Chaos Zero Nightmare
  • Official Community
  • PC/MOBILE
  • Roguelite RPG
  • Smilegate, Inc.,

커뮤니티 게시판 글상세

Probabilities

글상세

Probabilities

Codex Merging Probabilities(05/27 Edited)



Zero Out All Despair!
Hello, This is the Chaos Zero Nightmare Team


Chaos Zero Nightmare displays probabilities after rounding decimal values.
Therefore, the total probability displayed may be slightly above or below 100%
※ This information was current as of May 27, 2026.
※ The Codex Merging probabilities displayed are based on Merging performed using Units. 

■ Codex Level Appearance Rates by Difficulty

Codex DifficultyCodex LevelProbability
4309.09091%
319.09091%
329.09091%
339.09091%
349.09091%
359.09091%
369.09091%
379.09091%
389.09091%
399.09091%
409.09091%
54110.00000%
4210.00000%
4310.00000%
4410.00000%
4510.00000%
4610.00000%
4710.00000%
4810.00000%
4910.00000%
5010.00000%
65110.00000%
5210.00000%
5310.00000%
5410.00000%
5510.00000%
5610.00000%
5710.00000%
5810.00000%
5910.00000%
6010.00000%
76120.00000%
6220.00000%
6320.00000%
6420.00000%
6520.00000%
86620.00000%
6720.00000%
6820.00000%
6920.00000%
7020.00000%
97120.00000%
7220.00000%
7320.00000%
7420.00000%
7520.00000%
107620.00000%
7720.00000%
7820.00000%
7920.00000%
8020.00000%



■ Appearance Rates and Penalty Count by Grade

Difficulty LevelCodex GradePenalty CountProbability
4Uncommon110.00000%
Rare240.00000%
Legendary340.00000%
Mythic410.00000%
5Uncommon110.00000%
Rare240.00000%
Legendary340.00000%
Mythic410.00000%
6Uncommon110.00000%
Rare240.00000%
Legendary340.00000%
Mythic410.00000%
7Uncommon110.00000%
Rare240.00000%
Legendary340.00000%
Mythic410.00000%
8Uncommon110.00000%
Rare240.00000%
Legendary340.00000%
Mythic410.00000%
9Uncommon110.00000%
Rare240.00000%
Legendary340.00000%
Mythic410.00000%
10Uncommon110.00000%
Rare240.00000%
Legendary340.00000%
Mythic410.00000%



■ Mythic Grade Codex – Unique Option Probability    
 - The probability of obtaining a unique option for Mythic Grade Codex is 40%.    

■ Mythic Grade Codex Probability per Unique Option

Unique OptionProbability
 Kyrken’s Oracle 25.00000%
 Diallos’s Glory 25.00000%
 Sekred’s Breath 25.00000%
 Nihilum’s Gaze 25.00000%


■ Codex Bonus Inclusion Rates

DifficultyCodex BonusProbability
4 Chance of Rare Fate occurrence increases by 3% 100.00000%
5 Chance of Rare Fate occurrence increases by 3% 50.00000%
 Chance of Rare Fate occurrence increases by 5% 50.00000%
6 Chance of Rare Fate occurrence increases by 3% 33.33333%
 Chance of Rare Fate occurrence increases by 5% 33.33333%
 Chance of Rare Fate occurrence increases by 10% 33.33333%
7 Chance of Rare Fate occurrence increases by 3% 25.00000%
 Chance of Rare Fate occurrence increases by 5% 25.00000%
 Chance of Rare Fate occurrence increases by 10% 25.00000%
 Chance of Rare Fate occurrence increases by 20% 25.00000%
8 Chance of Rare Fate occurrence increases by 3% 20.00000%
 Chance of Rare Fate occurrence increases by 5% 20.00000%
 Chance of Rare Fate occurrence increases by 10% 20.00000%
 Chance of Rare Fate occurrence increases by 20% 20.00000%
 Chance of Rare Fate occurrence increases by 30% 20.00000%
9 Chance of Rare Fate occurrence increases by 3% 16.66667%
 Chance of Rare Fate occurrence increases by 5% 16.66667%
 Chance of Rare Fate occurrence increases by 10% 16.66667%
 Chance of Rare Fate occurrence increases by 20% 16.66667%
 Chance of Rare Fate occurrence increases by 30% 16.66667%
 Chance of Rare Fate occurrence increases by 40% 16.66667%
10 Chance of Rare Fate occurrence increases by 3% 14.28571%
 Chance of Rare Fate occurrence increases by 5% 14.28571%
 Chance of Rare Fate occurrence increases by 10% 14.28571%
 Chance of Rare Fate occurrence increases by 20% 14.28571%
 Chance of Rare Fate occurrence increases by 30% 14.28571%
 Chance of Rare Fate occurrence increases by 40% 14.28571%
 Chance of Rare Fate occurrence increases by 50% 14.28571%


