[Chizuru] Karmic Flames 5th Epiphany does not work well in Basin
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[Chizuru] Karmic Flames 5th Epiphany does not work well in Basin [2]

Karmic Flames 5th epiphany creates a copy of itself in your hand if an enemy inflicted with Cursed Shackles is defeated. This in theory should allow you to repeatedly use it throughout the half of the basin that Chizuru is in. But in practice doesn't work. When the last enemy of the 1st stage with Cursed Shackles is defeated, Karmic Flames is indeed created in the hand but then the next stage loads and all the non-retain cards are discarded including the just-created Karmic Flames. So this means the only way to repeatedly used Karmic Flames is to use damage over time cards and try to precisely take down the enemy's HP to a very low state so that the damage over time is barely enough to kill it once the enemy turn begins (only in this situation will the Karmic Flames be created at the start of the NEXT turn), which is very hard to do and severely limits team comps (for example, if I am running Luke instead of Tressa). Even with Tressa in the team it was not easy to try to get the kill with the damage over time and not overkill the enemy with regular damage.

My suggestion would be either a) allow the player to finish using up any AP/cards they wish to after the last enemy of a stage is defeated BEFORE the next stage is loaded or b) when the last enemy of a stage is defeated any cards that would be created because of their defeat would be created in hand at the start of the next turn. The first option is more AP efficient whereas the second one ensures the player should always have sufficient AP to use the created card. I'd be fine either way.

Reply 2
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S1761391596334311, true that's a great suggestion!

Maybe just add retain effect to that specific epiphany will do the job?

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