Tips & Strategies
Easiest Combatants to Build For Beginners (Subjective) [1]
Just as a disclaimer, this is just my opinion while playing the game and I’m sure a lot of people may disagree with me. In my opinion, these combatants are the easiest to build for. I don’t think you could go wrong with using any of these combatants in Chaos or any other game mode. Any combination of them will easily make it through any level 10 chaos runs, and they’re all really fun to play as well. You can also try the two-tank-one-controller build as well (though battles will be slower). Tanks: Magna, Maribell Damage Dealers: Renoa, Selena, Tressa Controllers: Narja, Rei Magna can deal counterattack to all enemies, and both Magna and Maribell have balanced shield and counterattack card deck. Renoa and Selena can deal unbelievable amounts of extra damage. Renoa deals a bit more if only one enemy is remaining, but Selena’s Mark is amazing as well, especially against multiple enemies. Tressa’s damage over time can stack and deal thousands at a time if stacked properly. In my opinion, t
Tiphera non-divine guide [9]
Disclaimer: Thats a deckbuilding only guide, i wont talk about partners, memory fragments, team building, or equipments, but i'm open to answer these kind of questions in the comment session, If someone's curious; about myself, i dont think i need any presentations since um quite active here and with an acceptable performance in-game, just wanna give my fift cents of advice; ( Not the best score, but im not that worried rn, prob'll end up going for 1 mil+ later ) Now, for the deck (If anyone want other samples, im open to provide It at the comments): Tiphera's actually quite interesting, since she does not need any divine's to shine, ofc, she can perform better with em, but im more focused in helping casuals and giving you a starting point, lets talk about the epiphany choices, removals, and the such; Why only 3 copies of Quantum Seed instead of 4 ?: -For this deck, we want to have room for neutral cards, since they do improve her performance, and for ME0 Tiphera, you cant go past 3 fo
hey guys intro [7]
Hey guys I’m BRAZKUNA I’m hoping all of us are enjoying season 2 myself I am totally hyped but my struggle is that I lack standard six stars units that can help most so I needed limited units to help build a yuki & nine team I have every limited release since yuki Missing standard units Luke, orlea, Renoa, magna, khalipe & Rin
1.179M Great Rift Score with Sereniel e0, No Peko, No Cassius! [1]
Hey everyone! DIOczn here. Finally reached 1.179M without using a Cassius and with no Peko and e0 Sereniel! Super happy! I believe 1.2M+ is doable with better draws and a few improvements. Hope this helps to motivate people ! The combo for this deck to work is on Eternal Hunger with Adagio Draw 2 and the Homing Laser that deals double damage on Ravage and ofc Selena with the Tactical x3. Sere e0 : Selena (e1): Nia (e3): Happy rifting everyone!
1.1m on the Rift with Sere e0, no Cassius, no Peko! [4]
Finally after a few hours I got a good run surpassing 1.1m on the Rift! Using e0 Sereniel, no Cassius and no Peko! Hope this motivates some other free to play players ! I think by optimizing a bit more one could reach 1.5 or even 1.2 with lucky draws? Maybe with Nia? I'll find out soon ! What's your best score in the Rift? Share below!
500k+ on the Great Rift using Amir and never pulling in the game! [6]
Made it to 500k+ on the Rift as free to play without ever pulling in the game!!! Here's my team on side 1 I've used: Amir AoE dps + Draw Beryl + AP Owen Amir AoE dps: Draw Beryl: AP Owen: Team 2: Tressa reload x3 + Mika Draw + Rei Void Draw Tressa shadow reload x3: Mika Draw: Rei Void: no pulls so far ☺️ the ultimate free to play challenge xD Here's all my squad: Hope this helps motivate someone by showing that sometimes even “C-tier” characters can be strong if built properly and given enough time.
