I don't understand the direction this game is developing. [4]
I understand that the SR characters are so strong they're practically overpowered.
However, I don't see any benefit in nerfing these characters.
It doesn't enhance the player experience, and worse, I feel it makes it harder for new players to pass the hard chapter.
The game doesn't have PvP. Why limit player options? Or are they trying to sell SSRs?
(Based on information from Roadmap live)
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You guys really don't play other game except free one do you ?
A lot of single player game have balancing even Indie game.
Darkrise, Dungeon Clawler, Dungeon Maker, Dungeon Squad even Stardew Valley.
4★ that are way stronger than 5★ obviously need balance adjustment. This is basically saying that $100 phone are way faster and better than $500 phone of same model. Does that make sense ?
If it still bothers you that PvE game shouldn't have any balancing then what you looking for would be game with powercreep because why nerf when you can just made new character stronger and enemy HP bloated rendering old character useless right ?
¯\_(ツ)_/¯
sadly we can't downvote post.
The truth is that anyone who disagrees with the rebalancing is just spoiled and cheapy
Just because a game is PvE doesn't mean it doesn't need balance. Every PvE game with special mechanics—EVERY ONE!—has a long list of rebalances and nerfs. And those who don't are pieces of shit. Darkest Dungeon and Slay Spire are prime examples. I'm not even talking about WoW's PvE servers.