Quality of life [3]
I have little suggestions to help player to play CZN easily
1.Shop at end of chaos or something to spend credit, after finished boss and some time i have a lot of credit,it's good lf we can use credit after defeat boss example shop, get epiphany to card, etc.
2.Player can use credit or Sands of time to reroll Epiphany to build deck easily.when get epiphany to card some time i got useless option like Morale for 1 turn and some time i got other epiphany from deck in my mind, i have to escape and play again.Some days I play all day and still can't build a deck I'm satisfied with.
3.Zero system not reset until finish same at Laboratory 0.it hard to build deck lf it random world random tier and random debuff and reset everytime when escape
4.Monster card over cost.i think 80p. is hard to use
I hopeful the CZN team sees this
and takes it into consideration




P.S.my eng skill so bad
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cost of monster is 80 not have any epiphany
I liked you suggestions, especially the monster cards one, they cost is just to much.
I completely agree with points 1 and 2; it would be a good way to help build decks and deal with excess credits;
Regarding the third option, I don't like it very much. After all, the premise of the mode is to be random, and encouraging run reseting doesn't make much sense to me, the game IS a roguelike.
Regarding point 4), it makes absolutely no sense for monster cards to cost 80 + 10 (common epiphany) or 20 (divine epiphany); and this causes players to simply not use them.