12/24 (Wed) Update (Added on 12/24 05:22)
Chaos Zero Nightmare
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Updates

12/24 (Wed) Update (Added on 12/24 05:22)



Zero Out All Despair!
Hello, This is theChaos
Zero Nightmare Team 

Let’s take a look at what’s coming in the 12/24 (Wed) update.
Players will be able to view these updates in-game after the maintenance.
Please see below for more details.

■ Sereniel Ego Manifestation > Awakening Memory > Effect description revision
ㄴBefore : On Turn Draw, if one of those cards is a Homing Laser, Draw 1 card.
ㄴAfter : At the start of the turn, if Homing Laser is one of the cards drawn, Draw 1 card.

■ Revisions to Satiety-related changes under Fate improvements



■ Galactic Disaster Season 1: Forbidden Catalyst Chapter 3
The third chapter of Galactic Disaster: Forbidden Catalyst begins.
 
1. New Story
- Galactic Disaster Story Chapter 3: [Catalyst of Evolution] will be revealed.
- Open Schedule: 12/24/2025 after the maintenance
ㄴ Unlock Condition: Clear Act 2 Episode 7 “Approaching the Forbidden”
 
2. The Great Rift Second Half Begins
- Upon entering the Lobby after the second half begins, you will receive ranking rewards from the first half.
* First-half ranking rewards can be claimed for 21 days after the first half ends.
 
1) Open Schedule
• The Great Rift - Second Half: 12/24/2025 after the maintenance – 01/14/2026 before the maintenance
 
2) How to Play
• Form two teams to battle an unkillable boss. Rankings are determined by the total damage dealt to the boss.
• Each team can only play for a limited number of turns, and the battle ends once the turn limit is reached.
• You can obtain [Record Rewards] based on the highest score you achieve within the limited number of turns.
• You can obtain [Weekly Cumulative Rewards] based on the total score you accumulate over the week.
* Weekly Cumulative Rewards reset every Sunday at 18:00 (UTC+0).
* All Record Rewards and Weekly Cumulative Rewards are reset at the end of the first half of the season.


3. 3rd Supply Store Open
- You can obtain rewards from the Supply Store using [Pure White Fragment], a currency that can only be acquired in「Laboratory 0」.
- 3rd Supply: 12/24/2025 after the maintenance – 1/14/2026 before the maintenance

Item

Purchase Limit

Cost

Signal Amplification Anchor x1

5 times per account

Pure White Fragment x1,500

Rescue Anchor x1

5 times per account

Pure White Fragment x1,500

Prism Lens x1

5 times per account

Pure White Fragment x1,200

Undetermined Ego Crystal x1

Once per account

Pure White Fragment x4,000

Shards of Condemnation x1

5 times per account

Pure White Fragment x200

Multidimensional Alignment Material x1

Once per account

Pure White Fragment x4,000

Advanced Hunter Manual x1

20 times per account

Pure White Fragment x20

Advanced Hunter Certificate x1

20 times per account

Pure White Fragment x20

Premium Growth Stone of Instinct x1

20 times per account

Pure White Fragment x60

Traces of Memory x1

200 times per account

Pure White Fragment x30

Core of Memory x1

20 times per account

Pure White Fragment x200

Particles of Memory x1

200 times per account

Pure White Fragment x10

Exquisite Slice of Cake x1

5 times per account

Pure White Fragment x400

Sweet Choconilla x1

10 times per account

Pure White Fragment x200

Advanced Battle Memory x1

200 times per account

Pure White Fragment x50

Advanced Support Data x1

100 times per account

Pure White Fragment x50

Advanced Battle Memory x1

300 times per account

Pure White Fragment x120

Advanced Support Data x1

150 times per account

Pure White Fragment x120

4,000 Units

None

Pure White Fragment x400

 
4. Galactic Disaster Content Improvements
- The season end time for Galactic Disaster: [Forbidden Catalyst] will be extended
• Before: 01/13/2026 18:00 (UTC+0) -> After: 01/14/2026 before the maintenance
- The Unidentified Area “Gate of Demise” will be updated as follows:
 1) Choice Text and Narrative Changes
• Before: Ask about the elevator
• After: Seize all power
 2) No changes have been made to the rewards granted.
- Clearing Galactic Disaster Chaos “Laboratory 0” will now grant an increased amount of Weekly Progress.

