted increases in Attack 00%, Defense 00%, and max Health 00%

Soul Weaver Heroes are granted increases in Attack 00%, Defense 00%, and Health 00%

Soul Weaver Heroes are granted increases in Attack 00%, Defense 00%, and max Health 00%


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