General Discussion
Battle Stadium Match Prediction: "First Point" [6]
I would like to congratulate the rules design team of this event. The logic behind the "First Point" rule is truly groundbreaking. The description clearly states: "A category that predicts which team will suffer the first Hero defeat during the match." Yet the category is named... FIRST POINT. Apparently, in the eyes of whoever wrote this: if you score a goal in soccer, point for the opposing team; if any of your heroes gets obliterated, congratulations, you just "scored" the First Point! I read "First Point" and assumed it meant the team that gets the first kill. I picked the team I expected to eliminate a hero first, only to realize the rule actually counts the team that loses a hero. It's completely counterintuitive, I'm probably going to lose my prediction because of it, and I'm just registering my frustration with this misleading wording. WARNING: according to the rules: FIRST POINT = FIRST HERO DEFEATED!
Why so hypocritical
Hi, this is a heartfelt plea. First of all, sorry for my lack of skill in English, I'm a bit rusty. Now. Smilegates keeps praising community art and encouraging us to do more of it by doing art contests. Yet, they keep using GenAI to make their "illustrations" and in-game visuals. How cheap are they. Do artists matter only when money is not involved ? Why pretend like you even care about art ? Those are my genuine questions as I don't understand why would they do that. From what I've seen in the community (CZN and Epic7), all the funny drawings and memes , I don't think they deserve such investment and love from this community when they keep doing this. I know my opinion doesn't matter, I just hope I at least gather some art lovers here
Riolet desperately needs a buff! [3]
Riolet desperately needs a buff! Given the current meta heavily centered around the "Solo DPS + 4 Supports" draft style—where one main core damage dealer is backed by the rest of the team—why has Riolet seen absolutely no progress in terms of power, especially considering the following? Next season will feature Moon-element hero skins. His fellow Dark unit, Arbiter Vildred, received a massive buff that completely shifted the meta landscape in the second half of the Summer 2026 season. The introduction of the Riposte set brings insanely high variance with a 70% counter chance upon a successful evasion. Bellona "joined" the Evasion in the first half of the Summer 2026 season, making the "Solo DPS + 4 Supports" playstyle from the previous season trend heavily and get heavily SPAMMED early on with the arrival of Perfumer Byblis & Estelle. Double-Edge got its counter rate buffed from 30% → 50%, pushing the Evasion playstyle back into the spotlight. However: Riolet only benefited from Double
ML 4* Buff [2]
Even many of 5* RGB lack of buff but ML 4* also need buff. They have potential to use but lack of EE and named in balance patch. Many of them are waste of character design and bad since day one. Champion Zerato S1 - Attacks two enemies including the target with an earthen blast, transferring two debuffs from the caster, and recovers Health proportional to max Health. Damage dealt increases proportional to the caster's Defense. S2 - Immune to debuffs which prevent movement and decreased Hit Chance, unable to resist other debuffs. After being attacked, when the caster has a debuff, has a 100% chance to counterattack. Increases Effectiveness by 100% when the caster is debuffed S3 - Attacks all enemies by slamming rocks and has a 85% chance each to inflict decreased Defense and decreased Attack for 2 turns. Grants increased Defense to the caster for 2 turns. Damage dealt increases proportional to the caster's Defense. EE : +DEF% S1 - Increases Combat Readiness by 15% S1 - Increases damage
Please let A Symbol of Unity grant 50% Hit Chance. [7]
In the current meta, with several heroes reaching 100% Evasion, it's becoming increasingly difficult to deal with them. Right now, we're often forced to use Zenon, even though his overall kit is very underwhelming. A Symbol of Unity is still a great and unique artifact, but it has fallen behind. Evasion completely shuts down entire playstyles, especially control teams and damage dealers that rely on landing debuffs. I know giving an artifact 50% Hit Chance might sound unfair at first, but evasion has been out of control for a long time. A stronger A Symbol of Unity would give players a healthier and more flexible answer to an increasingly frustrating mechanic.
Crash probs [2]
Why is the game so impossible to enjoy on ios devices? I downloaded epic seven on my iphone, ipad, and macbook (all latest devices) all have the same crashing problems every 5 mins or so. I used to play this on my older android phone and I decided to download it again then it started. Anyway I could solve the crashing problem I really do enjoy the game I just can’t afk grind anymore like I used to.
The WORST SIDE EVENT/EPIC DASH EVENT EVER
I have been playing this game for a couple of years now and I absolutely love it. I can't believe they made such a garbage side story event mini game + the epic dash mini game. Its complete and absolute garbage its made me even consider putting the game down for good and I dont know what to do the stupid photo side event game is absolutely garbage whoever thought that was a good game mode for the phone should be fired from the dev team who thought people would enjoy this? putting great lobby backgrounds behind these complete garbage of an event is SO SO disappointing IM SO FRUSTRATED WITH THIS GAME MODE PLEASE DEVS FIX THIS MAKE IT EASIER OR DROP THE EVENT FOR US AND REPLACE IT WITH SOMETHING ELSE
Do Bonus Scrolls stack with the Epic Seven DashEvent buffs? [1]
Hi everyone, I have a quick question regarding how buff stacking works during the ongoing Epic Seven Dash Event. If I activate a Bonus Scroll (like the +50% Hunt Material Drop Rate or +100% Spirit Altar Rune Drop Rate scrolls) while the Dash Event buffs are already active, how do they interact? • Do they stack? (e.g., do they add together for an even higher drop rate?) • Do they override each other/negate? (e.g., does the scroll cancel out the event buff, or is the scroll wasted?) I want to optimize my energy and resources, so I'd really appreciate it if anyone who has tested this (or knows the official ruling) could clear this up. Thanks in advance!
Lucky Dash Worst Event ever [9]
Hi Folks, i did an topic on this already but im at a state of fury where i need to express it here in hope someone at smilegate sees this. (i know they dont give a damn about us non whales) Still i hope to reach someone. Why does this event exist ? Why is it that badly done ? Why is the % so weird ? This Event is nothing but Frustrating i know im not the only one almost everyone i know that plays e7 despises this event. Actually the worst i have ever played so far. There are spreadsheets that shows how the event works i have seen those still the % is like i stated so insanely weird. I dont ask for freebies but at least make it fun u know make it Grindy as hell ? I remember this Vampire thingy Event where u have to play again and again to get stronger and unlock more ways to clear to higher stages. Something like this i would consider a fun side event thing. Lucky Dash is just garbage. I hope someone at Smilegate reads this and considers some changes. ( I know very well that never gonna
white kayron is useless because chudwig exists
this blue midget does more damage than white kayron in 2 turns while white kayron stands there does nothing and gets countered by every meta character this midget silences you and puts block on you while laughing at you as you wait to die from 30k fixed damage on their second turn at 290 speed ???
Please Buff Watcher Schuri [1]
Watcher Schuri is already a very strong hero thanks to his 100% Hit Chance and his Speed imprint for the team. However, I think he's missing one small thing that would make him a truly excellent and self-sufficient unit. Suggested change: Skill 3 - Finishing Shot: Grants Attack Up (or preferably Greater Attack Up) before attacking. This change would make him a much more reliable nuker in the current evasion meta, where many heroes have around 20,000 HP. Without an Attack buff, it's difficult for Watcher Schuri to consistently reach the damage needed to eliminate those targets. I believe this would make him much more practical and give players a stronger reason to use him without making him overpowered. It would simply allow him to perform his role more consistently.