Difficulty Level

Before

After

1

1,000

2,000

2

1,300

2,600

3

1,600

3,200

4

2,000

4,000

5

2,000

4,000

6

2,000

4,000

7

2,000

4,000

8

2,000

4,000

9

2,000

4,000

10

2,000

4,000

11

2,000

4,000

 
 
■ New Currency – [Spectral Cube] Added
- When acquiring any duplicate ★5 Combatant after reaching the maximum acquisition limit, youwill receive a new currency [Spectral Cube].
* If you had already obtained the maximum number of ★5 Combatants before the update and then acquired duplicates, Spectral Cubes will be granted retroactively via in-game mail during maintenance.
* Spectral Cubes will also be distributed retroactively in phases after the maintenance for duplicate Combatant acquisitions made using “Omega Code” or through “Normal Rescue Merit Rewards.”

- You will receive 1 [Spectral Cube] for each additional duplicate acquisition.
- [Spectral Cube] can be used to purchase various items from the [Spectral Cube Shop].
- How to Access: Lobby > Menu > Shop > [Exchange Shop] > [Spectral Cube]
- Memory Codes for Combatants that were previously featured in Rate Up Rescues will be added at a later date.



1) Spectral Cube Exchange Shop Item List

ItemPurchase LimitCost (Spectral Cube)
Memory Code - KhalipeNone1
Memory Code - LukeNone1
Memory Code - HugoNone1
Memory Code - RinNone1
Memory Code - MagnaNone1
Memory Code - OrleaNone1
Memory Code - Mei LinNone1
Memory Code - VeronicaNone1
Memory Code - RenoaNone1
Memory Code - KayronNone1
Prism Module [Masterpiece]Once a month1
Prism Lens x10None1
Multidimensional Alignment Material x2None1




 


■ New Event - [Memoirs of the Bureau Chief of the Ark Protection Bureau] Underway


- The year-end commemorative event [Memoirs of the Bureau Chief of the Ark Protection Bureau] will be available.
- You can earn rewards by completing missions that unlock over time on the event page. 
1) Schedule: 12/24/2025 after the maintenance – 1/14/2026 before the maintenance
2) Missions & Rewards

Day

Mission

Reward

Quantity

1

Log in

Crystals

60

Level up a Combatant

Advanced Hunter Manual

15

Level up a Partner

Advanced Hunter Certificate

15

2

Go on an Excursion

Great Growth Stone of Instinct

25

Make a purchase at the Garden Cafe

B-Grade Policy Report

3

Proceed with a battle

Crystals

60

3

Proceed with a Policy

Advanced Hunter Manual

25

Use Policy Points

Advanced Hunter Certificate

25

Use Aether

Crystals

60

4

Dine at the Starshine Diner

Unit

100,000

Use Units

Premium Growth Stone of Instinct

15

Clear Chaos

Crystals

60

5

Conduct Counseling at the Epione Center

Premium Growth Stone of Instinct

20

Send a present

Prism Lens

1

Proceed with a battle

Crystals

60

6

Dismantle a Memory Fragment

Traces of Memory

100

Craft a Memory Fragment

Core of Memory

10

Upgrade a Memory Fragment

Crystals

60

7

Proceed with a Simulation

Traces of Memory

100

Defeat a monster

Core of Memory

10

Proceed with a battle

Crystals

120



■ New Event – [Toward the First Light] Underway


- The New Year commemorative event – [Toward the First Light] will be available.
- Based on the total amount of Aether used during the event period, you can clear event nodes to earn completion rewards and discover Agents’ [Wish Notes].
1) Schedule: 12/24/2025 after the maintenance – 1/14/2026 before the maintenance
2) Reward

