This Game Heading to Typical Cash-Grab Slopes [19]
Before I start, I want to make a disclaimer which is this is purely from my personal opinion and experience regarding game in general, and as F2P player.
This game going forward to your typical cash-grab gacha game which is understandable in the perspective of their company to make profits. The moment I saw "Ranking" type of systems with Rewards, I was like, yep, here we go. I seen this pattern way too much.
Mark my words, you see, no wonder they didn't nerf any OBVIOUS OP character so that other player want to pull it obsessively, especially when you can see the top 100 lineup at the ranking. Man these people are so smart and understand human psyche how to bait them. You will see, in the future the huge influx of MeiLin-Veronica, Tressa-Caussius, plus Mika in any lineup. This kill the core concept of the game of deck-building and creativity. You will see same character with same kind of deck. I mean, who don't want OP character deals 50K+ damage single turn and can scale infinitely?
At this moment, there's only 1 ranking system, in the future, you will find "Arena" type of system. "Tower" type of systems, in short, a "Competitive" type of approach, thus you will find all kind of absurd IAP package/Prestige. Making this game not pure single-player game anymore.
I thought this will be purely single-player type of game. I'm vocal about this even before this, from the very beginning actually. These obvious OP characters are fine as long as it stay pure single-player and didn't affect the gameplay. Looks like I'm wrong about this aspect. They're going to the typical gacha money-grab slopes.
Tbh, I'm a bit glad they're going to this direction because now I can let this game go easier. Since this game is so much fun and good, I don't want to let it go, but seeing how the direction this game going, I'm slightly glad, I can let it go. I have special hatred and dissatisfaction regarding this type money-grab game, especially with "Ranking" system.
But credit need to give due, this game gives many handout and bonus. Tho they have many problems with server, UI, text, effect, etc2, we can see they try their best to fix it. The 80% credit back for upgrading character it one prime example of it.
Don't get me wrong, it's not I hate this game in itself, but I hate the system implied to it. I'm a bit disappointed since this game as concept promise me the pure single-player experience with creativity to deck-building with roguelike experience but now there's "Ranking" system, and what's going to follow it, plus with the same OP character and deck type. I guess, they need to find a way to cover their expense and make profit huh...So keeping OP character as it is, making a new event with special card and equipment to specially buff them, then making a "Ranking" system out of it. Yep, you can totally see the intention behind it.
Thanks for the game, I hope I was wrong in this assessment, but I'm sure it's will definitely going this "competitive-money grab" route. Humans are greedy and impulsive after all.
Chaos Cheese Nightmare, Move Out 🫡
To enter a comment Log In Please


I've been signing this since week one after noticing how strong my Mei Lin was compared to everyone else. You basically beat the game, just get Mei Lin and Veronica. It's insane how easy it is to build them and do insane damage with them. I had to handicap myself by starting to play Luke, but even him is doing insane numbers. Then after Yuki it was quite obvious that the Devs can't balance their own game.
They have one option, increase the difficulty, and make all DPS perform similarly to Mei Lin, they obviously won't be better than her because she attacks for weakness regardless (very dumb move by the devs imo) but at least they'll give players more options. If they keep releasing characters that can't keep up with a day one character, then I honestly don't see the point.
100% agreed with you. People spam MeiLin-Veronica and Tressa-Caussius all the way because why not 😂. It's hella OP and easy to build and play. It's fine if this is single-player, but with Ranking System, well, you get my point. And the free Weakness Attack I totally agree with you, is dumb af mechanic, like what's the point lmao. It's understandable if it's buff the weakness, but to apply it to all enemy, on top of crazy DPS is just braindead OP.
But credit need to give due, this game is generous to give many rewards, hope this game won't become ranking system heavily. Thus will become cash-grab with all the offers sales snd such.
While I understand why you’re unhappy with the new seasonal ranking mechanic — I too don’t care much for any ranking system, but that’s due to being a fairly non-competitive person in general — I don’t understand why you’re letting it ruin the game for you as a whole.
What I mean by that is: just because CZN introduced a boss battle based ranking system doesn’t mean you are required to participate. I mean, yes, there are rewards that you can get based on where you rank, which is obviously CZN’s way of incentivizing players to compete.
That said, as with most aspects of CZN, participation is optional, not required. If you don’t enjoy ranked play, or if you see ranked play as a means to push people to spend money in game, just as with most aspects of this game, you can simply choose to ignore/avoid it.
Honestly, this game is fairly forgiving in that it allows you to tailor the gameplay experience and lets you focus on the aspect(s) you enjoy and want to engage with.
Yeah, agree with you there. Atm its not that heavy emphasis on multiplayer. I hope it's not getting worse, I put my takes on the rewards itself at other comments (which I don't really mind tbh about the rewards itself, since it seems insignificant at.). But yeah, I'm kind of pessimistic because seeing this kind of pattern happening all over again. I hope I'm wrong in this regard.
Of course, not suprised, mei lin & teresa gets to be on top lmao
I'm tired of seeing people that says she's not that OP, as if every other character can reach her level with the right invesment, when we've been seeing mei lin 1 turn killing enemies everywhere..
I just hope that we can get to a meta that somehow nerf her, simply so that the game can feel more balanced. Doesn't have to be a direct nerf, it can also just be monsters with certain mechanic that kills off mei lin's mechanic.
Ikr, that's exactly one of my main point. Just look at the leaderboard, you can definitely see which character been used the most. And people can see it. They will surely copy that, since human tends to follow what's the best and strong, and do the same. It kills game creativity which is core concept of this game.
