"Balancing ML heroes"
What they even mean by that? those heroes are designed for PvP only, how are they gonna Balance them? making their kit usefull in PvE and nerfing them in PvP???
If they make ML heroes at same lvl of regular heroes(designed for PvE) in PvP then what will be the reason to have ML heroes anymore if they wont be OP at any content in game? while they also rarest heroes in game, isnt normal for rarest heroes in game to excels at something at least? or whats the reason to want them so hard? they dont even have a side story, their dont have a special Artifact and they are only different versions of curent heroes we have on normal pool.
I really hope they dont listen what some KR whales cried about on that conference and realize theres not only Koreans playing this game, as they said KRs is 15% of the game support so far, how bout the rest of us? we also here SG, HELLO? do we also matter or?
That's why there is Some backlash to this announcement, there isn't ANY DETAILS, a major game changing bomb but no detailed information or time table. And after the devs Just came out that they will communicate better apparantly the CEO didn't get that memo, major changes that are vaguely described, so everyone is left to assume the worst is to come
"What they even mean by that? those heroes are designed for PvP only, how are they gonna Balance them? making their kit usefull in PvE and nerfing them in PvP??? "
What the heck are you even talking about? A Vil is the best farmer in the game right now. S Tenebria is one of the best boss nukers in the game. People have been using ml units of all grades(3* 4* 5*) in pve since forever. My guess is you just mindlessly repeat whatever you hear but if you look at kits of every individual unit and use your brain you'll see many of them are not only usable in pve but are pretty strong there too. And joke's on you because some heroes of fire/ice/earth pool were designed for pvp. Stop, you've no idea what you're talking about. This post is stupid.
^ This, this is what I wanna say. LOL!
ML are clearly designed for PvP , DEVs themself said that not me, if some heroes also good in some PvE contents that mean suddenly they good in PvE too? u think Tama was designed for PvP? yet shes most used healer in Arena in combo with Iseria, if u find some uses for the heroes outside of the content they were intended for, that dont change the fact that ML heroes are designed to be for PvP. ofc people use ML heroes in PvE contents too but not coz they OP there, i use them myself for the only reason that they are best geared/mola heroes i have and they have good morale in Hell Raid for example and with gear i have on them it doesnt even matter their kit, only the stats but for sure i have much better options for PvE if i could gear/mola them same as i did with PvP heroes.
Totally changing how ML heroes works, how u get them etc, thats something u cant suddenly change, thats the reason some ppl play, to chase that shiny rare ml 5* hero or to enjoy it if they got it already, its a fu Gacha game, u check the rates when u start to play, if u dont like the rates then move to other games with better/worse rates depends what u preffer , does people that cry they dont own a hero really expecting to get what they want all the time in a gacha game? i literally used 1200 BMs to get Luluca and i never used that hero, show i start to cry now? that was my fu choise to spend 1200 BMs for her, should i start asking for better rates now or what?
Plus i dont think its best choise to make some changes right now that might upset more then half of ppl especially those that supported the game, they need to chill, listen to everyone's opinions ( not few KR whales they invited) then based on that they can add a Pity summon or whatever is best to not upset anyone.
Hey, as silly as your post is, I will answer your question for you:
Once Light/Dark units are rebalanced, there will be no point to ML heroes. This is why they will be added to the normal covenant summoning pool as normal light/dark heroes.
Okay, so despite you thinking they arent special if they are balanced, the fact these heroes are more powerful than normal units makes pvp a not balanced environment. The second biggest complaint in the game is that ML's ruin pvp. SG wants to make a real time arena soon, this means they need to address imbalance issues so that releasing RTA isn't as bad as current pvp.
Designing heroes good in pvp but not in pve is not an easy task. This change gives dev's a break and lets them build heroes of all elements with uses unique to each hero.
Nothing is sudden hero rebalancing was mentioned a month ago. Addressing ml pulls was on their to do list a month ago. These changes may not occur for at least another month.
Im ok with it.
mebe add a "does -99% damage to ALL NPCs / heals 1% of damage caused by a NPC / takes x99 damage from NPC" tag to all the damager/healer/tank ML heroes? .. that way ML heroes will be for pvp only.
devs might think ML are designed for pvp.. but the truth is that they do pretty well in pve...
PS: they could also mean "balance" them as in not making them so great at pvp.. kinda like adding a fail rate (50%) to ML baal sleep? or adding a proc chance yo A Vil resurrect (like 1 in 4) ?.. issue is we dont know what they mean with "balance".. so far we only know that some ML units are WAY WAY WAY BETTER than other ML units in the same tier (like ML Ara , baal , Vil.. just to name some) .. they could even mean making those broken ML units as strong as ML Sez .. i would welcome that change xD