Node

Schedule

Completion Condition

Reward

Quantity

OP

2025/12/24

View Opening Story

Signal Amplification Anchor

1

Tear of God

1

Traces of Memory

50

1

2025/12/24

Use 200 Aether total
during the event period

Crystals

50

Traces of Memory

50

2

2025/12/25

Use 400 Aether total

during the event period

Crystals

50

Traces of Memory

50

3

2025/12/26

Use 600 Aether total

during the event period

Signal Amplification Anchor

1

Tear of God

1

Traces of Memory

50

4

2025/12/27

Use 800 Aether total

during the event period

Crystals

50

Traces of Memory

50

5

2025/12/28

Use 1,000 Aether total

during the event period

Crystals

50

Traces of Memory

50

6

2025/12/29

Use 1,200 Aether total

during the event period

Signal Amplification Anchor

1

Tear of God

1

Traces of Memory

50

7

2025/12/30

Use 1,400 Aether total

during the event period

Crystals

50

Traces of Memory

50

8

2025/12/31

Use 1,600 Aether total

during the event period

Crystals

50

Traces of Memory

50

ED

2026/01/01

View Ending Story

Signal Amplification Anchor

2

Tear of God

1

Traces of Memory

50


 
■ New Event – [Overdrive - Simulation] Underway


- The [Overdrive - Simulation] event, allowing you to earn double rewards from Simulations each day will be available.
1) Each day, you can receive 2x rewards from up to 6 Simulation runs. These bonus opportunities reset daily at 18:00 (UTC+0) during the event period.
2) Applicable Simulations: Training, Combatant, Partner, Potential
3) Schedule: 12/30/2025 18:00 (UTC+0) – 01/06/2026 17:59 (UTC+0)
 
 
■ Returning User Event – [Garden Cafe’s Returnee Present] Underway


- A special surprise event will be held at the Garden Cafe for Protos returning to Chaos Zero Nightmare.
- Based on the total amount of Aether used during the event period, you can earn various rewards prepared by Bella.
1) Schedule: 14 days from the date of return (available on an ongoing basis)
2) Participation Requirements
• Protos who have not logged in for at least 14 days since their last login
• Protos with Account Rank 10 and above
• Protos whose last participation in this event was over 40 days ago
   3) Reward

Aether Used

Reward

Quantity

100

Aether

200

300

B-Grade Policy Report

3

500

Crystals

50

600

Aether

200

800

Exquisite Slice of Cake

2

1,000

Crystals

50

1,100

Aether

200

1,300

B-Grade Policy Report

3

1,500

Crystals

50

1,600

Aether

200

1,800

Exquisite Slice of Cake

2

2,000

Crystals

50

2,100

Aether

200

2,300

B-Grade Policy Report

3

2,500

Crystals

50

2,700

Aether

200

2,900

Exquisite Slice of Cake

2

3,100

Crystals

50

3,200

Aether

200

3,400

B-Grade Policy Report

3

3,600

Crystals

                                               150



■ Check-in Event – [Happy New Year 2026!] Underway


- To celebrate the arrival of 2026, we’ve prepared surprise daily check-in rewards you can claim by logging in each day.
1) Schedule: 12/31/2025 18:00 (UTC+0) – 01/13/2026 17:59 (UTC+0)
2) Reward 

Day

Reward

Quantity

1

Signal Amplification Anchor

1

2

Signal Amplification Anchor

1

3

Rescue Anchor

2

4

Signal Amplification Anchor

1

5

Signal Amplification Anchor

2

6

Rescue Anchor

3

7

Signal Amplification Anchor

5

 


■ Check-in Event – [Rei’s Gift Event] Underway


- [Rei’s Gift], a daily check-in event where you can obtain Prism Lenses, will be held.
1) Schedule: 01/06/2026 18:00 (UTC+0) – 01/20/2026 17:59 (UTC+0)
2) Reward

Day

Reward

Quantity

1

Prism Lens

1

2

Prism Lens

1

3

Prism Lens

2

4

Prism Lens

1

5

Prism Lens

1

6

Prism Lens

1

7

Prism Lens

3

 