I love that on the screenshot directly after the 3 Mei Lins there's a Kayron :D
But yea sure, Mei Lin's good and I see the point that OP is trying to make that seeing a ranking can pressure some people that are vulnerable to competitive systems into spending money. I personally have played enough gacha and f2p games to know, that no game can survive without at least some kind of system that makes money. Some games just sell skins but everyone can see your skins, so that's pressure as well. But yea, if people do feel forced by systems like that, then maybe just buying a non-gacha game like Darkest Dungeon, Slay the Spire or Baldur's Gate 3 is the better option for them honestly.
But yea, I'm also just looking at the leaderboard to see what decks they use, to see what cards I misunderstood or underestimated. For me personally it adds to the game without pressuring me. But I see the point.
RinkanoThat kayron team is an anomaly lol, Out of 20 teams there was only 1 team that had him.
Most DPS used were teressa & mei lin. Suprisingly, many also used yuki. Maybe she's not as bad as people said afterall.
I personally didn't feel that pressed in terms of reaching those ranking, but I do feel kinda pressed that the amount of effort needed (& damage threshold) for a character to do massive damage isn't around the same, Like you can beat this boss easilly with a character, but then most others couldn't.
Kinda as the OP said, it kills creativity, since you can just brute force with mei lin with her damage being overwhelming.
Like - doing massive damage should be a reward that you get from the complexity of your deck, not by simple decks that works because it has infinite scaling & huge base damage.
Rinkano100% agreed with you brother, the top 10 there's Rin as well, which is anomaly. But the 1st phase supposed to kill them OTK, or at least 2 round. But looks 2nd team, Tressa-Caussius+mika all the way. Same with the Rin lineup I mentioned iirc.
But yeah, like you said, for the Developer perspective this is good strategy to make profit, which is again, understandable. I'm disappointed since the promotion of the game says it pure single-player deck-building creativity roguelike.
I hope I was wrong regarding the trajectory this game headed to
Bweetwhy are you suprised at yuki with a 100% dmg buff is used?
The second team is the one that matters, that's the one getting the score.
Bruh, the ranking reward isn't even that significant. Just some crafting material (which you can grind anyway by doing chaos now), Event Currency (again easy grind), some Foil summons and sticker. That's it.
If they give Omega code, Combatant summons, or bunch of high grade material then it's a blatant P2W. But just those currencies doesn't matter.
Additionally The great Rift second phase prefer heal & def while also buffing void dmg hence why ppl are using Tressa with those stupid armor because it's the easiest to get a bunch of shield with 4 Shadow Reload 😅
100% agree, the reward itself is not that good. My point is more to the concept and nature comes from it. But I see your point brother.
But this pattern, mark my words, they will do more of it, same with the prize comes from it. I hope I'm wrong about this. This is just a try test method from them to get reaction from player. You will see in the future what I meant, this pattern is well-known in game community btw. But yeah, I hope, I'm wrong regarding this, but looking at how big this game become, I doubt it. Since they want to make profit as well, which is again, understandable in their perspective.
S1761048416618211From what I can see, this leaderboard thing also have good point.
It will make most people that are casual or new to the game able to build their team better by copying others so they can get around the stage where they struggle.
It might also give insight to others what kind of combination that they never think about.
Right now there's not a lot of combination that we could make but let's say after we got around 50 characters in total there would be a lot more variation.
It's like Epic 7 where in early days ppl are just spamming MLKen, but the more characters there are, the more diverse the team comp become.
Just give it time.
Vyan91Yeah, I see your point. But this copy of top players exactly my point. It kills the creativity of the game being the core concept of the game since people will spam, MeiLin and Tressa. But you're right, this game still new and like Epic-7 more OP character and more OP combo can be made. Which makes me more worried. That's means, more likely they will make more typical cash-grab offers. But, yeah, this is gacha game. I'm should see this coming from miles away. But man, I hope they will stay pure single-player game like before like they promised...Gosh I hate ranking system especially it revolves the obviously OP character 😂😂.
S1761048416618211If it was like Epic 7 where ranking decides how much skystone and pull income you gonna get, I too would be sour about it.
But at least this game ranking doesn't really impact your game unless collecting foil card is your thing.
If they keep this kind of ranking every season, I don't mind it. Unless they decided to put tons of crystal for the top 1 % then it's gonna be copy paste lineup again 🗿
Vyan91Yeah, let's hope it won't get to that 🥺, which personally I doubtful it, sooner or later they will. I hope I'm wrong.
Brother, just ignore the damage rankings and just play the game in ur own pace.. ain’t no guy is forcing u to outcompete the rankings.. as for the few characters which seems op to you.. let me clarify that with a good deck and a bit of luck dealing 500k isn’t impossible.. u don’t have to do it tmrw.. just take ur time.. dropping the game just cuz u feel this is game heading to a indirect pvp ~ pseudo pvp (which it isn’t) is not a sane reason..
I see your point brother, but, I seen this pattern way too much. I don't care much about rankings rewards. I'm main Renoa and has optimal deck, I can OTK 9/9 Distortion and 10 stage Judas and my point is 623,422 at the ranking, but let's be real, there's cap to it, same like other characters, unlike the said OP character in my post that can scale infinitely.
In first place, the reason I play this game purely because what they promised me, the pure single-player, with creativity deck-building roguelike. But now, let's be fair, they moving further to that.
This is not only me btw, saying about OP character, other player before as well. Even the one who main MeiLin especially with Veronica, they are disgusted how OP she is. Mostly not because MeiLin herself, but her OPness make other 5* character pale in comparison.
It's not about competing in ranking, but the existence of it with comparative nature comes from it, will make this game typical money-grab gacha game is my main point.