Extra attacks and buff/debuff stacks removal [2]
Good day.
There's a bug, or better said a flaw in the base logic, where extra attacks do not remove stacks of armor or fury, etc., from the mobs. AND at the same time they DO remove stacks of vulnerability or marks and some other stuff i don't remember, AND increaces mobs sturdiness stacks on hit etc. Everything is set for a total player disadvantage for no reason at all.
This logical inconsistency must be corrected to either affect everything or none.
upd: replaced marks ( looks like they aren't removed ) for some other stuff + minor additions.
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agreed
Agreed, while +1 hit or the damage*times interact the same manner, and mark as well iirc. I understand if its DoT kind of thing like agony, but the extra damage didn't count? Come on.