■ Virtual Tactical Simulation Event – [SerenielUnderway
- During the Seasonal Rate Up period for the new combatant [Sereniel], you can experience the combatant Sereniel, Nia, and Selena through the Virtual Tactical Simulation event.
- You can play the trial stage using fixed Save Data that includes the trial Combatant.
  ㄴ Schedule: 12/24/2025 after the maintenance – 1/14/2026 before the maintenance

Target Combatant

Reward Item

Quantity

Sereniel

Crystals

20

Advanced Battle Memory

3

Advanced Hunter Manual

3

Nia

Advanced Battle Memory

2

Common Controller Manual

4

Unit

10,000

Selena

Advanced Battle Memory

2

Common Ranger Manual

4

Unit

10,000





■ New Seasonal Combatant [Sereniel] Rescue Rate Up
- Rate Up Period: 12/24/2025 after the maintenance – 1/14/2026 before the maintenance
1) The new seasonal combatant “Sereniel” will be not added to the Normal Combatant Rescue pool after the rate up period ends. 
These seasonal Combatants may be re-released in the future.
2) The probability is identical to existing rate up rescues.
3) Rescue Mileage is handled as follows.
• Mileage accumulated from previous rate up rescues carries over to this seasonal rate up.
• Mileage accumulated during this seasonal rate up will carry over to the next rate up rescue.
4) Memory Codes sold in the Combatant Memory Archive are available only during the seasonal combatant rate up period.
• Limited to 2 per account
5) Omega Codes you already own can be used on seasonal Combatants.
6) A Prism Module for the new Combatant “Sereniel” will be added.
7) The previous rate up combatant “Chizuru” will be added to the Normal Combatant Rescue pool.
8) Sereniel’s Messenger Story will be added to Unigram.



Criteria

Attack

Defense

HP

Critical Chance

Critical Damage

Level 1
 Potential Level 0
 Ego Manifestation Stage 0
 Affinity Level 1

170

45

78

3%

125%

Level 60
 Potential Level 7
 Ego Manifestation Stage 6
 Affinity Level 40

530

168

368

13%

137%


Name

Default Effect

Cost

Epiphany Status

Starting Card

Pulse Fire

Deal 100% damage

1

X

Pulse Fire

Deal 100% damage

1

X

Magnetic Field

100% Shield

1

X

Homing Laser

Deal 100% damage
Afterglow 2
On Ravage, move from Graveyard to hand

0

O

Epiphany Card

Plasma Missile

Deal 120% damage
Tenacity Damage 0.5
If the target was not Ravaged, trigger 1 more time.

1

O

Shining Core

Create 2 Homing Laser L cards

1

O

Cobalt Light

Deal 120% x 4 damage to random enemies
Tenacity Damage 1 per hit

3

O

Pale Shooting Star

Deal 150% damage
Activate 3 Homing Laser cards in Draw Pile and Graveyard

2

X

Card Generation

Homing Laser L

[Exhaust 2]
Deal 60% damage
Afterglow 1
On Ravage, move from Graveyard to hand

0

 

Exclusive 
Effect

Afterglow

+1 to Tenacity Damage of Attack Cards, +50% Damage if in a Ravage state
When the effect is activated, decrease Afterglow by 1

 

 

Firepower Amp

+10% Damage to Attack Cards for 1 turn (max 5 stacks)

 

 

Ego Skill

Death Halo

Deal 400% damage to all enemies
Move all Homing Laser L in Exhaust Pile to hand

EP 6


Manifest Ego

Sleeping Memory

+50% Damage to Pale Shooting Star, and change the number of activatable Homing Laser cards to 5.

 


Awakening Memory

At the start of battle, create 2 Homing Laser L cards.
On Turn Draw, if one of those cards is a Homing Laser, Draw 1 card.

At the start of the turn, if Homing Laser is one of the cards drawn, Draw 1 card.