■ Penalty Appearance Rates by Difficulty
- The number of penalties a Codex has is determined by its grade.

GradePenalty Count
Uncommon1
Rare2
Legendary3
Mythic
4


ㆍ When merging a Codex, identical penalties or penalties of the same type will not appear.
Example: If Tyrant 1 appears, Tyrant 1, 2, 3, 4 cannot appear.
ㆍ Since duplicate Codex penalties cannot occur, the adjusted probability is calculated as: Displayed Probability/(100% – Sum of excluded penalty probabilities)
ㆍ Chaos Orb acquisition increases are applied by summing the corresponding values of the penalties that appeared.

 
DifficultyCodex PenaltyChaos Orb Acquisition IncreaseProbability
4~6Tyrant 110.00000%3.70370%
Tyrant 220.00000%3.70370%
Tyrant 330.00000%3.70370%
Tyrant 440.00000%3.70370%
Elite 110.00000%3.70370%
Elite 220.00000%3.70370%
Elite 330.00000%3.70370%
Elite 440.00000%3.70370%
Plague 110.00000%3.70370%
Plague 220.00000%3.70370%
Plague 330.00000%3.70370%
Plague 440.00000%3.70370%
Loss 110.00000%3.70370%
Loss 220.00000%3.70370%
Loss 330.00000%3.70370%
Loss 440.00000%3.70370%
Gangrene 110.00000%3.70370%
Gangrene 220.00000%3.70370%
Gangrene 330.00000%3.70370%
Rage 110.00000%3.70370%
Rage 220.00000%3.70370%
Harden 120.00000%3.70370%
Harden 240.00000%3.70370%
Retribution 110.00000%3.70370%
Retribution 220.00000%3.70370%
Carelessness 150.00000%3.70370%
Anxiety 150.00000%3.70370%


DifficultyCodex PenaltyChaos Orb Acquisition IncreaseProbability
7Tyrant 110.00000%3.11284%
Tyrant 220.00000%3.50195%
Tyrant 330.00000%3.89105%
Tyrant 440.00000%4.28016%
Elite 110.00000%3.11284%
Elite 220.00000%3.50195%
Elite 330.00000%3.89105%
Elite 440.00000%4.28016%
Plague 110.00000%3.11284%
Plague 220.00000%3.50195%
Plague 330.00000%3.89105%
Plague 440.00000%4.28016%
Loss 110.00000%3.11284%
Loss 220.00000%3.50195%
Loss 330.00000%3.89105%
Loss 440.00000%4.28016%
Gangrene 110.00000%3.11284%
Gangrene 220.00000%3.50195%
Gangrene 330.00000%3.89105%
Rage 110.00000%3.11284%
Rage 220.00000%3.50195%
Harden 120.00000%3.50195%
Harden 240.00000%4.28016%
Retribution 110.00000%3.11284%
Retribution 220.00000%3.50195%
Carelessness 150.00000%4.66926%
Anxiety 150.00000%4.66926%