(HELP) Need guidance from experienced players in order to start Zero System [5]
Hi everyone, I am a new CZN player at 36 captain level. I want to try once CZN Endgame content until the end of this version and would appreciate suggestions on what teams and build should I work on for now. I have Cassius, Beryl, Maribel, Amir, Selena, Nia, Haru, Owen, Verônica, Rei, Mika, Tressa and Chizuru. My highest ego's are Tressa (E6), Rei (E5), Mika (E2), Owen (E2), Chizuru (E1). I leveled up Chizuru, Tressa and Mika to level 40 and leveled up their potential a lot as well. Rei is level 20, Verônica and Owen level 10, no potencial leveled, everyone else is level 1 untouched. I mainly use Chizuru, Tressa and Mika together and have a vague Idea how they can work alongside each other: mainly Tressa uses that card that gives Shadow Daggers when she gets healed, use Mika to heal as much as possible, stack Chizuru with Tressa's Daggers to get her enhanced card. I am unaware how other characters works and how is actually the Endgame. My only experience right know its the story and th
I made a free calculator for our save data calculations [3]
Hey fellow players! Anyone else tired of manually calculating whether your deck fits the point cap? I got frustrated doing math every time, so I made this calculator. What you can do: - Pick your character → Base cards load automatically - Add/remove cards → See your points update instantly - Try different epiphany setups without wasting resources in-game - Plan multiple builds with different slots Cool stuff: - Shows actual card images from the game - Warns you when you're over the tier cap -Tracks removal/duplication costs (those incremental +20 fees add up!) - Works on phone so you can use it while playing Free to use, no account needed: https://www.savedatacalculator.net Hope this helps someone! Been using it for my own runs and it's saved me a lot of headaches. If there's a card or feature missing, let me know!
Regarding the calculations between Atk% x Elemental DMG% [26]
Well, some of you followed my previous post, where we started a mini-discussion about it. While searching the internet, I found the game's damage formula on prydwen, And her results matched my tests, which gave me enough confidence to do some free calculations. It is: Final Damage = ATK Based Final Card Multiplier x Final ATK x 0.35 x ( 1 + Elemental DMG% Boost ) x ( 1 + Mechanic DMG% Boost ) x ( Enemy Defense Multiplier ) x ( 1 + Crit DMG ) For my own convenience, since it only involves multiplication, my calculations were done using only the first half, to have a raw value, i've used: ATK Based Final Card Multiplier x Final ATK x 0.35 x ( 1 + Elemental DMG% Boost ) I performed 40 calculations in total, using the following logic: 1. Use different card multipliers, ranging from 100% to 500%, which led me to perform 10 calculations for each attack value (5 using +25% ATK, and 5 using 16% Elemental DMG) 2. Use different base attack values to see how the numbers behave and how significant
Elemental Damage VS Atk% main stat [18]
When I refer to "elemental damage" I'm talking about the "longing" main stat, which can be any of the game's elements (passion, justice, order, void, instinct); The issue is that the cap for this attribute is 16%, while if you use attack, the cap is 25%. In your experience, which of the two seems better, and why?
How To Fix Patch Error Occured [1]
If you are getting the message Patch error occured try to delete and and install it again. Before you open the game change into different network. Use other internet access like mobile data. I tried it on my mobile phone because after updating in google playstore i cant play for a while and Ive got stuck at loading screen that says patching. I tried using mobile data and it fixed my download patch. I hope this helps you...
A Simple Tool to Calculate/Track Save Data
A tool to calculate and track your Faint Memory points to control which card you want to keep in your deck. Enter your card counts for the Combatant to see if you are hitting the save data limit or not. Available as Web App and also support mobile device screen. Link : https://czn-save-data-tracker.vercel.app/
Card Tierlist i.e. How to get broken builds
Forget about character tier lists, lets talk about card tier list for building a broken deck. Preface, I have 400 hours+ on slay the spire and have gotten to ascension 20 (highest difficulty) on all the characters. (Though I used some other people's card tierlist guide to help me for some runs) Here is a link to the tier list spread sheet: https://docs.google.com/spreadsheets/d/e/2PACX-1vRXqPAeo4A-gW5i6I8oMxesmnZzvUP5NRktlfaBKj8VvFgyx9auFL0xdVpvXmhomZ-C0otMXk94xQLK/pubhtml I only have so many characters levelled, so I can only talk about the characters I've played The characters I have. I haven't used their dupes yet, hence the red dot Some cards ranking will go up or down depending on if you have character duplicates unlocked or have certain divine epiphany effects. The best divine epiphany effects are the one that adds "draw 1" or "-1 ep/+1 ep (if already at 0 cost)" This is followed closely by "moral +2" If a card becomes "0 cost draw x" its probably good. Even better if it draws mo