 


Vivid Memory

+50% Damage to Death Halo, and apply Haste to each Homing Laser L that is Moved by Death Halo.

 


Inner Memory

Sereniel gains a Firepower Amp effect for each Homing Laser that is Moved to hand on Ravaging.
Firepower Amp: +10% Damage to Sereniel’s Attack Cards for 1 turn (max 5 stacks)

 


Complete Memory

Increase the Potential levels of [Basic Card Upgrade], [Unique Card Upgrade], and [Common Card Upgrade] by 3.

 


Liberated Memory

When an ally inflicts Ravage, Sereniel inflicts 80% Damage for each segment of the Ravaged target’s max Tenacity to that target.

 


 




■ New SeasonalPartner [Peko] Rate Up Rescue
- Rate Up Period: 12/24/2025 after the maintenance – 01/14/2026 before the maintenance 
1) The new seasonal partner “Peko” will not be added to the Normal Partner Rescue pool after the rate up period ends. 
These seasonal Partners may be re-released in the future.
2) The probability is identical to existing rate up rescues.
3) Rescue Mileage is handled as follows.
• Mileage accumulated from previous rate up rescues carries over to this seasonal rate up.
• Mileage accumulated during this seasonal rate up will carry over to the next rate up rescue.
4) Partner products sold in the Partner Memory Archive are available only during the seasonal partner rate up period.
• Limited to 1 per account
5) The previous rate up partner “Itsuku” will be added to the Normal Partner Rescue pool.


 
LevelAttackDefenseHP
11900
601135105




Name

Effect

Passive

Peko’s Multi-Purpose Kit

The assigned combatant’s Attack is increased by 8-16%.

When the assigned Combatant’s card Moves from Graveyard to hand, gain 1 [Repairs Complete!].
[Repairs Complete] +10–20% Damage to Attack Cards of this unit during this battle (max 3 stacks)

Increase Damage of the assigned Combatant’s Attack Cards that are used against Ravaged targets by 15-30%.

Ego Skill

Overclock Beacon

Cost: EP 3
When an ally inflicts Ravage, 1 Overclock to the assigned Combatant
(1 time per turn)
Overclock: +25% Critical Chance for 1 turn 

 
 
■ Basin of Hyperspace – New Season Begins
- A new season of [Basin of Hyperspace: Dimensional Twilight] will begin.
1) A total of 48 new battles will be added, spanning from 1st Basin to 10th Basin, including both first and second halves.
2) Support Effect: On Ravage, increase Morale equal to the maximum value of the Tenacity of the Ravaged monster for 1 turn
 
■ Chaos Mission Changes & Notes
- New Chaos Missions will now be entered using the Story Team.
- In Chaos Missions played with the Story Team, Save Data will not be obtained.

■ [Ark City] – Excursion Improvements
- When a combatant is marked as a Favorite in Unigram, they will now appear in available outing areas after 18:00 (UTC+0) each day.
- Owned combatants will now appear even in previously locked areas of Ark City.
- To go on excursions with combatants in unopened areas, those areas must first be unlocked through research.





■ Battle Missions Additions & Improvements
- Battle Mission Chapter 8 will be unlocked, with both Normal and Hard difficulties added.
• Normal Difficulty Unlock Condition: Achieve Elite Captain, clear Chapter 7 Normal B06
• Hard Difficulty Unlock Condition: Achieve Elite Captain, clear Chapter 7 Normal B06 and Chapter 7 Hard B06
- A new Battle Mission difficulty [Abyss] will be added.
• Battle Mission [Abyss] Chapters 1–3 will be unlocked.
• Unlock Condition: Clear Battle Mission Hard Chapter 3 B6
• The [Abyss] difficulty features enemies of a higher level than Hard difficulty.
• You can earn rewards by clearing missions.
• Enemies that possess Rare Species or gain increased damage after a certain number of turns will also appear, so we encourage Protos to take on the [Abyss] challenge.
 