DifficultyCodex PenaltyChaos Orb Acquisition IncreaseProbability
8Tyrant 110.00000%2.45902%
Tyrant 220.00000%3.27869%
Tyrant 330.00000%4.09836%
Tyrant 440.00000%4.91803%
Elite 110.00000%2.45902%
Elite 220.00000%3.27869%
Elite 330.00000%4.09836%
Elite 440.00000%4.91803%
Plague 110.00000%2.45902%
Plague 220.00000%3.27869%
Plague 330.00000%4.09836%
Plague 440.00000%4.91803%
Loss 110.00000%2.45902%
Loss 220.00000%3.27869%
Loss 330.00000%4.09836%
Loss 440.00000%4.91803%
Gangrene 110.00000%2.45902%
Gangrene 220.00000%3.27869%
Gangrene 330.00000%4.09836%
Rage 110.00000%2.45902%
Rage 220.00000%3.27869%
Harden 120.00000%3.27869%
Harden 240.00000%4.91803%
Retribution 110.00000%2.45902%
Retribution 220.00000%3.27869%
Carelessness 150.00000%5.73770%
Anxiety 150.00000%5.73770%


DifficultyCodex PenaltyChaos Orb Acquisition IncreaseProbability
9Tyrant 110.00000%1.75439%
Tyrant 220.00000%2.63158%
Tyrant 330.00000%4.38596%
Tyrant 440.00000%6.14035%
Elite 110.00000%1.75439%
Elite 220.00000%2.63158%
Elite 330.00000%4.38596%
Elite 440.00000%6.14035%
Plague 110.00000%1.75439%
Plague 220.00000%2.63158%
Plague 330.00000%4.38596%
Plague 440.00000%6.14035%
Loss 110.00000%1.75439%
Loss 220.00000%2.63158%
Loss 330.00000%4.38596%
Loss 440.00000%6.14035%
Gangrene 110.00000%1.75439%
Gangrene 220.00000%2.63158%
Gangrene 330.00000%4.38596%
Rage 110.00000%1.75439%
Rage 220.00000%2.63158%
Harden 120.00000%2.63158%
Harden 240.00000%6.14035%
Retribution 110.00000%1.75439%
Retribution 220.00000%2.63158%
Carelessness 150.00000%7.01754%
Anxiety 150.00000%7.01754%


DifficultyCodex PenaltyChaos Orb Acquisition IncreaseProbability
10Tyrant 110.00000%0.94340%
Tyrant 220.00000%1.88679%
Tyrant 330.00000%4.71698%
Tyrant 440.00000%7.54717%
Elite 110.00000%0.94340%
Elite 220.00000%1.88679%
Elite 330.00000%4.71698%
Elite 440.00000%7.54717%
Plague 110.00000%0.94340%
Plague 220.00000%1.88679%
Plague 330.00000%4.71698%
Plague 440.00000%7.54717%
Loss 110.00000%0.94340%
Loss 220.00000%1.88679%
Loss 330.00000%4.71698%
Loss 440.00000%7.54717%
Gangrene 110.00000%0.94340%
Gangrene 220.00000%1.88679%
Gangrene 330.00000%4.71698%
Rage 110.00000%0.94340%
Rage 220.00000%1.88679%
Harden 120.00000%1.88679%
Harden 240.00000%7.54717%
Retribution 110.00000%0.94340%
Retribution 220.00000%1.88679%
Carelessness 150.00000%8.49057%
Anxiety 150.00000%8.49057%





Reply 0
Notification has been disabled.

Probabilities's post

List
작성 시간22/10/2025
image

Normal Rescue - Partner Rescue Rates (09/30 Edited)

22/10/2025
22/10/2025 03:00 AM
작성 시간22/10/2025
image

Normal Rescue - Combatant Rescue Rates(09/30 Edited)

22/10/2025
22/10/2025 03:00 AM
작성 시간22/10/2025
image

Codex Merging Probabilities(05/27 Edited)

22/10/2025
22/10/2025 03:00 AM
작성 시간22/10/2025
image

Memory Fragment Crafting Probabilities(11/12 Edited)

22/10/2025
22/10/2025 03:00 AM
작성 시간22/10/2025
image

Memory Fragment Upgrade Probabilities(11/12 Edited)

22/10/2025
22/10/2025 03:00 AM