Is this "Faint Memory" really necessary? [5]
spent hours building my perfect deck, only for the game to say: "Sorry bro, this is FAINT MEMORY. YOU CANNOT SAVE IT!"
all that effort, gone
is this really necessary? where's the fun in that?
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if they want balance they need us to decide what to take out, the random **** YOU at the end of a run needs to go away, gives a max score and let us pick what to keep
Think of it more as a kind of "balancing" by restriction, preventing players from saving overly complex decks with too many copies of powerful cards.
Having already played similar games, like Monster Train, the fact that in CZN you can save decks and use them outside of Chaos Mode allows for incredible deck combinations.
At least now, since the update, we know the value of each deck modifications and the maximum amount of data we can save in each tier. It's going to be much easier to build specific decks now that it's no longer unclear.
Oh, so it’s for “balancing luck”?
Nice. Guess I’ll just pray Divine Epiphany doesn’t nuke my key card next time.
Glad they added info about the value. But "balancing" a single-player game (for now)? Removing things after you’ve spent time on them just kills the fun tbh
돈을 써서 케릭터 중첩과 장비 강화를 하라는 뜻이다