■ Ark City – Disaster Scenario Improvements
- The progression flow of Ark City Disaster Scenarios will be improved.
• Disaster scenarios will focus on carrying out Relief Operations to restore City Management Index values reduced by disasters.
- Readability of text in Calamity Relief Operations will be improved.
• City Management Index icons will now be displayed for each operation objective.
• Objectives that fall below required City Management Index values will now be shown in red text.
• When assigning Aides, their Affinity level will now be visible.
• Aides will be sortable by Affinity level during assignment.
• When assigning Aides, Combatants in a Deep Trauma state will be identifiable.
• On the Policy selection screen, gauges for increased and decreased indices will now feature highlight effects.
• The background of the Operation Results screen will now be changed based on the outcome.
• The Policy Office background will be updated to better match each disaster scenario’s theme.
• Policy Point icons will be redesigned for improved clarity.
 
■ Chaos – Fate Improvements
- Among Permanent and Unlockable Fates, effects with low efficiency or low selection rates relative to their grade will be improved/reworked.
 
1) Reworked Fate


Before

After

Satiety

Before: Increase max Health by 10%.

Obtain 1 random Common Neutral Card.

Courtship

An Aether-Eater will appear in
one of the Normal Battle Areas.

When entering an Elite Area,
decrease Health of monsters by 20%.

 
2) Improved Fates


Before

After

Revelation

Guarantees a piece of Legendary Equipment when receiving an Equipment Reward from Elite Areas (next 1 time).

Guarantees a piece of Legendary Equipment when receiving an Equipment Reward from Elite Areas (next 2 times).

Tenacity

Decrease current Health by 50%. Upon arriving at a Waypoint Area, obtain 2 random Legendary Equipment (next 1 time).

Decrease current Health by 50%. Obtain 2 random Legendary Equipment.

Hope

Upon victory in Normal Battle Areas, there is a 30% chance for a random piece of Rare Equipment to appear as a reward.

On winning the battle in a Normal Battle Area, there is a 30% chance for a random Rare - Legendary Grade Equipment to appear as a reward.

Prudence

Lose 100 Credits. Obtain 1 random Legendary Neutral Card.

Lose 50 Credits. Obtain 1 of 3 random Legendary Neutral Cards.

Mistreatment

Upon each victory in Unidentified Areas, gain 50 Credits.

On entering an Unidentified Area each time, obtain 25 Credits.

Gluttony

Decrease current Health by 30%. When moving to another Area, gain 10 Credits.

On each move to a new area, obtain 10 Credits.

Encouragement

On entering the Dellang Shop each time, 1 random displayed item will be on sale for 50% off (next 2 times).

On entering the Dellang Shop each time, 1 random displayed item will be on sale for 100% off
(next 3 times).

Tranquility

Reduces the number of Break Recovery cards required for all Combatants by 1.

Decrease the number of Break Recovery cards required by all Combatants by 2.

Persevere

At the end of the battle, recover 5% Health.

At the end of battle, recover 10% Health.

Satiety
Increase max Health by 10%.
Increase max Health by 10%. Obtain 1 random Common Neutral Card.


 

■ New Package Added
- New items have been added along with to the “Silver Winter Star Festival” Shop.

Category

Item

Pack Items

Purchase Limit

Price (USD)

Silver Winter Star Festival

Galactic Disaster 3rd Supply Kit Ⅰ

Paid Crystals x200
Signal Amplification Anchor x5

2 times per account

$7.99

Galactic Disaster 3rd Supply Kit Ⅱ

Paid Crystals x1,600
Signal Amplification Anchor x10

2 times per account

$29.99

Silver Winter Star Package Ⅰ

Paid Crystals x3,000
Signal Amplification Anchor x20

2 times per account

$49.99

Silver Winter Star Package Ⅱ

Paid Crystals x6,000
Signal Amplification Anchor x35

2 times per account

$99.99



■ Year-End / New Year’s Greetings Added
When you enter the Lobby on December 25, the combatant assigned to your Lobby will deliver a Holiday greeting.
- When you enter the Lobby on January 1, the combatant assigned to the Lobby will deliver a New Year’s greeting.
* Holiday / New Year greetings will play in the following situations.
- When logging into the game
- When changing the Home background
→ Setting the Lobby to a Special Illustration or Combatant



