Top Up System
Chaos Zero Nightmare
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  • PC/MOBILE
  • Roguelite RPG
  • Smilegate, Inc.,

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Top Up System [1]

I'd like to suggest adding a cumulative top-up (recharge milestone) system. This would track a player's total spending over time and grant rewards like units currency, upgrade materials, bonus anchors, or seasonal limited stickers. This type of system rewards consistent support and benefits small spenders & whales (like myself 🐳) -improves value and can help with long term player retention.

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Perfect, as long as the rewards are attractive but not excessive; As a free-to-play player, I'm totally in favor, since a better revenue stream can bring benefits to everyone and greater longevity to the game.

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