More stage challenge variety
Chaos Zero Nightmare
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  • Roguelite RPG
  • Smilegate, Inc.,

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More stage challenge variety [1]

  • Right now, most stage challenge involve around clear in (X) turn which is really bad for team that require sets up, stall, or counter based team, limiting deck building , encouraging to use deck that can damage and kill enemy quickly. I suggest to add more variety in this, like need to survive for (X) amount of turn, take (X) amount of hits, etc so that it'll allow more variety of deck and characters. 
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I agree. I feel like this type of game is better off without the turn limit. Or, like you said, there should be other goals rather than all stages be turn-limit based.

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작성 시간 30/10/2025

TRANSLATE FOR PT BR

30/10/2025
30/10/2025 11:47 AM
작성 시간 30/10/2025
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When will you help me with my account??? [2]

30/10/2025
30/10/2025 07:01 AM
작성 시간 30/10/2025

More stage challenge variety [1]

30/10/2025
30/10/2025 12:36 AM
작성 시간 29/10/2025

TRANSLATION FOR (PT-BR) [1]

29/10/2025
29/10/2025 10:39 PM
작성 시간 29/10/2025

Mei Lin's Spirit of the Aromata epiphany makes it significantly worse [2]

29/10/2025
29/10/2025 08:40 PM