■ Improvements
[QoL Improvements]
- The Combatant > [Replenish Materials] pop-up will be improved to clearly display the owned and required amount.
- The Chaos map will be improved to display more area information on a single screen.
- If materials are still insufficient after completing a Simulation via an item acquisition source, the Move to Upgrade button will now be displayed.
- Codex Achievement will be renamed to [Codex Record] to clearly distinguish them from Achievements.
- A red dot indicator will now appear when there are Counseling Records with unclaimed rewards.
- The maximum number of Corrupted Data per combatant will be increased from 10 to 100.
- Information explaining the maximum Corrupted Data capacity will be added to the Save Data management screen and Help menu.
- All Present descriptions will now include a button that links to their acquisition source.
- To improve visibility on the Event page, arrow icons will be added to the Event list.
- A NEW icon will be added to Shop categories to highlight newly available items.
 
[Other]
- Equipped Mythic-grade equipment can be replaced with another Mythic-grade item of the same part.
- A new playback-speed feature will be added to Unidentified Areas.
- When initiating training in a Safe Zone, the animation that displays Credit consumption will be improved.
- An additional confirmation step to prevent accidentally skipping selections during training in Safe Zones will be added.
- The difficulty of battles featuring Gloomy Godmother will be reduced.
- The difficulty of the Wolves Bane battle will be reduced.
- The difficulty of the Empty Mouths battle will be reduced.
- The Blockade effect previously applied by Phropto will be adjusted to Suppression.
• Before: Card effect does not trigger. Blockade is removed upon use.
• After: Decrease Damage, Shield Gain, and Heal Amount by 20%. Suppression is removed upon use.
- Additional clarification to Chizuru’s “Inhibit” text regarding AP acquisition will be added.
• Cannot gain AP except at the start of the turn or on Ravage. Add 1 Hit to Shadow of the Moon, Shadow of the Moon+
• Except for AP gained at the start of the turn or upon Ravage, AP cannot be gained or lost by any other effects, including cards, equipment, or Fate.
- The application scope of the “Elasticity” effect possessed by the Great Rift boss “Beginning of Desire” will be adjusted.
ㄴ Damage from retaining Opening Found or discarding Dirge Bullet is not affected by Elasticity.
- When changing your Captain nickname, a cooldown period will be applied before it can be changed again. (Cooldown: 72 hours) 
- The UI will be improved to clearly distinguish Basic Cards, Unique Cards, and Neutral Cards.
- The Zero Matrix season end date will be changed.
• Before: 01/13/2026 18:00 (UTC+0)
• After: 02/03/2026 18:00 (UTC+0)
- Descriptions of 5 equipment items will be updated for clarity.
1) Amorphous Cube
• Before: At the start of battle, +25% Damage
• After: +25%damage
2) The Golden Rule
• Before: At the start of battle, +20% Damage, +20% Shield Gain
• After: +20% Damage, +20% Shield gain
3) Gloomy Prime’s Eye
• Before: At the start of battle, +40% Shield Gain
• After: +40% Shield Gain
4) Rune Lance
• Before: When using 5 or more AP, +25% Damage, Shield Gain, and Healing
• After: When using 5 or more AP, +25% Damage, Shield Gain, and Healing (1 time per battle)
5) Twisted Discipline
• Before: When using 10 or more AP, +2 Immunity
• After: When using 10 or more AP, +2 Immunity (1 time per battle)
- To improve understanding of the [Tenacity] rules, the existing help text will be updated.
• Change Details 
  ㄴ Some monsters possess Tenacity. 
  ㄴ “Tenacity Damage” is determined by a card’s cost, and this damage decreases if the card is neither of a Weakness Attribute nor a Targeting card. 
  ㄴ However, “Tenacity Damage” applied directly through card effects is not affected by increases or decreases based on card effects, Weakness Attributes, or Targeting status. 
• Functionality remains unchanged.
- Rewards for some event choices in Chaos Order Unidentified Area have been improved, and new situations and choices have been added.




