Chaos Changes [6]
Does anyone else feel like the seasonal environmental skill trees are overkill when we already have an in-game system that can alter chaos gameplay? I think maybe the developers are trying to make the repetitive and lengthy chaos runs more “interesting” but I think the problem is chaos is just fundamentally boring? Thoughts?
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Up! New currencys in the game are bad you literally need to play the game 24 hours per day to complete the role Zero System Data
i think the "save data" part is the main problem of the game, and that It shoul've focused on a full roguelite experience, or just let you directly edit your save data whoever you want, using some resources you'd get from chaos
I’m not even sure I fully understand the save data, tbh. I know it’s an uphill battle to get one set of save data for one character and then compound that by however many other characters - I might get a decent set of save data some time around 2029.😅
S1762264737685228got the feeling, but tbh, itll be easier If you take It like a marathon, and try to build some key characters first, when a new season come, i do the follow:
1- Identify whoever's easier to build ( less dependant on divine ), often starting by the main DPS, rn, the easier ones are Nine ( take the Hew you need, dupe Fighting Spirit 2 to 3 times, and remove all her basics and her other attack cards ) or Sereniel ( i mean... she just works )
2- Choose a main card drawer, i often go with Veronica, why ? again, shes easy to build, remove her 3 basics, the 2 less vallue cards, and dupe a bunch of cost-0 repose;
3- Build your AP engine, It was usually Mika first, why ? cause shes easy -doesnt she depends on divines ?- kinda, you can do an all exhaust build or just remove everything but her Source of Water, Deluge, and another Upgrade, remember youll have Veronica there;
this way, youll have a barebones team wich will let you do most your content consistently
S1762264737685228after that, you just go for more focused builds and divine hunting
GlltyYou always have such great suggestions! Thank you for sharing, I’ll definitely focus on building a core couple of characters and branch out from there.