Incorrect Faint Memory Value in Event Chaos (Capped to 140 from T1-15) [4]
It only occurred to me just now, but for some reason, the faint memory limit within Laboratory Chaos 0 only ever reaches 140 or just barely gets to 150 by overcapping through a +20 card and 130.
However, regardless of my save data tier, the faint memory I have access to is ALWAYS 140, this was finally brought to my attention when looking at the direct numbers from the recent update. Whether it is tier 11, tier 14, 13, or 15. I just looked through my decks, and they are always at either 140 or 150, barely overcapping.
According to the in-game tutorial description, at tier 1, faint memory should be 30, with +10 after every tier increase. In other words, it's a +20 increase from the current tier multiplied by 10. Currently, in my save data tier 11 run, which should be 110+20=130 faint memory, it's currently 140. Similarly, my 15 tier run was squashed down as well.
I don't know if maybe I'm just missing something glaringly huge, or maybe only my account is bugged, but I hope whatever is causing this can be fixed.

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Yeah I was scammed too. Did a long ass tier 14 run only to be scammed at the end of the run.
same for me I did tier 13 nightmare so should be tier 14 which means 160 but it showed 150 and made me not take a divine epiphany when I was at 140 after finishing it I saw another character with 160 thats when I knew there was a bug
I that's the case for you, then maybe it's a problem from my account? Because despite having challenged some pretty high tiers my faint memory for my decks are incredibly low. For the longest time I always felt like they were incredibly weak when compared to my non-event decks and that's because they actually were, given that my faint memory's cap is 140 (though some decks reach 150 when I get a +20 while currently sitting on a 130 save data value.)
I had similar issue.
I was running a tier 10 (originally 9 but I did nightmare mode) and it shows on the pause menu that the limit is only 110. Fortunately, I was still able to get 120 save data at the end of the run. I assume this issue only happen when you're doing nightmare mode, they show the limit based on the original tier, not nightmare's.
Based on my experience, don't mind what's shown on the pause menu, you should still be able to get a higher save data.
but yes it certainly is a bug.