■ Bug Fixes
- An issue where the Affinity Lv. 7 rewards for Maribell and Mika were displayed incorrectly will be fixed.
- An issue where the UI was not displayed correctly when Rescue Records were skipped rapidly will be fixed.
- An issue where progression was intermittently blocked when attempting a retry will be fixed.
- An issue where touch interactions did not function properly in certain areas of Potential Nodes 6 and 7 will be fixed.
- An issue in the Japanese version where some Shop sub-tab text was not displayed will be fixed.
- An issue where Roman alphabet icons were not displayed on the Memory Fragment crafting screen will be fixed.
- The bodyguard illustration for the Partner Rosaria will be partially updated.
- An issue where UI sound effects were not played in certain screens will be fixed.
- An issue where the Reload description was duplicated on Veronica’s Pendant of Resolution card will be fixed.
- An issue where, after Owen’s 3rd Epiphany of Wind Riding is applied and the card is used, the effect tab incorrectly displayed the description as Wind Riding will be fixed.
- An issue where the hexagonal background for temporary alliance stage buffs was not displayed in the in-game Team Info screen will be fixed.
- An issue where text was cut off when moving between Exchanges with sub-tabs while the language was set to Japanese will be fixed.
- An issue where an error occurred in specific situations when enemies were defeated by Tressa’s Ego Manifestation Stage 6 effect will be fixed.
- An issue where Maribell’s Shelter Hold card displayed the Shelter Defense illustration after Potential enhancement will be fixed.
- An issue where sound effects were cut off when the monster Elemental Phoenix transformed into a Phoenix Seed, or when a Phoenix Seed revived into an Elemental Phoenix, will be fixed.
- An issue where sound effects did not play when the monster Seraphim of Pain appeared will be fixed.
- An issue where sound effects did not play correctly when the monster Seraphim of Pain took action will be fixed.
- An issue where sound effects did not play when the monster Ghoul Slave appeared will be fixed.
- An issue where sound effects did not play when debuffs or buffs were triggered by using a Breakdown Card will be fixed.
- An issue where equipment not obtainable from the Blue Pot incorrectly appeared in the Collection will be fixed.
- An issue where the sticker reward was not granted upon completing Pilgrims of Nightmare under Achievements > Journey Log will be fixed.

[Combat Related Bug Fixes]
- An issue where Battle Mission B08 is not displayed within the Forbidden Catalyst story will be fixed.
- The description of the “Inhibit” effect will be revised for clarity.
- An issue where Neutral Cards that could not be obtained were selectable in certain situations will be fixed.
- An issue where the [Ambush] card obtained via the Liberation Fate could be used while in a Breakdown state will be fixed.
- An issue where the card list did not appear in certain situations when receiving the “Trigger Epiphany on 1 selected card” reward in Unidentified Areas will be fixed.
- An issue where promotion stat bonuses were not applied to trial Save Data Combatants will be fixed.
- The Judgment’s Flames Memory Fragment 4-set effect will be adjusted to apply only to cards.
- An issue where Will-O'-Wisp was not obtained when attacking an Aether-Eater in a Cursed Shackles state using cards granted by the Aether-Eater will be fixed.
- An issue where animations were not displayed when using Veronica’s Bombardment Prep card via a card activation effect will be fixed.
- An issue where Mei Lin’s Rising Dragon Spire card did not deal the correct number of hits based on the “number of Passion cards used that turn” when the 5th Epiphany enhancement was triggered will be fixed.
- An issue where the damage highlight was not displayed on the 5th card hit of Yuki’s Flash Slash will be fixed.
- An issue where emphasis highlights were displayed incorrectly in the 2nd and 4th card descriptions of Kayron’s Brand of Annihilation will be fixed.
- An issue where the “upon removal, Stun” text was not displayed for the Requiem persistent effect of the monster Guardian of the Soul will be fixed.




Thank you.




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